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AgeCommit message (Expand)Author
2014-04-10Backport revisions for the 2.70a releasev2.70aSergey Sharybin
2014-02-03BGE: correct for last commitCampbell Barton
2014-02-03Code cleanup: white space and cmake was broken on all platformsCampbell Barton
2014-01-22Revert "Fix T37920: BGE LibLoad failed for meshes with no materials"Campbell Barton
2014-01-02Add new BGE Stereo mode: 3DTV top-bottom.Benoit Bolsee
2013-12-30Fix T37920: BGE LibLoad failed for meshes with no materialsCampbell Barton
2013-12-23Style cleanup: BGEHG1
2013-11-22Code Cleanup: warningsCampbell Barton
2013-11-19Fix: Game Engine regression drawing text from recent cleanupCampbell Barton
2013-11-05* More fixes to make scons / Windows happy. :) Thomas Dinges
2013-11-05Fix for recent BGE commits, when building with c++ guardedalloc.Bastien Montagne
2013-11-05* Fix blenfont scons include after recent GE changes.Thomas Dinges
2013-11-04BGE: Fixing up a small issue from merging Rasterizer cleanup code.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: The Blenderplayer now loads the monospace font so it ...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Cleaning up some includes.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Moving the RAS_OpenGLRasterizer::ApplyLights() code i...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or ...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Getting rid of the BL_Material.h include in RAS_OpenG...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Getting rid of RAS_IRasterizer::RenderText(), and jus...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-09-12BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a ...Daniel Stokes
2013-09-06Fixing a problem with variance shadow maps blurring out on transparent receiv...Daniel Stokes
2013-08-28remove unused function. also typoCampbell Barton
2013-08-19Optimization and threading fix for shapekeys weights calculationSergey Sharybin
2013-08-17BGE: Adding partial support for LibLoaded lights with GLSL materials.Mitchell Stokes
2013-08-04fix for strange error with BGE 2d filter code,Campbell Barton
2013-08-03BGE: Making sure m_drawingmode is initialized in the various RAS_Storage cons...Mitchell Stokes
2013-07-30BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap...Mitchell Stokes
2013-07-17Merging changes from trunk r58091-58323.Mitchell Stokes
2013-07-16BGE: adding a fix so 2D filters work properly with side-by-side stereoscopic ...Mitchell Stokes
2013-07-15clang/cmake - quiet warnings for external libs and reference moto as a system...Campbell Barton
2013-07-02add missing gpl headersCampbell Barton
2013-06-26correct typos in comments.Campbell Barton
2013-06-22BGE bugfix/patch "[#26075] game anaglyph colors are inverted" by Juha Maki-Ka...Dalai Felinto
2013-05-30remove redundant includes from cmake and scons.Campbell Barton
2013-05-30split bge includes for scons onto their own lines (for easier merging)Campbell Barton
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
2013-05-20code cleanup: split scons includes onto multiple lines, reduce chance of incl...Campbell Barton
2013-05-10BGE: Fix for [#34382] "Vertex position doesn't update when set through Python...Mitchell Stokes
2013-05-02fix [#34609] mesh.getVertex doesn't work as spected with poly.getMaterialInde...Campbell Barton
2013-04-19BGE: Extend Framing Mode + Camera sensorDalai Felinto
2013-04-18style cleanupCampbell Barton
2013-04-14BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() a...Mitchell Stokes
2013-04-14BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fu...Mitchell Stokes
2013-04-05BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of cop...Mitchell Stokes
2013-04-05code cleanup: bge warningsCampbell Barton
2013-03-29style cleanupCampbell Barton
2013-03-23BGE: getting rid of a few maybe-uninitialized warnings.Mitchell Stokes
2013-03-18style cleanupCampbell Barton
2013-03-04bge bugfix: [#34517] 2D Filter causes mouselook script drifting effect (patch...Dalai Felinto