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AgeCommit message (Expand)Author
2008-02-10* remove constness.Nathan Letwory
2008-02-10* make some explicit casts to make some compilers happyNathan Letwory
2008-02-04merging game_engine branch changes into trunk, 2d-filters and opengl speedupHamed Zaghaghi
2007-12-05This is a modified version of this patch:Kent Mein
2007-11-06Patch [#7743] Enable display lists when vertex arrays are enabled, by Ovidiu ...Hamed Zaghaghi
2007-11-062d Filters updated, now you can use custom filter and write your own GLSL sha...Hamed Zaghaghi
2007-11-05Tweaks I needed to get blender compiling on my new macbook running leopard.Kent Mein
2007-11-04GE Patch(#7684) by Ovidiu Sabou, Speedup patch for GE in OpenGL Display Lists.Hamed Zaghaghi
2007-10-29GE Patch(#7684) by Ovidiu Sabou, Speedup patch for GE in OpenGL Display Lists.Hamed Zaghaghi
2007-10-232d-Filters feature and actuators.Hamed Zaghaghi
2007-09-29GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.Mal Duffin
2007-08-28This commit fixes up a bunch of svn properties to hopefully make things a lit...Kent Mein
2007-05-20Fix provided by Mal:Ton Roosendaal
2007-05-20post release update of the scons build system for os x powerpcJean-Luc Peurière
2007-04-04moved source and text to american spellingCampbell Barton
2007-02-011). Fix for cube maps in the player.Charlie Carley
2007-01-23Two errors caused by previous commit;Charlie Carley
2007-01-21Klockwork (http://www.klocwork.com) report; game engine fixes, related to 'Us...Charlie Carley
2007-01-13Add a break, to get the bumpmap demo running again!Charlie Carley
2007-01-08= game engine fixes=Tom Musgrove
2007-01-07patch by Charlie, related to recent changes of multi-uv/lightmap generation. ...Erwin Coumans
2006-11-25Patch by Vladimír Marek (neuron), part of bugfix #5298Ton Roosendaal
2006-11-17CMake lists initial submission. Documentationand further verification for dif...Jacques Beuarain
2006-07-07attempt to fix crashes (reported under Linux)related to OpenGL extension quer...Erwin Coumans
2006-05-09applied Charlies patch (commenting out unused extensions that cause compile p...Erwin Coumans
2006-04-13a lot of work in a few small changes to improve penetration depth. and some f...Erwin Coumans
2006-04-11applied Charlies patch, reverted some GLSL shader stuff, improved penetration...Erwin Coumans
2006-04-05fixed two issues that hinder linux buildErwin Coumans
2006-04-03made some gfx debug code win32 specificErwin Coumans
2006-04-03applied Charlies patch for game engine graphics. display list support, and bu...Erwin Coumans
2006-03-24a bunch of small warnings fixes:Kent Mein
2006-02-23Some issues compiling on Irix:Chris Want
2006-02-13Improved OpenGL Shader Language support for game engine. The python interface...Erwin Coumans
2006-02-08==SCons==Nathan Letwory
2006-02-04== SCons ==Nathan Letwory
2006-01-17after much suffering, got GE build and work almost cleanly on Os XJean-Luc Peurière
2006-01-15more graphics patches from Snailrose,Erwin Coumans
2006-01-11attempt to avoid nameclashes (although it is already in a namespace) -> exten...Erwin Coumans
2006-01-10applied patch from snailrose, related to multi-platform OpenGL extensions.Erwin Coumans
2006-01-08Got the armatures, GLSL shaders and other snailrose changes to work for Linux.Erwin Coumans
2006-01-07removed testing codeErwin Coumans
2006-01-07more work to get armatures/blender materials to work under non-windows platformsErwin Coumans
2006-01-06removed extra charactersErwin Coumans
2006-01-06disable game engine and gameplayer for all platforms except windows.Erwin Coumans
2006-01-06Headerfile had wrong Capatalization.Kent Mein
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2005-08-22- prepared for automatic game physics -> animation (ipo) conversion (this all...Erwin Coumans
2005-08-04improved deactivation, exposed more tweakable parameters to python,Erwin Coumans
2005-07-27- added debug line drawing in gameengine (handy for debugging physics problems)Erwin Coumans
2005-06-08(Accidentally sent previous commit without message... is same stuff)Ton Roosendaal