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AgeCommit message (Expand)Author
2012-10-30BGE: Adding support for Bullet's collision masks. Each object now has a colli...Mitchell Stokes
2012-10-22style cleanupCampbell Barton
2012-10-20style cleanupCampbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-14code cleanup: remove redundant castsCampbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-10-08BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGLMitchell Stokes
2012-10-07BGE: When applying movement to an object with the Character physics type, use...Mitchell Stokes
2012-09-16style cleanupCampbell Barton
2012-08-08Accidentally did a commit when I wanted to revert... (ignore my last revision)Mitchell Stokes
2012-08-08(no commit message)Mitchell Stokes
2012-08-06Fix for [#32270] "Removing a Character object from the scene causes a crash."...Mitchell Stokes
2012-08-01game engine: Fix CcdPhysicsEnvironment functions that accessed m_solverInfoSergej Reich
2012-07-29BGE: Fixing a memory leaked caused by the character controller (CcdPhysicsCon...Mitchell Stokes
2012-07-26Fix for [#32185] "Incorrect physics for LibLoaded dupligroups" reported by Da...Mitchell Stokes
2012-07-10Fix for a crash caused by ReplaceMesh changing an objects physics shape. CcdS...Mitchell Stokes
2012-07-09As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothin...Mitchell Stokes
2012-07-09Fixing a memory leak when using Bullet's btGImpactMeshShape for triangle mesh...Mitchell Stokes
2012-07-09Fixing a memory leak introduced by the Character Physics type patch: a new bt...Mitchell Stokes
2012-07-08Fix for [#31701] "radar causes collision" reported by Markus Rietz (afeature).Mitchell Stokes
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation fu...Campbell Barton
2012-06-17style cleanup:Campbell Barton
2012-06-06style cleanupCampbell Barton
2012-05-30BGE #30734: add support for physics linear and angular thresholds and deactiv...Benoit Bolsee
2012-05-29BGE patch #28476: Character object physics typeBenoit Bolsee
2012-04-24fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.Campbell Barton
2012-04-15BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and...Benoit Bolsee
2012-04-11code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)Campbell Barton
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-08style cleanup - remove unneeded ';'sCampbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-27Fixing a crash when converting physics objects in the Game Engine.Daniel Stokes
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ...Campbell Barton
2012-02-06svn merge ^/trunk/blender -r43887:43918Campbell Barton
2012-02-05BGE bug #21947: Softbodies not using object size. Fixed by scaling the shape ...Benoit Bolsee
2011-11-15svn merge -r41751:41779 ^/trunk/blenderCampbell Barton
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41226:41227 .Campbell Barton
2011-10-24svn merge ^/trunk/blender -r41175:41200 --- will need to apply fix afterCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-10-22header cleanup and typo'sCampbell Barton
2011-10-09svn merge ^/trunk/blender -r40720:40872Campbell Barton
2011-10-07spaces -> tabs (whitespace only changes)Campbell Barton
2011-09-03svn merge -r39878:39890 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-03svn merge -r39831:39877 https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2011-09-03whitespace editsCampbell Barton
2011-09-01whitespace bge editsCampbell Barton