Age | Commit message (Expand) | Author |
2009-02-19 | "object" and "objectLastCreated" attribute for actuators, deprecates getObjec... | Campbell Barton |
2009-02-19 | Accept negative indices's for ListValues | Campbell Barton |
2009-02-16 | SCons: | Nathan Letwory |
2009-02-15 | BGE bug #18137 fixed: When two actors collide in this blend file the blender ... | Benoit Bolsee |
2009-02-07 | BGE Py API cleanup: Camera Actuator. | Benoit Bolsee |
2009-01-25 | BGE patch 18211: Bug Fix for: [#18175] error on anaglyph view of a splitted v... | Benoit Bolsee |
2009-01-22 | BGE API cleanup: shape action actuator. | Benoit Bolsee |
2009-01-15 | BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows... | Benoit Bolsee |
2009-01-14 | BGE patch: dynamically update the coumpound parent shape when parenting to a ... | Benoit Bolsee |
2008-12-29 | First batch of GE API cleanup. | Benoit Bolsee |
2008-12-25 | * disable back buffer selection drawing while projection painting (was redoin... | Campbell Barton |
2008-12-09 | patch from Mitchell Stokes | Campbell Barton |
2008-12-06 | BGE bug #17731 fixed: No sleeping Button disables dynamics of an object if it... | Benoit Bolsee |
2008-12-04 | VideoTexture: new ImageMirror class for easy mirror (and portal) creation | Benoit Bolsee |
2008-11-26 | BGE update: helper functions for VideoTexture render to texture feature. | Benoit Bolsee |
2008-11-26 | BGE bug fix: culling algorithm didn't used the correct camera. | Benoit Bolsee |
2008-11-11 | Adjusted scons files so disabling quicktime, python and sdl also removes thei... | Campbell Barton |
2008-11-05 | VideoTexture: Add support for GLSL. FIx small printout bug in Exception printout | Benoit Bolsee |
2008-11-01 | Preparation to VideoTexture: everything but the VideoTexture module itself. | Benoit Bolsee |
2008-10-27 | face transp option CLIP wasnt added to the py api. | Campbell Barton |
2008-10-17 | BGE bug fix (continuation of previous bug fix): | Benoit Bolsee |
2008-10-17 | BGE showstopper bug fix: | Benoit Bolsee |
2008-10-11 | Fix for a relative paths issue in the game engine. G.sce was being | Brecht Van Lommel |
2008-10-10 | Fix bug in rigid body constraint buttons drawing, and while we are at it, add... | Erwin Coumans |
2008-10-09 | BGE bug fix: fix several bugs and inconsistencies in sound actuator: | Benoit Bolsee |
2008-10-03 | Blender works with python 2.6, our own import functions that replace pythons ... | Campbell Barton |
2008-10-03 | error with GameLogic.globalDict loading. It would replace the dictionary rath... | Campbell Barton |
2008-10-02 | Python 2.4 should build with the game engine now, no thanks to python for swi... | Campbell Barton |
2008-10-02 | BGE patch: add frameProp to Ipo actuator (Carsten's request). | Benoit Bolsee |
2008-10-01 | BGE patch: new force field constraint actuator | Benoit Bolsee |
2008-10-01 | BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit) | Benoit Bolsee |
2008-09-29 | Add Fh/Rot Fh to Bullet. | Erwin Coumans |
2008-09-29 | added anisotropic friction support for Bullet. Both for static and dynamic ob... | Erwin Coumans |
2008-09-28 | enable -noaudio option, so it actually works (and doesn't get overwritten by ... | Erwin Coumans |
2008-09-26 | BGE patch: local/global flag to distance contraint actuator. | Benoit Bolsee |
2008-09-26 | support concave soft bodies, preliminary. could be used for cloth too. need v... | Erwin Coumans |
2008-09-26 | Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa... | Erwin Coumans |
2008-09-26 | don't apply vertex transformation for deformable game soft bodies. | Erwin Coumans |
2008-09-25 | avoid crash and apply force for soft bodies. | Erwin Coumans |
2008-09-25 | BGE patch: add Debug button next to object state. The object state mask will ... | Benoit Bolsee |
2008-09-25 | improved game soft bodies, works for objects that are using 'set smooth' | Erwin Coumans |
2008-09-25 | BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Py... | Benoit Bolsee |
2008-09-24 | Created a KX_SoftBodyDeformer for real-time soft bodies. | Erwin Coumans |
2008-09-24 | BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation. | Benoit Bolsee |
2008-09-22 | BGE patch: KX_STATEx constant to allow simple state manipulation in setState() | Benoit Bolsee |
2008-09-22 | KX_PythonInit.cpp - workaround for current sandbox and possible fix. no real ... | Campbell Barton |
2008-09-21 | BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook... | Erwin Coumans |
2008-09-21 | BGE bug fix: dupligroup scale not correctly applied to bullet shape. | Benoit Bolsee |
2008-09-21 | BGE patch: allow Bullet mesh shape sharing for objects copied with ALT-D. | Benoit Bolsee |
2008-09-20 | [#17600] char* -> const char* | Campbell Barton |