Age | Commit message (Expand) | Author |
2012-09-16 | style cleanup | Campbell Barton |
2012-09-14 | bge cleanup caught by accident while going over the code, it seems someone fo... | Dalai Felinto |
2012-07-28 | BGE: Fixing a performance regression with 2D filters. My changes caused a che... | Mitchell Stokes |
2012-07-18 | Fix for [#32129] "2D filter texture width off by one?" reported by Alex Frase... | Mitchell Stokes |
2012-07-06 | Fix for [#31978] "Horizon colour drawn on two edges of screen when a 2D filte... | Mitchell Stokes |
2012-06-29 | code cleanup: bge builds with clang without warnings / errors. | Campbell Barton |
2012-06-28 | Fix for [#23375] "texture2D in custom 2D filters can get texture outside of g... | Mitchell Stokes |
2012-06-14 | Comment numberoffilters in constructor too. | Sergey Sharybin |
2012-03-28 | style cleanup | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2012-03-18 | spelling cleanup | Campbell Barton |
2012-03-18 | code cleanup: | Campbell Barton |
2012-03-09 | style cleanup: comment blocks | Campbell Barton |
2011-12-18 | bugfix: [#29486] 2D filters make scene disappear when wire material used - pa... | Dalai Felinto |
2011-11-29 | remove header text: | Campbell Barton |
2011-09-03 | fix [#28462] Tiled textures and 2D filters don't mix | Campbell Barton |
2011-09-03 | whitespace edits | Campbell Barton |
2011-02-25 | doxygen: gameengine/Rasterizer tagged. | Nathan Letwory |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory |
2010-11-01 | A couple of changes to 2D filters to make adding new built-in ones nicer: | Mitchell Stokes |
2010-10-12 | BGE Bugfix for [#22371] Alpha Planes affecting 2DFilters | Dalai Felinto |
2010-05-30 | reverting previous commit from Mitchell. His commit went to the trunk instead... | Dalai Felinto |
2010-05-30 | Reversing the last merge because I botched it. | Mitchell Stokes |
2010-04-18 | remove config.h references, was added for automake build system rev around 12... | Campbell Barton |
2010-02-12 | correct fsf address | Campbell Barton |
2009-09-30 | option to build the BGE without python, uses existing python check (cmake and... | Campbell Barton |
2009-05-06 | [#18690] mesh ripping allowed on multires | Campbell Barton |
2009-04-12 | 2DFilter bugfixes: | Dalai Felinto |
2008-11-17 | Fix compilation on OS X | Martin Poirier |
2008-11-15 | 17973Patch by dfelinto, and also fixed a bug in 2d-filters | Hamed Zaghaghi |
2008-11-01 | Patch 17909: 2D Filter texture coordinates changes, by Dalai Felinto: | Brecht Van Lommel |
2008-09-20 | [#17600] char* -> const char* | Campbell Barton |
2008-07-21 | BGE 2dFilters some extra fixes | Hamed Zaghaghi |
2008-07-21 | BGE Bug Fix:#17349, fixes some problems about 2d-filters | Hamed Zaghaghi |
2008-07-12 | improvement of 2d-filter custom shader, | Hamed Zaghaghi |
2008-06-29 | adding explicit cast to get things compiling | Jean-Luc Peurière |
2008-06-28 | BGE 2d-filter, custom shaders now can have depth texture and luminance texture | Hamed Zaghaghi |
2008-06-18 | * Fix for a crash in game engine vertex array drawing with texfaces. | Brecht Van Lommel |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-06-06 | fix 2dfilter problem on AMD64, Patches item #13626 | Hamed Zaghaghi |
2008-06-04 | bugfix #13618 - 2d filters + GLSL python scripts | Hamed Zaghaghi |
2008-04-21 | second attempt to fix compilation problem with 2D shaders on systems without ... | Benoit Bolsee |
2008-04-19 | BGE: fix compilation error with 2D filters on System without GL extenstion: a... | Benoit Bolsee |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-02-10 | * remove constness. | Nathan Letwory |
2008-02-10 | * make some explicit casts to make some compilers happy | Nathan Letwory |
2008-02-04 | merging game_engine branch changes into trunk, 2d-filters and opengl speedup | Hamed Zaghaghi |
2007-11-06 | 2d Filters updated, now you can use custom filter and write your own GLSL sha... | Hamed Zaghaghi |
2007-10-23 | 2d-Filters feature and actuators. | Hamed Zaghaghi |