Age | Commit message (Expand) | Author |
---|---|---|
2017-05-11 | Unifying access to GLEW from the Blender Game Engine | Dalai Felinto |
2016-06-18 | Cleanup: style, whitespace, doxy filepaths | Campbell Barton |
2016-03-11 | BGE: Fix memory leak in VBO code | Mitchell Stokes |
2015-12-08 | BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti() | Mitchell Stokes |
2014-10-08 | Ghost Context Refactor | Jason Wilkins |
2013-03-02 | Fix #34483: game engine multi UV glsl materials not working correct after cha... | Brecht Van Lommel |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |