Age | Commit message (Expand) | Author |
---|---|---|
2008-09-05 | Merge of first part of changes from the apricot branch, especially | Brecht Van Lommel |
2008-07-12 | improvement of 2d-filter custom shader, | Hamed Zaghaghi |
2008-06-17 | Merge of apricot branch game engine changes into trunk, excluding GLSL. | Brecht Van Lommel |
2008-04-29 | getting ARB shaders working again in GE. | Jean-Luc Peurière |
2008-04-16 | This patch spawns from this game engine issue: | Kent Mein |
2007-08-28 | This commit fixes up a bunch of svn properties to hopefully make things a lit... | Kent Mein |
2007-05-20 | post release update of the scons build system for os x powerpc | Jean-Luc Peurière |
2006-02-08 | ==SCons== | Nathan Letwory |
2006-02-04 | == SCons == | Nathan Letwory |
2004-05-16 | Added #!/usr/bin/python standard script identifier to the start of SConscript... | Kester Maddock |
2004-04-22 | [SCONS] Optimisation flags for msvc | Nathan Letwory |
2004-03-01 | SCons updates | Michel Selten |
2004-02-15 | SCons updates | Michel Selten |
2004-01-20 | SCons updates: (All done by jesterKing) | Michel Selten |