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AgeCommit message (Expand)Author
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-17Use the scenes framerate for ipo and action framerate in the game engine, was...Campbell Barton
2008-06-16Material color was always overriding OBCOL for blender text.Campbell Barton
2008-06-15bugfix, clip alpha wasn't working in the GE, not happy with these functions, ...Campbell Barton
2008-06-15BGE patch: support Set Scene in BGE. Linked Set Scene should have no name con...Benoit Bolsee
2008-06-14Added access for adjusting timeOffset value at runtime, used for apricot (Fra...Campbell Barton
2008-06-13Some pose action ipo corruptions when using BGE, added some debug printf's wh...Campbell Barton
2008-06-10error in variable name, not sure how this even compiledCampbell Barton
2008-06-09adding clip alpha (binary alpha) to the 3D view and game engine.Campbell Barton
2008-06-08Bugfix #13666: Joshua Leung
2008-06-06fix 2dfilter problem on AMD64, Patches item #13626Hamed Zaghaghi
2008-06-04Issue jms was having with # else on msvc. Seems odd but easy to fix.Kent Mein
2008-06-04bugfix #13618 - 2d filters + GLSL python scriptsHamed Zaghaghi
2008-06-04Fix BGE bug #13605: GameEngine corrupts Pose dataBenoit Bolsee
2008-06-02Patch #11000 approved: [new function] KX_GameObject::alignAxisToVect() Align ...Benoit Bolsee
2008-05-25Apply BGE patch 11137: Render objects with negative scaling correctly (as in ...Benoit Bolsee
2008-05-25BGE patch: rename rayCastToEx() to rayCast() - better nameBenoit Bolsee
2008-05-24BGE patch: add rayCastToEx(), an extended version of rayCastTo() for use in g...Benoit Bolsee
2008-05-24fix BGE bug #8646: unusable anaglyph settingsBenoit Bolsee
2008-05-20replacing epydoc generation script with one copied from bpy docsCampbell Barton
2008-05-15Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Verte...Benoit Bolsee
2008-05-13last commit had a typo, also adjusted teh and colour instancesCampbell Barton
2008-05-11fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operatin...Benoit Bolsee
2008-05-08Fixing up the webplugin defines for the Makefiles.Kent Mein
2008-05-08Fix BGE bug #6054: Camera actuator crashes Blender. The crash occurs when mi...Benoit Bolsee
2008-05-07BGE patch #10492 approved: getLinearVelocity() now can provide local velocity...Benoit Bolsee
2008-05-06Fixes Makefiles for mac_compat_glext.h by updating some include paths.Kent Mein
2008-05-05Fixed some indentation, I stumbled across (spaces vs tabs)Kent Mein
2008-05-05Fix BGE bug in patch #8724 (memory optimization): serious problem with alpha ...Benoit Bolsee
2008-05-04missed out on some BLI_convertstringcode's, also found that playing relative ...Campbell Barton
2008-05-04More compiler fixes for BLI_convertstringcode callsKen Hughes
2008-05-04More compiler fixes for BLI_convertstringcode callsJoshua Leung
2008-05-02BGE bug fix: set parent actuator change the orientation of objectBenoit Bolsee
2008-05-02Partially revert BGE bug fix #8863: don't send keyboard sensor positive pulse...Benoit Bolsee
2008-05-02Fix BGE bug #8863: Keyboard Sensor does not send negative pulse if key releas...Benoit Bolsee
2008-05-01Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the...Benoit Bolsee
2008-05-01Complement to bug fix #8869: crash with alpha meshBenoit Bolsee
2008-04-30fix BGE bug #8869: Added objects are not lit correctlyBenoit Bolsee
2008-04-29getting ARB shaders working again in GE.Jean-Luc Peurière
2008-04-27Update MSVC project files to support ffmpeg. Make sure you do svn update in l...Benoit Bolsee
2008-04-27BGE bug: crash when an object being tracked-to is deleted (bad practice anywa...Benoit Bolsee
2008-04-25BGE bug: fix a crash at game exit caused by inconsistent controller map after...Benoit Bolsee
2008-04-24Better fix for BGE bug #7892: dRot is reversed on dynamic objects. Make sure...Benoit Bolsee
2008-04-21second attempt to fix compilation problem with 2D shaders on systems without ...Benoit Bolsee
2008-04-20BGE bug fix: crash at exit when object with Radar/Near sensor has debug prope...Benoit Bolsee
2008-04-20fix BGE bug #8094: Collision sensor on child object makes the object rotate o...Benoit Bolsee
2008-04-19BGE: fix compilation error with 2D filters on System without GL extenstion: a...Benoit Bolsee
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
2008-04-16BGE: Fix restitution: object will now bounce according to material restitutio...Benoit Bolsee
2008-04-16This patch spawns from this game engine issue:Kent Mein