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AgeCommit message (Expand)Author
2013-03-23BGE: getting rid of a few maybe-uninitialized warnings.Mitchell Stokes
2013-03-18style cleanupCampbell Barton
2013-03-04bge bugfix: [#34517] 2D Filter causes mouselook script drifting effect (patch...Dalai Felinto
2013-03-04BGE bug-fix[#34523] 2dfilter produces render error (objects disappear) - like...Dalai Felinto
2013-03-02Fix #34483: game engine multi UV glsl materials not working correct after cha...Brecht Van Lommel
2013-02-25Check if the variable is a string and split nicely, so compile command stays ...Nathan Letwory
2013-02-23fix for error using uninitialized draw mode with 'm_failsafe_storage' in the ...Campbell Barton
2013-02-23add include for scons.Campbell Barton
2013-02-23code cleanup: bge - was converting float[] to MT_Vector's just to compare. us...Campbell Barton
2013-02-11style cleanup: also some typosCampbell Barton
2013-02-10BGE: Make sure we are writting to the depth buffer when rendering alpha polyg...Mitchell Stokes
2013-02-02style cleanup: comment formatCampbell Barton
2013-01-28BGE Profile : visual feedback bars and improvementsDalai Felinto
2013-01-13BGE: Adding preliminary alpha shadow support for Simple shadow maps. They do ...Mitchell Stokes
2013-01-04code cleanup: warningsCampbell Barton
2012-12-29BGE: An off-by-one error when setting up the viewport for 2D filters caused a...Mitchell Stokes
2012-12-29BGE: Fix for [#33685] "2D Filters Partially Offset" reported by Josiah Lane (...Mitchell Stokes
2012-12-25BGE: Fixing an assert with the canvas' GetViewPort(). bf_gpu was changing the...Mitchell Stokes
2012-12-24BGE: Use canvas->SetViewPort() instead of glViewport() in the 2D filter.Mitchell Stokes
2012-12-20style cleanupCampbell Barton
2012-12-19code cleanup: warningsCampbell Barton
2012-12-19fix for typo in r53145Campbell Barton
2012-12-19BGE: Some as of yet unmerged work I did in the Swiss branch. These changes in...Mitchell Stokes
2012-12-17Added GPL header to sconscripts!Bastien Montagne
2012-11-14buildsystem cleanup: remove duplicate source & includes for scons,Campbell Barton
2012-11-10add argument so recent bge function mesh.transform_uv() so you can optionally...Campbell Barton
2012-11-10add 2 new utility functions to the BGE mesh py api.Campbell Barton
2012-11-09code cleanup: double promotion warnings, also allow cmake to build SDL withou...Campbell Barton
2012-11-08code cleanup: unused defines & some formatting.Campbell Barton
2012-11-03style cleanup: tabs & whitespaceCampbell Barton
2012-10-30remove CD_POLYINDEX customdata layer:Campbell Barton
2012-10-22style cleanupCampbell Barton
2012-10-22remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also r...Campbell Barton
2012-10-21style cleanup: bge, switch statements mostly.Campbell Barton
2012-10-15code cleanup: check for msvc directly when using warning pragma's.Campbell Barton
2012-10-14style cleanupCampbell Barton
2012-10-14code cleanup: remove redundant castsCampbell Barton
2012-10-09code cleanup: make header defines more consistent, JOYSENSOR header guard had...Campbell Barton
2012-10-08BGE: Setting up the RAS_ICanvas interface as the primary way to alter the OpenGLMitchell Stokes
2012-10-07code cleanup: use checks for empty rather then size in the BGECampbell Barton
2012-09-20code cleanup: c++ - use empty() rather than size(), use prefix operators for ...Campbell Barton
2012-09-16style cleanupCampbell Barton
2012-09-14bge cleanup caught by accident while going over the code, it seems someone fo...Dalai Felinto
2012-09-11add some missing NULL checks, a few parts of the code used a pointer then che...Campbell Barton
2012-08-04code cleanup:Campbell Barton
2012-08-01style cleanup: whitespace, also add '?' to save over popup since it wasnt tot...Campbell Barton
2012-07-28BGE: Fixing a performance regression with 2D filters. My changes caused a che...Mitchell Stokes
2012-07-26fix some types and incorrect infoCampbell Barton
2012-07-22style cleanupCampbell Barton
2012-07-18Fix for [#32129] "2D filter texture width off by one?" reported by Alex Frase...Mitchell Stokes