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AgeCommit message (Expand)Author
2009-04-14BGE PhysicsCampbell Barton
2009-04-08BGE Scenegraph and View frustrum culling improvement.Benoit Bolsee
2009-03-30r19455 to Re-enable vertex welding for soft-bodies failed even on simple case...Campbell Barton
2009-03-29Applied patch #18446, to do versions on dampingErwin Coumans
2009-03-23Speedup for bullet physics mesh conversionCampbell Barton
2009-03-23Speedup for bullet creating convex hull meshesCampbell Barton
2009-03-03Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be ...Erwin Coumans
2009-03-02minor update to be compatible with Bullet 2.74 physics:Erwin Coumans
2009-01-15BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows...Benoit Bolsee
2009-01-14BGE patch: dynamically update the coumpound parent shape when parenting to a ...Benoit Bolsee
2008-10-01BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit)Benoit Bolsee
2008-09-29BGE patch: fix force application on soft body. Force is applied on each node,...Benoit Bolsee
2008-09-29Add Fh/Rot Fh to Bullet.Erwin Coumans
2008-09-29added anisotropic friction support for Bullet. Both for static and dynamic ob...Erwin Coumans
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-26BGE patch: local/global flag to distance contraint actuator.Benoit Bolsee
2008-09-26support concave soft bodies, preliminary. could be used for cloth too. need v...Erwin Coumans
2008-09-26Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa...Erwin Coumans
2008-09-26don't apply vertex transformation for deformable game soft bodies.Erwin Coumans
2008-09-25avoid crash and apply force for soft bodies.Erwin Coumans
2008-09-25re-use some Blender soft body settings for Bullet game soft bodiesErwin Coumans
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-24Created a KX_SoftBodyDeformer for real-time soft bodies.Erwin Coumans
2008-09-21BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook...Erwin Coumans
2008-09-21BGE patch: allow Bullet mesh shape sharing for objects copied with ALT-D.Benoit Bolsee
2008-09-17Preparation for real-time soft bodies for the game engine, step 1 out of 3. T...Erwin Coumans
2008-09-14BGE patch: new Physics button and margin parameter in Logic panel. Change sub...Benoit Bolsee
2008-09-13BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing betwee...Benoit Bolsee
2008-09-13BGE patch: fix transform bug on compound shape: child shape didn't take into ...Benoit Bolsee
2008-09-05svn merge -r 16351:16368 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Daniel Genrich
2008-09-05Merge of first part of changes from the apricot branch, especiallyBrecht Van Lommel
2008-09-03Revert rev16344 on trunk, bullet work is done in sim_physics branch as discus...Daniel Genrich
2008-09-03Finally upgraded to latest Bullet subversion, about to release 2.71. Some rec...Erwin Coumans
2008-08-27BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return...Benoit Bolsee
2008-08-22BGE bug #17411 fixed: the always sensor is called before the the scale of the...Benoit Bolsee
2008-08-21fix warning in previous revision, update MSVC project files, scons files in s...Benoit Bolsee
2008-08-21BGE bug #17491 fixed: BGE, Dupli instance with different scale, massive slowd...Benoit Bolsee
2008-08-05BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelate...Benoit Bolsee
2008-07-21BGE patch: Optimization of bullet adaptation layer - part 1.Benoit Bolsee
2008-05-01Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the...Benoit Bolsee
2008-04-24Better fix for BGE bug #7892: dRot is reversed on dynamic objects. Make sure...Benoit Bolsee
2008-03-11BGE crash when using angV & linV actuator on static objectsBenoit Bolsee
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2007-06-23bugfix: adding static objects will 'replace' previously added static object i...Erwin Coumans
2007-01-05fix, static objects were not dynamically added at the right position.Erwin Coumans
2006-12-27-fixes in player: draw physics debugging, only render frames when actually up...Erwin Coumans
2006-12-25fixing some issues: force needs to wake up objects, property sensor issue, is...Erwin Coumans
2006-12-04fixed some motionstate synchronization issuesErwin Coumans
2006-12-01- enabled compound collision objects, requires 'clear parent inverse'Erwin Coumans
2006-11-23pass right friction/restitution/damping values to btRigidBodyErwin Coumans