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2004-05-04Use a better compare function for RAS_IPolygonMaterialKester Maddock
Fix sharing verticies - must test pos, normal, uv & colour before sharing (not just index)
2004-05-04Fix for bug #945 getVertexArrayLength(x) returns different values on ↵Kester Maddock
different runs of the game engine. http://projects.blender.org/tracker/index.php?func=detail&aid=945&group_id=9&atid=125 The material buckets were being sorted by pointer (ie their location in memory.) Also fixed find shared verticies.
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore ↵Nathan Letwory
2.25 like physics. [SCons] Build with Solid as default when enabling the gameengine in the build process [SCons] Build solid and qhull from the extern directory and link statically against them That was about it. There are a few things that needs double checking: * Makefiles * Projectfiles * All the other systems than Linux and Windows on which the build (with scons) has been successfully tested.
2002-11-25Last of the config.h mods...Kent Mein
#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
2002-10-12Initial revisionv2.25Hans Lambermont