Age | Commit message (Expand) | Author |
2013-03-18 | style cleanup | Campbell Barton |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-10-22 | style cleanup | Campbell Barton |
2012-10-14 | code cleanup: remove redundant casts | Campbell Barton |
2012-09-20 | code cleanup: c++ - use empty() rather than size(), use prefix operators for ... | Campbell Barton |
2012-09-11 | add some missing NULL checks, a few parts of the code used a pointer then che... | Campbell Barton |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton |
2011-12-15 | more vertex weight edits, | Campbell Barton |
2011-10-23 | remove $Id: tags after discussion on the mailign list: http://markmail.org/me... | Campbell Barton |
2011-02-25 | doxygen: gameengine/Rasterizer tagged. | Nathan Letwory |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory |
2010-02-12 | correct fsf address | Campbell Barton |
2009-11-25 | BGE: replace mesh works for Soft Body (including reinstantiation of physics s... | Benoit Bolsee |
2009-11-16 | BGE: dynamic loading patch commited. API and demo files available here: https... | Benoit Bolsee |
2009-07-31 | remove some unused function args | Campbell Barton |
2009-07-26 | BGE Physics | Campbell Barton |
2009-05-29 | BGE modifier: last minute commit to fix a nasty bug with modifers messing the... | Benoit Bolsee |
2009-05-23 | BGE: fix memleaks. | Benoit Bolsee |
2009-05-11 | BGE performance, 4th round: logic | Benoit Bolsee |
2009-05-07 | BGE performance, 3rd round: culling and rasterizer. | Benoit Bolsee |
2009-04-27 | TexVert sharing was disabled for flat faces, this is silly since a building o... | Campbell Barton |
2009-04-21 | BGE: Support mesh modifiers in the game engine. | Benoit Bolsee |
2009-04-14 | BGE: Occlusion culling and other performance improvements. | Benoit Bolsee |
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-08-27 | BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return... | Benoit Bolsee |
2008-07-31 | * another commit adding std:: to the sort call (older msvc [<9] choked?) | Nathan Letwory |
2008-07-30 | * making sure BGE compiles after brecht's big commit (r15867). Needed <algori... | Nathan Letwory |
2008-07-29 | Game Engine: alpha blending and sorting | Brecht Van Lommel |
2008-07-25 | BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. | Benoit Bolsee |
2008-07-10 | Sync with Apricot Game Engine | Brecht Van Lommel |
2008-06-18 | BGE Patch: Add Shape Action support and update MSCV_7 project file for glew. | Benoit Bolsee |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-17 | Patch from GSR that a) fixes a whole bunch of GPL/BL license | Chris Want |
2008-03-10 | BGE memleak fix: OpenGL Display Lists not deleted when switching scene | Benoit Bolsee |
2007-01-07 | patch by Charlie, related to recent changes of multi-uv/lightmap generation. ... | Erwin Coumans |
2006-04-03 | applied Charlies patch for game engine graphics. display list support, and bu... | Erwin Coumans |
2006-02-13 | Improved OpenGL Shader Language support for game engine. The python interface... | Erwin Coumans |
2005-03-09 | big warning hunt commit | Jean-Luc Peurière |
2004-11-22 | Fix for bug 1600: alpha sort doesn't work on linked (alt-d) objects | Kester Maddock |
2004-11-22 | Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects) | Kester Maddock |
2004-07-17 | Port a few rasterizer changes from tuhopuu2: | Kester Maddock |
2004-06-30 | Switch to using floats instead of shorts for normal data - they're supposed t... | Kester Maddock |
2004-06-26 | Minor Fixes: | Kester Maddock |
2004-05-26 | Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled. | Kester Maddock |
2004-05-04 | Use a better compare function for RAS_IPolygonMaterial | Kester Maddock |
2004-05-04 | Fix for bug #945 getVertexArrayLength(x) returns different values on differen... | Kester Maddock |
2004-04-24 | Synchronise game engine with Tuhopuu2 tree. | Kester Maddock |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2002-11-25 | Last of the config.h mods... | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |