Age | Commit message (Expand) | Author |
2006-06-19 | bugfix/workaround for problem with hard-coded collision margins being too large. | Erwin Coumans |
2006-05-23 | -added basic support for GameActuator 'load game', relative paths were broken... | Erwin Coumans |
2006-05-11 | - Added support for kinematic objects (interaction between rigidbodies), deri... | Erwin Coumans |
2006-04-28 | - fixed Bullet noResponse/ghost mode | Erwin Coumans |
2006-04-26 | fixed several internal Bullet rigidbody dynamics bugs: | Erwin Coumans |
2006-04-17 | Bullet physics: fixed some accuracy problem (square length should be compared... | Erwin Coumans |
2006-04-17 | added support for 'Ghost' object and collision sensor (preliminary) | Erwin Coumans |
2006-04-14 | enabled ipo in combination with physics (no friction effect from kinematic to... | Erwin Coumans |
2006-02-22 | added 'disable sleeping' option for rigidbodies. + bugfix of out of sync whee... | Erwin Coumans |
2006-02-21 | Reorganized Bullet physics files, added preliminary vehicle simulation files ... | Erwin Coumans |
2006-01-06 | fixed copy/paste bug in physicscontroller applyforce, and crashing radar sensor | Erwin Coumans |
2006-01-01 | Some rigidbody dynamics fixes (scaling again) to make Happy 2006 domino simul... | Erwin Coumans |
2006-01-01 | more game engine bug-fixes, hooked up 'formfactor' as inertia tensor tweaker,... | Erwin Coumans |
2005-12-31 | Fixed several bugs: python refcounting related and Bullet related (basic add/... | Erwin Coumans |
2005-11-11 | fixed raysensor, hooked up a few more bullet method: force, torque etc, + 'lo... | Erwin Coumans |
2005-08-17 | some more fixes in the raycast/mouse over | Erwin Coumans |
2005-08-13 | these files missed the cvs commt yesterday, this should fix compilation problems | Erwin Coumans |
2005-08-08 | some more work on bullet raycast | Erwin Coumans |
2005-08-06 | fixed sphere shape, added non-uniform scaling (making it an ellipsoid) | Erwin Coumans |
2005-08-05 | fixed the mouse-over sensor, | Erwin Coumans |
2005-08-04 | improved deactivation, exposed more tweakable parameters to python, | Erwin Coumans |
2005-08-03 | moved some hardcoded constants into tweaking tresholds | Erwin Coumans |
2005-07-29 | added physics-debugging | Erwin Coumans |
2005-07-27 | - added debug line drawing in gameengine (handy for debugging physics problems) | Erwin Coumans |
2005-07-16 | added Bullet physics binding files | Erwin Coumans |