Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-04 | code cleanup: unused vars in collada, preprocessor formatting & warning in ↵ | Campbell Barton | |
mingw. also compiling without bullet needed a stub added. | |||
2012-10-09 | code cleanup: make header defines more consistent, JOYSENSOR header guard ↵ | Campbell Barton | |
had a typo too. | |||
2012-09-16 | style cleanup | Campbell Barton | |
2012-06-25 | optionally use guarded alloc for tiles compositor, also replace allocation ↵ | Campbell Barton | |
functions with a macro. | |||
2012-03-02 | style cleanup | Campbell Barton | |
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used. | |||
2012-02-23 | use __ prefix on header guards to avoid mixing up defines with api functions ↵ | Campbell Barton | |
/ classes. | |||
2012-02-23 | code cleanup: dont set the namespace in STR_String.h - 'using namespace ↵ | Campbell Barton | |
std', since this is included in many places. | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel | |
anything, only contained a hash map and functions to pass command line args to the game engine. Moved those to container and BlenderRoutines modules. | |||
2011-02-22 | doxygen: BGE Network, Physics, Rasterizer | Nathan Letwory | |
2010-06-06 | - WITH_CXX_GUARDEDALLOC working again | Campbell Barton | |
- CMake building without python or fluidsim working again (broke in recent commit) - remove BLI_short_filename(), it wasnt used anywhere. | |||
2010-02-12 | correct fsf address | Campbell Barton | |
2009-08-18 | BGE guardedalloc, Uses WITH_CXX_GUARDEDALLOC but gives a string to ↵ | Campbell Barton | |
MEM_mallocN for better tracking memory usage. * off by default. * new/delete are at the bottom of each class * python BGE objects have the new/delete in the Py_Header macro. | |||
2009-04-20 | 2.50: svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender ↵ | Brecht Van Lommel | |
-r19323:HEAD Notes: * blenderbuttons and ICON_SNAP_PEEL_OBJECT were not merged. | |||
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want | |
blocks that were previously missed; and b) greatly increase my ohloh stats! | |||
2008-01-07 | Patch to change license to GPL only, from GSR. | Chris Want | |
2004-10-16 | Switch fixed time system. Logic updates should now happen at 30Hz, physics ↵ | Kester Maddock | |
at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware. Keyboard sensors can now hook escape key. Ctrl-Break can be used from within blender if you've forgotten an end game actuator. Fixed a stupid bug preventing some actuators working (like TrackTo). | |||
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein | |
So we should be all set now :) Kent -- mein@cs.umn.edu | |||
2002-11-25 | Did all of the .h's in source | Kent Mein | |
(adding) #ifdef HAVE_CONFIG_H #include <config.h> #endif also the Makefile.in's were from previous patch adding the system depend stuff to configure.ac Kent -- mein@cs.umn.edu | |||
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein | |
little minor spacing issues. | |||
2002-10-12 | Initial revisionv2.25 | Hans Lambermont | |