Age | Commit message (Expand) | Author |
2009-04-27 | BGE: Add soft body welding parameter to the Advanced Settings panel. The valu... | Benoit Bolsee |
2009-04-27 | BGE bug #18624: Collision detection fails on parented objects. Partial fix, p... | Benoit Bolsee |
2009-04-27 | [#18616] Scons+MinGW compiling error with gaming engine enabled. | Campbell Barton |
2009-04-27 | Don't always activate a Bullet rigid body | Erwin Coumans |
2009-04-27 | Lower the vertex welding threshold, for removing duplicate/nearby vertices fo... | Erwin Coumans |
2009-04-27 | Rewind own commit that aimed to make converting meshes faster at startup. | Campbell Barton |
2009-04-26 | BGE: Fix Orthographic mode and viewport scaling | Benoit Bolsee |
2009-04-25 | Running 2.48rc on my system segfaults when starting the game engine, only on ... | Campbell Barton |
2009-04-25 | BGE mesh modifiers: fix view frustrum culling for mesh with modifiers. Update... | Benoit Bolsee |
2009-04-25 | [#18606] Writing to KX_GameObject.orientation causes crash | Campbell Barton |
2009-04-25 | BGE API - small changes | Campbell Barton |
2009-04-24 | BGE: removed support for time dependent modifiers, they don't make sense in t... | Benoit Bolsee |
2009-04-24 | BGE PyAPI epydoc errors fixed | Campbell Barton |
2009-04-24 | BGE bug #17950: crash when GE softbody is parented to a rigid body/soft body/... | Benoit Bolsee |
2009-04-24 | BGE bug #17863: Shaky game camera. | Benoit Bolsee |
2009-04-23 | Fix for part of bug #18496: issue with light state switching | Brecht Van Lommel |
2009-04-23 | BGE Dome update: | Dalai Felinto |
2009-04-23 | BGE Rasterizer methods to handle Screen Space - (getScreenPosition, getScreen... | Dalai Felinto |
2009-04-23 | patch from Mitchell Stokes, comments only - KX_PYATTRIBUTE_TODO for missing ... | Campbell Barton |
2009-04-23 | BGE Python API | Campbell Barton |
2009-04-23 | BGE bug #17670: Python controlled mist doesnt work in textured mode. | Benoit Bolsee |
2009-04-23 | [#18586] [bug] Ray sensor doesn't return a hit object | Campbell Barton |
2009-04-22 | BGE: some more cleanup, implement proper GetReplica/ProcessReplica workflow f... | Benoit Bolsee |
2009-04-22 | BGE: some more cleanup, remove useless ReplicaSetName(), move code to Process... | Benoit Bolsee |
2009-04-22 | BGE: some more cleanup in GetReplica/ProcessReplica of deformers: make them c... | Benoit Bolsee |
2009-04-22 | BGE C++ API | Campbell Barton |
2009-04-22 | BGE C++ API | Campbell Barton |
2009-04-22 | BGE Python API | Campbell Barton |
2009-04-22 | BGE | Nathan Letwory |
2009-04-22 | Patch from Mitchell Stokes for KX_Light to use attrdef's | Campbell Barton |
2009-04-22 | BGE bug #18521 fixed: Dupligroups + Bullet Softbodies are broken. | Benoit Bolsee |
2009-04-21 | Fix for missing include using CMake | Daniel Genrich |
2009-04-21 | BGE: Support mesh modifiers in the game engine. | Benoit Bolsee |
2009-04-21 | Blender Python API | Campbell Barton |
2009-04-21 | BGE: show profile in millisecond in addition to percentage. | Benoit Bolsee |
2009-04-21 | use PyList_SET_ITEM instead of PyList_SetItem, | Campbell Barton |
2009-04-21 | BGE Python API | Campbell Barton |
2009-04-21 | BGE VideoTexture: fix bug with VideoTexture.materialID() since recent commit. | Benoit Bolsee |
2009-04-20 | BGE Python API | Campbell Barton |
2009-04-20 | Scons epydos changed options | Campbell Barton |
2009-04-20 | SCons / epydoc support | Nathan Letwory |
2009-04-20 | BGE Python API | Campbell Barton |
2009-04-19 | Compile fixed for Win64. | Daniel Genrich |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-19 | BGE: fix Pyfrom_id to work on w64. | Benoit Bolsee |
2009-04-19 | BGE Python API cleanup - no functionality changes | Campbell Barton |
2009-04-19 | BGE Python API | Campbell Barton |
2009-04-19 | KX_MeshProxy "numPolygons" and "numMaterials" attributes were using the "mate... | Campbell Barton |
2009-04-19 | Hidden faces were not rendering displayed in the game engine, only the invisi... | Campbell Barton |
2009-04-18 | BGE: restore a feature that was lost in 2.48: sharing of display lists betwee... | Benoit Bolsee |