Age | Commit message (Expand) | Author |
2009-07-26 | BGE Physics | Campbell Barton |
2009-06-17 | BGE #18823: Loading older blend files (from the blender Gamekit 1.0 demos) th... | Benoit Bolsee |
2009-06-14 | changing the scale of a sleeping object wasnt working with bullet. | Campbell Barton |
2009-06-11 | Bugfix for [#18911] Applied torque breaks rigid bodies in game engine | Erwin Coumans |
2009-06-06 | #18872 bugfix for torque on dynamic objects | Erwin Coumans |
2009-05-28 | BGE: no sleeping and lock axis physics options were not propagated to replicas. | Benoit Bolsee |
2009-05-27 | BGE: fix a bug with kinematic object not giving the correct friction to dynam... | Benoit Bolsee |
2009-05-25 | - BGE Py API, any py function/attribute that took a KX_GameObject would not a... | Campbell Barton |
2009-05-24 | + renamed pad3 to m_contactProcessingThreshold (thanks Campbell Barton/ideasm... | Erwin Coumans |
2009-05-24 | PhysicsConstraints.createConstraint: | Erwin Coumans |
2009-05-24 | Set default constraint solver mode more compatible to Blender 2.48 settings, ... | Erwin Coumans |
2009-05-19 | BGE soft body: give access to the soft body collision margin in the Advanced ... | Benoit Bolsee |
2009-05-17 | BGE: new sensor object to generalize Near and Radar sensor, static-static col... | Benoit Bolsee |
2009-05-14 | BGE modifier: generate correct physic shape, share static derived mesh, share... | Benoit Bolsee |
2009-05-01 | BGE: work around a problem with DBVT culling when graphic objects are rescale... | Benoit Bolsee |
2009-05-01 | BGE: New function GameLogic.setMaxLogicFrame() to allow better control over t... | Benoit Bolsee |
2009-05-01 | BGE bug fix: when a dynamic object is parented to a compound shape and then u... | Benoit Bolsee |
2009-04-29 | fix so that torque can be applied to DYNAMIC game objects, this fixes the ska... | Erwin Coumans |
2009-04-28 | BGE soft body: change welding option to disable welding check by default: spe... | Benoit Bolsee |
2009-04-25 | BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update... | Benoit Bolsee |
2009-04-24 | BGE bug #17863: Shaky game camera. | Benoit Bolsee |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-17 | Fixing SND_Scene.h missing include problems with cmake + bullet | Daniel Genrich |
2009-04-15 | Fix for own recent reference count error. | Campbell Barton |
2009-04-14 | BGE: Keep Sumo and ODE in sync with Bullet at API level, fix a compilation pr... | Benoit Bolsee |
2009-04-14 | BGE Physics | Campbell Barton |
2009-04-14 | BGE: Occlusion culling and other performance improvements. | Benoit Bolsee |
2009-04-13 | Bullet integration uninitialised values. | Campbell Barton |
2009-04-08 | Fixed scons and cmake after BGE scenegraph and culling improvements. | Benoit Bolsee |
2009-04-08 | BGE Scenegraph and View frustrum culling improvement. | Benoit Bolsee |
2009-03-30 | r19455 to Re-enable vertex welding for soft-bodies failed even on simple case... | Campbell Barton |
2009-03-29 | Applied patch #18446, to do versions on damping | Erwin Coumans |
2009-03-23 | Speedup for bullet physics mesh conversion | Campbell Barton |
2009-03-23 | Speedup for bullet creating convex hull meshes | Campbell Barton |
2009-03-09 | Fix: The debug lines of Physics Debug Visualization were drawn incorrectly wh... | Erwin Coumans |
2009-03-09 | upgrade to latest Bullet trunk, fix related to vehicle anti-roll, added const... | Erwin Coumans |
2009-03-03 | Upgraded to Bullet 2.74. The upgrade introduced a few bugs, which need to be ... | Erwin Coumans |
2009-03-02 | minor update to be compatible with Bullet 2.74 physics: | Erwin Coumans |
2009-02-25 | remove warnings for the BGE | Campbell Barton |
2009-02-21 | * removed typedefs that were not used (from anonymous enums and structs) | Campbell Barton |
2009-02-16 | SCons: | Nathan Letwory |
2009-01-15 | BGE patch 18065: gameobj mass writeable + setmass actuator. This patch allows... | Benoit Bolsee |
2009-01-14 | BGE patch: dynamically update the coumpound parent shape when parenting to a ... | Benoit Bolsee |
2008-10-31 | * Minimum SCons version is now 1.0.0 | Nathan Letwory |
2008-10-12 | Last (hopefully) soft body fixes: | Erwin Coumans |
2008-10-10 | fix: leave default behaviour the same to be backward compatible with previous... | Erwin Coumans |
2008-10-10 | Fix bug in rigid body constraint buttons drawing, and while we are at it, add... | Erwin Coumans |
2008-10-01 | BGE bug #17688 fixed: Near Sensor Reset not working (for Gamekit) | Benoit Bolsee |
2008-10-01 | + hook up a few more parameters, that can be useful for Bullet soft bodies | Erwin Coumans |
2008-10-01 | add support for Bullet soft body constraints against a Bullet rigid body, as ... | Erwin Coumans |