Age | Commit message (Expand) | Author |
2017-05-11 | Unifying access to GLEW from the Blender Game Engine | Dalai Felinto |
2016-06-11 | BGE: Various render improvements. | Benoit Bolsee |
2015-11-24 | BGE: Save screenshots in a different thread | Sybren A. Stüvel |
2014-10-08 | Ghost Context Refactor | Jason Wilkins |
2014-03-28 | BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject | Mitchell Stokes |
2013-11-04 | BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit... | Mitchell Stokes |
2013-07-15 | clang/cmake - quiet warnings for external libs and reference moto as a system... | Campbell Barton |
2013-02-23 | code cleanup: bge - was converting float[] to MT_Vector's just to compare. us... | Campbell Barton |
2011-12-15 | more vertex weight edits, | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-07-17 | cmake: cleanup include paths, some duplicates and going up some unneeded dirs. | Campbell Barton |
2011-05-31 | cmake maintenance | Campbell Barton |
2011-05-07 | Code cleanup: remove source/kernel module, this wasn't really the kernel of | Brecht Van Lommel |
2011-04-06 | add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own... | Campbell Barton |
2011-01-25 | use cmake defined names for jpeg, png, zlib and python libs, building on *nix... | Campbell Barton |
2010-12-23 | rename blenderlib to blender_add_lib | Campbell Barton |
2010-12-08 | use lowercase for cmake builtin names and macros, remove contents in else() a... | Campbell Barton |
2010-11-29 | include headers in cmake source, added a script to check for consistency, rep... | Campbell Barton |
2010-11-18 | rename libs internal libs for CMake + SCons (used in MSVC project files) | Campbell Barton |
2010-10-23 | use explicit file paths for CMake rather then globing, This is recommended by... | Campbell Barton |
2010-08-03 | remove commented scons lines from cmake files, fixed use of pointer poll func... | Campbell Barton |
2010-03-03 | BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) ... | Dalai Felinto |
2010-02-12 | correct fsf address | Campbell Barton |
2009-11-25 | BGE: replace mesh works for Soft Body (including reinstantiation of physics s... | Benoit Bolsee |
2009-11-21 | patch [#19796] GLEW update by Mitchell Stokes (Moguri) | Dalai Felinto |
2009-09-06 | white space commit. (2 spaces -> tab). | Campbell Barton |
2009-06-09 | 2.50: | Brecht Van Lommel |
2008-07-12 | improvement of 2d-filter custom shader, | Hamed Zaghaghi |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2006-11-17 | CMake lists initial submission. Documentationand further verification for dif... | Jacques Beuarain |