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2008-07-20svn merge -r15643:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blenderCampbell Barton
2008-07-04svn merge -r15399:HEAD ↵Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender/ manually merged source/gameengine
2008-06-30svn merge -r15360:HEAD ↵Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender/
2008-06-26svn merge -r15355:HEAD ↵Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender/
2008-06-25svn merge -r15339:HEAD https://svn.blender.org/svnroot/bf-blender/trunk/blender/Campbell Barton
2008-06-22svn merge -r15265:HEAD ↵Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender/
2008-06-14svn merge -r15209:HEAD ↵Campbell Barton
https://svn.blender.org/svnroot/bf-blender/trunk/blender/
2008-06-02Patch #11000 approved: [new function] KX_GameObject::alignAxisToVect() Align ↵Benoit Bolsee
an object's axis to a given vector
2008-05-25BGE patch: rename rayCastToEx() to rayCast() - better nameBenoit Bolsee
2008-05-24BGE patch: add rayCastToEx(), an extended version of rayCastTo() for use in ↵Benoit Bolsee
game script
2008-05-07BGE patch #10492 approved: getLinearVelocity() now can provide local ↵Benoit Bolsee
velocity as well. This patch is harmless and backward compatible; it can go safely into 2.46 release
2008-04-07add KX_GameObject::rayCastTo() PyDocBenoit Bolsee
2008-04-06Commit patch #8799: Realtime SetParent function in the BGEBenoit Bolsee
This patch consists in new KX_GameObject::SetParent() and KX_GameObject::RemoveParent() functions to create and destroy parent relation during game. These functions are accessible through python and through a new actuator KX_ParentActuator. Function documentation in PyDoc. The object keeps its orientation, position and scale when it is parented but will further rotate, move and scale with its parent from that point on. When the parent relation is broken, the object keeps the orientation, position and scale it had at that time. The function has no effect if any of the X/Y/Z scale of the object or its new parent are below Epsilon.
2005-01-16Added getDistanceTo Python method (thanks Charlie C)Kester Maddock
2004-07-17Port Python updates from Tuhopuu2:Kester Maddock
getType/setType to action/sound actuator (sgefant) Use a more generic python -> math conversion.
2004-06-02Updates to GamePython Reference.Kester Maddock
Added Actuator documentation.
2004-05-31Use epydoc for generating game python reference (like the bpython guys)Kester Maddock
2004-05-30Added Python module for Lights.Kester Maddock
Added attributes to the vertex class.
2004-05-24Game Python Reference Manual.Kester Maddock
This manual lists all the Python classes and modules for Game Objects, Sensor bricks, Controllers etc. Missing: Actuator & Controller reference.