Age | Commit message (Expand) | Author |
2013-03-04 | bge bugfix: [#34517] 2D Filter causes mouselook script drifting effect (patch... | Dalai Felinto |
2013-03-04 | BGE bug-fix[#34523] 2dfilter produces render error (objects disappear) - like... | Dalai Felinto |
2013-03-02 | Fix #34483: game engine multi UV glsl materials not working correct after cha... | Brecht Van Lommel |
2013-02-25 | Check if the variable is a string and split nicely, so compile command stays ... | Nathan Letwory |
2013-02-23 | fix for error using uninitialized draw mode with 'm_failsafe_storage' in the ... | Campbell Barton |
2013-02-23 | add include for scons. | Campbell Barton |
2013-02-23 | code cleanup: bge - was converting float[] to MT_Vector's just to compare. us... | Campbell Barton |
2013-02-11 | style cleanup: also some typos | Campbell Barton |
2013-02-10 | BGE: Make sure we are writting to the depth buffer when rendering alpha polyg... | Mitchell Stokes |
2013-02-02 | style cleanup: comment format | Campbell Barton |
2013-01-28 | BGE Profile : visual feedback bars and improvements | Dalai Felinto |
2013-01-13 | BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do ... | Mitchell Stokes |
2013-01-04 | code cleanup: warnings | Campbell Barton |
2012-12-29 | BGE: An off-by-one error when setting up the viewport for 2D filters caused a... | Mitchell Stokes |
2012-12-29 | BGE: Fix for [#33685] "2D Filters Partially Offset" reported by Josiah Lane (... | Mitchell Stokes |
2012-12-25 | BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the... | Mitchell Stokes |
2012-12-24 | BGE: Use canvas->SetViewPort() instead of glViewport() in the 2D filter. | Mitchell Stokes |
2012-12-20 | style cleanup | Campbell Barton |
2012-12-19 | code cleanup: warnings | Campbell Barton |
2012-12-19 | fix for typo in r53145 | Campbell Barton |
2012-12-19 | BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in... | Mitchell Stokes |
2012-12-17 | Added GPL header to sconscripts! | Bastien Montagne |
2012-11-14 | buildsystem cleanup: remove duplicate source & includes for scons, | Campbell Barton |
2012-11-10 | add argument so recent bge function mesh.transform_uv() so you can optionally... | Campbell Barton |
2012-11-10 | add 2 new utility functions to the BGE mesh py api. | Campbell Barton |
2012-11-09 | code cleanup: double promotion warnings, also allow cmake to build SDL withou... | Campbell Barton |
2012-11-08 | code cleanup: unused defines & some formatting. | Campbell Barton |
2012-11-03 | style cleanup: tabs & whitespace | Campbell Barton |
2012-10-30 | remove CD_POLYINDEX customdata layer: | Campbell Barton |
2012-10-22 | style cleanup | Campbell Barton |
2012-10-22 | remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also r... | Campbell Barton |
2012-10-21 | style cleanup: bge, switch statements mostly. | Campbell Barton |
2012-10-15 | code cleanup: check for msvc directly when using warning pragma's. | Campbell Barton |
2012-10-14 | style cleanup | Campbell Barton |
2012-10-14 | code cleanup: remove redundant casts | Campbell Barton |
2012-10-09 | code cleanup: make header defines more consistent, JOYSENSOR header guard had... | Campbell Barton |
2012-10-08 | BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGL | Mitchell Stokes |
2012-10-07 | code cleanup: use checks for empty rather then size in the BGE | Campbell Barton |
2012-09-20 | code cleanup: c++ - use empty() rather than size(), use prefix operators for ... | Campbell Barton |
2012-09-16 | style cleanup | Campbell Barton |
2012-09-14 | bge cleanup caught by accident while going over the code, it seems someone fo... | Dalai Felinto |
2012-09-11 | add some missing NULL checks, a few parts of the code used a pointer then che... | Campbell Barton |
2012-08-04 | code cleanup: | Campbell Barton |
2012-08-01 | style cleanup: whitespace, also add '?' to save over popup since it wasnt tot... | Campbell Barton |
2012-07-28 | BGE: Fixing a performance regression with 2D filters. My changes caused a che... | Mitchell Stokes |
2012-07-26 | fix some types and incorrect info | Campbell Barton |
2012-07-22 | style cleanup | Campbell Barton |
2012-07-18 | Fix for [#32129] "2D filter texture width off by one?" reported by Alex Frase... | Mitchell Stokes |
2012-07-06 | Fix for [#31978] "Horizon colour drawn on two edges of screen when a 2D filte... | Mitchell Stokes |
2012-06-29 | code cleanup: bge builds with clang without warnings / errors. | Campbell Barton |