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AgeCommit message (Expand)Author
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-16This patch spawns from this game engine issue:Kent Mein
2007-12-05This is a modified version of this patch:Kent Mein
2007-09-29GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.Mal Duffin
2007-01-21Klockwork (http://www.klocwork.com) report; game engine fixes, related to 'Us...Charlie Carley
2007-01-13Add a break, to get the bumpmap demo running again!Charlie Carley
2007-01-07patch by Charlie, related to recent changes of multi-uv/lightmap generation. ...Erwin Coumans
2006-11-25Patch by Vladimír Marek (neuron), part of bugfix #5298Ton Roosendaal
2006-04-11applied Charlies patch, reverted some GLSL shader stuff, improved penetration...Erwin Coumans
2006-04-03applied Charlies patch for game engine graphics. display list support, and bu...Erwin Coumans
2006-03-24a bunch of small warnings fixes:Kent Mein
2006-02-13Improved OpenGL Shader Language support for game engine. The python interface...Erwin Coumans
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2006-01-11attempt to avoid nameclashes (although it is already in a namespace) -> exten...Erwin Coumans
2006-01-10applied patch from snailrose, related to multi-platform OpenGL extensions.Erwin Coumans
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-08-04improved deactivation, exposed more tweakable parameters to python,Erwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-01-16Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.Kester Maddock
2004-10-25Tweek the stereo settings: allow negative eye separation.Kester Maddock
2004-10-24Port stereo stuff from tuhopuu2: anaglyph, vinterlaceKester Maddock
2004-10-16Switch fixed time system. Logic updates should now happen at 30Hz, physics a...Kester Maddock
2004-08-10Fix blenderplayer command line option parsing.Kester Maddock
2004-07-17Port a few rasterizer changes from tuhopuu2:Kester Maddock
2004-06-30Switch to using floats instead of shorts for normal data - they're supposed t...Kester Maddock
2004-06-23Fix for reflection mapping unlit faces: normals were not being sent, hence r...Kester Maddock
2004-06-07Lighting updates:Kester Maddock
2004-06-04Miscellaneous Fixes:Kester Maddock
2004-05-16Use const for SetProjectionMatrixKester Maddock
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory
2003-01-07added a buch ofStefan Gartner
2002-11-25Last of the config.h mods...Kent Mein
2002-10-12Initial revisionv2.25Hans Lambermont