Age | Commit message (Expand) | Author |
---|---|---|
2004-05-16 | Use const for SetProjectionMatrix | Kester Maddock |
2004-05-16 | Use bitset instead of mucking around with <<, | and & | Kester Maddock |
2004-04-24 | Synchronise game engine with Tuhopuu2 tree. | Kester Maddock |
2004-04-11 | 1. Check material names passed to the physics engine (for collision sensors.) | Kester Maddock |
2004-03-31 | * Only load needed extensions (ie none.) | Kester Maddock |
2004-03-23 | [GameEngine] Commit all Kester's changes made to the gameengine to restore 2.... | Nathan Letwory |
2004-03-01 | SCons updates | Michel Selten |
2004-02-15 | SCons updates | Michel Selten |
2004-01-20 | SCons updates: (All done by jesterKing) | Michel Selten |
2003-01-07 | added a buch of | Stefan Gartner |
2002-12-27 | Removed the config.h thing from the .h's in the source dir. | Kent Mein |
2002-11-25 | Last of the config.h mods... | Kent Mein |
2002-11-25 | Did all of the .h's in source | Kent Mein |
2002-10-30 | fixed spacing in the headers to get rid of some warnings and some other | Kent Mein |
2002-10-12 | Initial revisionv2.25 | Hans Lambermont |