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AgeCommit message (Expand)Author
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2006-01-15more graphics patches from Snailrose,Erwin Coumans
2006-01-11attempt to avoid nameclashes (although it is already in a namespace) -> exten...Erwin Coumans
2006-01-10applied patch from snailrose, related to multi-platform OpenGL extensions.Erwin Coumans
2006-01-08Got the armatures, GLSL shaders and other snailrose changes to work for Linux.Erwin Coumans
2006-01-07removed testing codeErwin Coumans
2006-01-07more work to get armatures/blender materials to work under non-windows platformsErwin Coumans
2006-01-06removed extra charactersErwin Coumans
2006-01-06disable game engine and gameplayer for all platforms except windows.Erwin Coumans
2006-01-06Headerfile had wrong Capatalization.Kent Mein
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-08-22- prepared for automatic game physics -> animation (ipo) conversion (this all...Erwin Coumans
2005-08-04improved deactivation, exposed more tweakable parameters to python,Erwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-06-08(Accidentally sent previous commit without message... is same stuff)Ton Roosendaal
2005-04-23Fix lighting in game engineKester Maddock
2005-03-09big warning hunt commitJean-Luc Peurière
2005-02-15Joseph Gilbert's fixes for the linux2 build target.Kent Mein
2005-01-16Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.Kester Maddock
2005-01-03More warning cleanups...Kent Mein
2004-11-22Fix for bug 1600: alpha sort doesn't work on linked (alt-d) objectsKester Maddock
2004-11-22Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)Kester Maddock
2004-10-25Tweek the stereo settings: allow negative eye separation.Kester Maddock
2004-10-24Port stereo stuff from tuhopuu2: anaglyph, vinterlaceKester Maddock
2004-10-16Switch fixed time system. Logic updates should now happen at 30Hz, physics a...Kester Maddock
2004-08-10Fix blenderplayer command line option parsing.Kester Maddock
2004-07-17Port a few rasterizer changes from tuhopuu2:Kester Maddock
2004-07-16OK, the game engine has been un-buildable on irix for long enoughChris Want
2004-06-30Switch to using floats instead of shorts for normal data - they're supposed t...Kester Maddock
2004-06-26Minor Fixes:Kester Maddock
2004-06-23Fix for reflection mapping unlit faces: normals were not being sent, hence r...Kester Maddock
2004-06-07Add the separate spec colour definitions!Kester Maddock
2004-06-07Lighting updates:Kester Maddock
2004-06-04Miscellaneous Fixes:Kester Maddock
2004-05-30Added Python module for Lights.Kester Maddock
2004-05-26Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.Kester Maddock
2004-05-21Depth sorting for alpha mesh objects.Kester Maddock
2004-05-16Cleanup unused/commented out code, compiler warnings, coding standards etc.Kester Maddock
2004-05-16Added #!/usr/bin/python standard script identifier to the start of SConscript...Kester Maddock
2004-05-16Up the maximum triangles in a bucket.Kester Maddock
2004-05-16Inline accessor methods used by armature deformation.Kester Maddock
2004-05-16Use const for SetProjectionMatrixKester Maddock
2004-05-16Use bitset instead of mucking around with <<, | and &Kester Maddock
2004-05-04Use a better compare function for RAS_IPolygonMaterialKester Maddock
2004-05-04Fix for bug #945 getVertexArrayLength(x) returns different values on differen...Kester Maddock
2004-04-24Synchronise game engine with Tuhopuu2 tree.Kester Maddock
2004-04-22[SCONS] Optimisation flags for msvcNathan Letwory
2004-04-111. Check material names passed to the physics engine (for collision sensors.)Kester Maddock
2004-03-31* Only load needed extensions (ie none.)Kester Maddock
2004-03-23[GameEngine] Commit all Kester's changes made to the gameengine to restore 2....Nathan Letwory