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AgeCommit message (Expand)Author
2015-07-27BGE: Fix T19241: draw debug shape with overlay/background scene.Porteries Tristan
2015-07-20OpenSubdiv: Commit of OpenSubdiv integration into BlenderSergey Sharybin
2015-07-14Move from MTFace to MTexPoly w/ texture checksCampbell Barton
2015-07-12BGE Clean-up: New EXP prefix for the BGE Expression moduleJorge Bernal
2015-07-03BGE: Add integer uniforms for 2D FilterThomas Szepe
2015-06-29Fix 73841 : Game Engine - Camera Lens ShiftDalai Felinto
2015-06-20BGE: Fix T38030: wrong vertex index returned by KX_PolyProxyPorteries Tristan
2015-05-17BGE: Fix T43761 No re-creation of display list after a mesh modification.Porteries Tristan
2015-04-27Fix T44464: Viewport mipmaps no longer toggle offCampbell Barton
2015-04-07BGE: New API method getDisplayDimensionsThomas Szepe
2015-03-24BGE: Code clean up for world (mist, background, ambient)Thomas Szepe
2015-03-23BGE: Add setMistType and setMistIntensity API.Thomas Szepe
2015-03-23BGE: Multitexture world (mist, ambient) fixThomas Szepe
2015-02-13BGE: Fix for T42285 & T38935 crashes. They are Rayhit related.Jorge Bernal
2014-10-08Ghost Context RefactorJason Wilkins
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-06-17Support for building without PythonCampbell Barton
2014-05-15Fix T40199: bge.logic.LibFree() could cause crashes by leaving dangling point...Mitchell Stokes
2014-05-14Code cleanup: doxy commentsCampbell Barton
2014-05-13Fix T38379: Mesh vertices only update when in cone of last created spotlightMitchell Stokes
2014-05-01BGE cleanup: KX_GameObject::GetParent() no longer increases the object's refc...Mitchell Stokes
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2014-03-30Style cleanupCampbell Barton
2014-03-28BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObjectMitchell Stokes
2014-03-25Code cleanup: Removing KX_KetsjiEngine::m_drawingmodeMitchell Stokes
2014-03-20BGE: Adding support for the Cast Only material option.Mitchell Stokes
2014-03-20Fix T36566: 2D filters broken in the Blenderplayer when using side by side st...Mitchell Stokes
2014-02-03BGE: correct for last commitCampbell Barton
2014-02-03Code cleanup: white space and cmake was broken on all platformsCampbell Barton
2014-01-22Revert "Fix T37920: BGE LibLoad failed for meshes with no materials"Campbell Barton
2014-01-02Add new BGE Stereo mode: 3DTV top-bottom.Benoit Bolsee
2013-12-30Fix T37920: BGE LibLoad failed for meshes with no materialsCampbell Barton
2013-12-23Style cleanup: BGEHG1
2013-11-22Code Cleanup: warningsCampbell Barton
2013-11-19Fix: Game Engine regression drawing text from recent cleanupCampbell Barton
2013-11-05* More fixes to make scons / Windows happy. :) Thomas Dinges
2013-11-05Fix for recent BGE commits, when building with c++ guardedalloc.Bastien Montagne
2013-11-05* Fix blenfont scons include after recent GE changes.Thomas Dinges
2013-11-04BGE: Fixing up a small issue from merging Rasterizer cleanup code.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: The Blenderplayer now loads the monospace font so it ...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Cleaning up some includes.Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Moving the RAS_OpenGLRasterizer::ApplyLights() code i...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing the need to reference KX_BlenderMaterial or ...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Getting rid of the BL_Material.h include in RAS_OpenG...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Getting rid of RAS_IRasterizer::RenderText(), and jus...Mitchell Stokes
2013-11-04BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionalit...Mitchell Stokes
2013-09-12BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a ...Daniel Stokes
2013-09-06Fixing a problem with variance shadow maps blurring out on transparent receiv...Daniel Stokes
2013-08-28remove unused function. also typoCampbell Barton
2013-08-19Optimization and threading fix for shapekeys weights calculationSergey Sharybin