Age | Commit message (Expand) | Author |
2008-09-18 | BGE patch: change constraint location actuator to work in local coordinates. ... | Benoit Bolsee |
2008-09-18 | Fix for bug #3858: the game engine mouse focus sensor did not work | Brecht Van Lommel |
2008-09-18 | BGE bug #17578: repair linV actuator in Add+Local mode. | Benoit Bolsee |
2008-09-17 | Fix for bug #5413: game engine armature actions and shapes keys | Brecht Van Lommel |
2008-09-16 | Fix (harmless) error print about GameLogic.globalDict being lost. Also | Brecht Van Lommel |
2008-09-15 | Fix for bug #4859: once a visibility actuator was set it was not | Brecht Van Lommel |
2008-09-15 | Fix zoom level and clipping to be consistent with the viewport | Brecht Van Lommel |
2008-09-14 | BGE patch: new Physics button and margin parameter in Logic panel. Change sub... | Benoit Bolsee |
2008-09-14 | Various game engine fixes: | Brecht Van Lommel |
2008-09-13 | Game engine: added Rasterizer.get/setMaterialMode to set texface, | Brecht Van Lommel |
2008-09-13 | BGE patch: fix transform bug on compound shape: child shape didn't take into ... | Benoit Bolsee |
2008-09-12 | save and load configuration actuator, (option in game actuator menu) | Campbell Barton |
2008-09-11 | BGE message python api could return a CList type or None which makes exceptio... | Campbell Barton |
2008-09-10 | Fix for bug #17589: removing a lamp in the game engine with glsl | Brecht Van Lommel |
2008-09-10 | BGE bug #17549: fix crash on removeParent() with static mesh. Fix scaling bug... | Benoit Bolsee |
2008-09-06 | object_find, didnt get images from an objects material textures | Campbell Barton |
2008-09-06 | converted my gen_utils.h fix to PyObjectPlus.h | Kent Mein |
2008-09-06 | Trying to keep things compiling on my imac (10.4.11) | Kent Mein |
2008-09-05 | BGE set visible actuator, option to set visibility recursively to make managi... | Campbell Barton |
2008-09-05 | * GLSL lamps now respect 3d viewport layers. | Brecht Van Lommel |
2008-09-05 | BGE Py API | Campbell Barton |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-09-04 | Added SDL headers so gamestuff compiles with Makefiles again. | Kent Mein |
2008-09-04 | fix for 2 python refcounting errors | Campbell Barton |
2008-09-03 | BGE Py api, deleting properties didnt raise an error when the property wasnt ... | Campbell Barton |
2008-08-29 | Use Py_ssize_t rather then int, broke building on 64bt linux | Campbell Barton |
2008-08-29 | BGE Py API - GameKeys.EventToString() utility function, makes key configurati... | Campbell Barton |
2008-08-28 | BGE patch: add X-Ray option to ray sensor. The option is effective only if a ... | Benoit Bolsee |
2008-08-28 | final fix for compilation problem with KX_RayCast::Callback template in gcc | Benoit Bolsee |
2008-08-28 | more fix for compilation problem with KX_RayCast::Callback template in gcc | Benoit Bolsee |
2008-08-28 | didnt build before committiong this small change :/ | Campbell Barton |
2008-08-28 | BGE patch: fix division by 0 error when sound sample cannot be loaded in soun... | Benoit Bolsee |
2008-08-28 | BGE Bugfix, lights were not being removed when their gameobject was removed c... | Campbell Barton |
2008-08-28 | remove more python functions from builtins that could allow scripts to do bad... | Campbell Barton |
2008-08-27 | BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return... | Benoit Bolsee |
2008-08-27 | BGE bugfix, ipo actuator's foce option didnt check that the object was dynamic. | Campbell Barton |
2008-08-27 | get/set Angular velocity for KX_GameObjects python api and for the AddObject ... | Campbell Barton |
2008-08-25 | TLC needed for Makefiles to get gameengine compiling again. | Kent Mein |
2008-08-25 | getting the last created object would return an object that had no SG_Node wh... | Campbell Barton |
2008-08-22 | Fix Windows compilation problem and update MSVC project files | Benoit Bolsee |
2008-08-22 | BGE Python API - GameLogic.getBlendFileList(path='//') to return a list of bl... | Campbell Barton |
2008-08-22 | BGE bug #17411 fixed: the always sensor is called before the the scale of the... | Benoit Bolsee |
2008-08-21 | BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowd... | Benoit Bolsee |
2008-08-19 | Added GameLogic.globalDict, this is a place where data can be stored even whe... | Campbell Barton |
2008-08-17 | Win64: please check my changes if you ran across them ;) But should be fine s... | Daniel Genrich |
2008-08-14 | Python API get/setObject update for Actuators. (SetParent, AddObject, Camera ... | Campbell Barton |
2008-08-14 | bugfix (good for 2.47) - 2 cases of returning Py_None without increfing it. t... | Campbell Barton |
2008-08-14 | game engine python api | Campbell Barton |
2008-08-07 | BGE bug #17408 fixed: Radar sensor is oriented the wrong way when the set alo... | Benoit Bolsee |
2008-08-07 | BGE fix: alignToVect() fac parameter clamping should obviously be done the ot... | Benoit Bolsee |