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AgeCommit message (Expand)Author
2009-02-19"object" and "objectLastCreated" attribute for actuators, deprecates getObjec...Campbell Barton
2009-02-19Accept negative indices's for ListValuesCampbell Barton
2009-02-16SCons:Nathan Letwory
2009-02-15BGE bug #18137 fixed: When two actors collide in this blend file the blender ...Benoit Bolsee
2009-02-07BGE Py API cleanup: Camera Actuator.Benoit Bolsee
2009-01-25BGE patch 18211: Bug Fix for: [#18175] error on anaglyph view of a splitted v...Benoit Bolsee
2009-01-22BGE API cleanup: shape action actuator.Benoit Bolsee
2009-01-15BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows...Benoit Bolsee
2009-01-14BGE patch: dynamically update the coumpound parent shape when parenting to a ...Benoit Bolsee
2008-12-29First batch of GE API cleanup.Benoit Bolsee
2008-12-25* disable back buffer selection drawing while projection painting (was redoin...Campbell Barton
2008-12-09patch from Mitchell StokesCampbell Barton
2008-12-06BGE bug #17731 fixed: No sleeping Button disables dynamics of an object if it...Benoit Bolsee
2008-12-04VideoTexture: new ImageMirror class for easy mirror (and portal) creationBenoit Bolsee
2008-11-26BGE update: helper functions for VideoTexture render to texture feature.Benoit Bolsee
2008-11-26BGE bug fix: culling algorithm didn't used the correct camera.Benoit Bolsee
2008-11-11Adjusted scons files so disabling quicktime, python and sdl also removes thei...Campbell Barton
2008-11-05VideoTexture: Add support for GLSL. FIx small printout bug in Exception printoutBenoit Bolsee
2008-11-01Preparation to VideoTexture: everything but the VideoTexture module itself.Benoit Bolsee
2008-10-27face transp option CLIP wasnt added to the py api.Campbell Barton
2008-10-17BGE bug fix (continuation of previous bug fix): Benoit Bolsee
2008-10-17BGE showstopper bug fix: Benoit Bolsee
2008-10-11Fix for a relative paths issue in the game engine. G.sce was beingBrecht Van Lommel
2008-10-10Fix bug in rigid body constraint buttons drawing, and while we are at it, add...Erwin Coumans
2008-10-09BGE bug fix: fix several bugs and inconsistencies in sound actuator:Benoit Bolsee
2008-10-03Blender works with python 2.6, our own import functions that replace pythons ...Campbell Barton
2008-10-03error with GameLogic.globalDict loading. It would replace the dictionary rath...Campbell Barton
2008-10-02Python 2.4 should build with the game engine now, no thanks to python for swi...Campbell Barton
2008-10-02BGE patch: add frameProp to Ipo actuator (Carsten's request).Benoit Bolsee
2008-10-01BGE patch: new force field constraint actuatorBenoit Bolsee
2008-10-01BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)Benoit Bolsee
2008-09-29Add Fh/Rot Fh to Bullet.Erwin Coumans
2008-09-29added anisotropic friction support for Bullet. Both for static and dynamic ob...Erwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-26BGE patch: local/global flag to distance contraint actuator.Benoit Bolsee
2008-09-26support concave soft bodies, preliminary. could be used for cloth too. need v...Erwin Coumans
2008-09-26Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa...Erwin Coumans
2008-09-26don't apply vertex transformation for deformable game soft bodies.Erwin Coumans
2008-09-25avoid crash and apply force for soft bodies.Erwin Coumans
2008-09-25BGE patch: add Debug button next to object state. The object state mask will ...Benoit Bolsee
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-25BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Py...Benoit Bolsee
2008-09-24Created a KX_SoftBodyDeformer for real-time soft bodies.Erwin Coumans
2008-09-24BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.Benoit Bolsee
2008-09-22BGE patch: KX_STATEx constant to allow simple state manipulation in setState()Benoit Bolsee
2008-09-22KX_PythonInit.cpp - workaround for current sandbox and possible fix. no real ...Campbell Barton
2008-09-21BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook...Erwin Coumans
2008-09-21BGE bug fix: dupligroup scale not correctly applied to bullet shape.Benoit Bolsee
2008-09-21BGE patch: allow Bullet mesh shape sharing for objects copied with ALT-D.Benoit Bolsee
2008-09-20[#17600] char* -> const char*Campbell Barton