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AgeCommit message (Expand)Author
2007-04-04moved source and text to american spellingCampbell Barton
2007-02-011). Fix for cube maps in the player.Charlie Carley
2007-01-23Two errors caused by previous commit;Charlie Carley
2007-01-21Klockwork (http://www.klocwork.com) report; game engine fixes, related to 'Us...Charlie Carley
2007-01-13Add a break, to get the bumpmap demo running again!Charlie Carley
2007-01-08= game engine fixes=Tom Musgrove
2007-01-07patch by Charlie, related to recent changes of multi-uv/lightmap generation. ...Erwin Coumans
2006-11-25Patch by Vladimír Marek (neuron), part of bugfix #5298Ton Roosendaal
2006-11-17CMake lists initial submission. Documentationand further verification for dif...Jacques Beuarain
2006-07-07attempt to fix crashes (reported under Linux)related to OpenGL extension quer...Erwin Coumans
2006-05-09applied Charlies patch (commenting out unused extensions that cause compile p...Erwin Coumans
2006-04-13a lot of work in a few small changes to improve penetration depth. and some f...Erwin Coumans
2006-04-11applied Charlies patch, reverted some GLSL shader stuff, improved penetration...Erwin Coumans
2006-04-05fixed two issues that hinder linux buildErwin Coumans
2006-04-03made some gfx debug code win32 specificErwin Coumans
2006-04-03applied Charlies patch for game engine graphics. display list support, and bu...Erwin Coumans
2006-03-24a bunch of small warnings fixes:Kent Mein
2006-02-23Some issues compiling on Irix:Chris Want
2006-02-13Improved OpenGL Shader Language support for game engine. The python interface...Erwin Coumans
2006-02-08==SCons==Nathan Letwory
2006-02-04== SCons ==Nathan Letwory
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2006-01-15more graphics patches from Snailrose,Erwin Coumans
2006-01-11attempt to avoid nameclashes (although it is already in a namespace) -> exten...Erwin Coumans
2006-01-10applied patch from snailrose, related to multi-platform OpenGL extensions.Erwin Coumans
2006-01-08Got the armatures, GLSL shaders and other snailrose changes to work for Linux.Erwin Coumans
2006-01-07removed testing codeErwin Coumans
2006-01-07more work to get armatures/blender materials to work under non-windows platformsErwin Coumans
2006-01-06removed extra charactersErwin Coumans
2006-01-06disable game engine and gameplayer for all platforms except windows.Erwin Coumans
2006-01-06Headerfile had wrong Capatalization.Kent Mein
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-08-22- prepared for automatic game physics -> animation (ipo) conversion (this all...Erwin Coumans
2005-08-04improved deactivation, exposed more tweakable parameters to python,Erwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-06-08(Accidentally sent previous commit without message... is same stuff)Ton Roosendaal
2005-04-23Fix lighting in game engineKester Maddock
2005-03-09big warning hunt commitJean-Luc Peurière
2005-02-15Joseph Gilbert's fixes for the linux2 build target.Kent Mein
2005-01-16Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.Kester Maddock
2005-01-03More warning cleanups...Kent Mein
2004-11-22Fix for bug 1600: alpha sort doesn't work on linked (alt-d) objectsKester Maddock
2004-11-22Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)Kester Maddock
2004-10-25Tweek the stereo settings: allow negative eye separation.Kester Maddock
2004-10-24Port stereo stuff from tuhopuu2: anaglyph, vinterlaceKester Maddock
2004-10-16Switch fixed time system. Logic updates should now happen at 30Hz, physics a...Kester Maddock
2004-08-10Fix blenderplayer command line option parsing.Kester Maddock
2004-07-17Port a few rasterizer changes from tuhopuu2:Kester Maddock
2004-07-16OK, the game engine has been un-buildable on irix for long enoughChris Want
2004-06-30Switch to using floats instead of shorts for normal data - they're supposed t...Kester Maddock