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AgeCommit message (Expand)Author
2015-05-14BGE: Add 'Lock Translation' for dynamic objectsThomas Szepe
2015-05-12BGE : Fix Bullet shape margin for triangle mesh static objectsPorteries Tristan
2015-05-10BGE : Fix crash during physics mesh update.Porteries Tristan
2015-05-09Fix T38335: incorrect triangle index in raycast with more than 2 quadsPorteries Tristan
2015-05-09Cleanup: warning (sequence-point)Campbell Barton
2015-05-08Fix T38335: incorrect triangle index in raycast resultPorteries Tristan
2015-05-08BGE: Cleanup function UpdateMesh and SetMesh in CcdPhysicsController.cppPorteries Tristan
2015-05-06BGE: Fix compound child shape added on instance game objectPorteries Tristan
2015-05-05BGE: Fix collision callbacks for compound controllersPorteries Tristan
2015-05-05BGE: Remove function DisableCcdPhysicsController and EnableCcdPhysicsControll...Porteries Tristan
2015-04-24BGE : fix bugs with physics collision mask/groupPorteries Tristan
2015-04-23Cleanup: warningsCampbell Barton
2015-04-19BGE: Support for collision group/mask from the api + activated on EndObject.Porteries Tristan
2015-03-27BGE: New isDynamicSuspended python attributePorteries Tristan
2015-03-22BGE: Add physics constraints replicationThomas Szepe
2015-03-21Fix T44065: fixed vehicle constraintSybren A. Stüvel
2015-03-16Fix T43178: BGE has hard-coded 60 Hz as frame rateSybren A. Stüvel
2015-03-04BGE: Fix crash when a constraint misses its reference objectSybren A. Stüvel
2015-02-21BGE: Fix T43215: Rigidbody constraints deletion.Thomas Szepe
2015-02-18BGE: Fix T42437: Physics/Compound bugJorge Bernal
2015-02-13BGE Fix T39026: No collisions detected with parented rigid body objectJorge Bernal
2015-02-09BGE - Vehicle Controller - add background and API checks for arguments of fun...Ines Almeida
2015-02-08BGE physics: When colliding, report first contact point to PythonSybren A. Stüvel
2015-01-29BGE: draw contact points + normals in yellowSybren A. Stüvel
2015-01-29BGE: draw contact points as sphere + line indicating the surface normal.Sybren A. Stüvel
2015-01-21Cleanup of BGE code CcdPhysicsEnvironment::CallbackTriggers()Sybren A. Stüvel
2015-01-15BGE physics: get/set linear and angular dampingSybren A. Stüvel
2014-12-03BGE: Fix Rigid body constraint deletionHG1
2014-11-21Cleanup: typoCampbell Barton
2014-10-08Ghost Context RefactorJason Wilkins
2014-08-07Cleanup: Remove special code for Visual Studio 2008.Thomas Dinges
2014-07-18BGE: Add missing documentation and attribute constraint_type for ConstraintWr...HG1
2014-07-16Fix T40146: BGE Compound parent crashMitchell Stokes
2014-07-12BGE debug API and actuatorHG1
2014-07-10Fix T40909: BGE softbodies broken.Mitchell Stokes
2014-07-07BGE: Fix for applyImpulse functionJorge Bernal
2014-05-16Fix T38895: Unstable behavior using VehicleWrapper after Bullet 2.82 updateMitchell Stokes
2014-05-16BGE Physics: Better follow the old (pre-cleanup) logic for determining bound...Mitchell Stokes
2014-05-08Code Cleanup: remove unused m_contactProcessingThresholdCampbell Barton
2014-05-02BGE: Forgot a NULL check in CcdPhysicsEnvironment::MergeEnvironment()Mitchell Stokes
2014-05-01BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refc...Mitchell Stokes
2014-04-30BGE: Fixing a memory leak from the recent physics changes.Mitchell Stokes
2014-04-24BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject ...Mitchell Stokes
2014-04-24BGE Cleanup: Physics conversion is now handled by PHY_IPhysicsEnvironmentMitchell Stokes
2014-04-24BGE Cleanup: Reducing KX_BlenderSceneConverter's dependence on Bullet.Mitchell Stokes
2014-04-24BGE Cleanup: Reducing KX_Scene's dependence on Bullet.Mitchell Stokes
2014-01-28Fix T37673: Ray casting could fail with 0 collision marginsSergej Reich
2013-12-26Code Cleanup: remove object arg to CDDM_from_mesh mesh_create_derivedCampbell Barton
2013-11-30Fix T37566: KX_GameObject.resumeDynamics() was not properly restoring collisi...Mitchell Stokes
2013-11-18Fix T37040: Removing vehicles in BGE causes a crashMitchell Stokes