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AgeCommit message (Expand)Author
2008-04-16BGE: Fix restitution: object will now bounce according to material restitutio...Benoit Bolsee
2008-04-16This patch spawns from this game engine issue:Kent Mein
2008-04-16replace magic numbers with constants for (G.vd->persp), view naming was also ...Campbell Barton
2008-04-15BGE fix: keep reference count consist on source object when replicating prope...Benoit Bolsee
2008-04-15fix BGE bug #8309: After Parent Object added to the visual layer, Child Camer...Benoit Bolsee
2008-04-13fix BGE bug #8880: blenderplayer closing when esc is pressed Benoit Bolsee
2008-04-12fix BGE patch #7892: dRot motion is reversed on non-dynamic objectsBenoit Bolsee
2008-04-11fix BGE bug #8813: new rayCastTo() function hits near sensor collision boxBenoit Bolsee
2008-04-07add KX_GameObject::rayCastTo() PyDocBenoit Bolsee
2008-04-06Removed my own patch #8208: export SCA_ISensor::Evaluate() to Python. It was ...Benoit Bolsee
2008-04-06Commit patch #8799: Realtime SetParent function in the BGEBenoit Bolsee
2008-04-06Patch #8740: enable negative axis radar sensorBenoit Bolsee
2008-04-05Commit patch #2439: Mesh replacement in BGE will react properly to armature d...Benoit Bolsee
2008-04-05BGE bug [#4839] fixed: joystick keeps working after an overlay scene is removedBenoit Bolsee
2008-04-02This commit reverts the #include <mesa/glu.h>Kent Mein
2008-04-02Fix BGE bug: BGE will crash if objects with display debug property is deleted...Benoit Bolsee
2008-03-30== bugfix ==Andrea Weikert
2008-03-24Commit patch #8724:Benoit Bolsee
2008-03-22BGE correction: AddRef() on source object of property actuator to protect aga...Benoit Bolsee
2008-03-22Correction on BGE fixes:Benoit Bolsee
2008-03-15BGE fix: ghost objects created with AddObject actuator will retain their ghos...Benoit Bolsee
2008-03-15New rayCastTo() python method for KX_GameObject: Benoit Bolsee
2008-03-13Delta Loc/Rot/Scale Ipo curve are now supporting in the BGE with the followin...Benoit Bolsee
2008-03-11BGE crash when using angV & linV actuator on static objectsBenoit Bolsee
2008-03-10BGE memleak fix: OpenGL Display Lists not deleted when switching sceneBenoit Bolsee
2008-03-10BGE fix: game object to controller links consistancy maintained regardless of...Benoit Bolsee
2008-03-10BGE memleak fixed: mesh/material not deleted when switching sceneBenoit Bolsee
2008-03-10BGE memleak fixed: game actuator does not release file bufferBenoit Bolsee
2008-03-02* to be able to properly compile this, the friend needs 'class' too: friend ...Nathan Letwory
2008-03-01Various mem leaks related to CValue reference count fixedBenoit Bolsee
2008-03-01Mem leak fixed in sound buffer & parent invert nodeBenoit Bolsee
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2008-03-01unknown property fixed in sensor/actuatorsBenoit Bolsee
2008-03-01random sensor fixed (patch 8414)Benoit Bolsee
2008-02-23=== PyNodes ===Nathan Letwory
2008-02-16patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr...Benoit Bolsee
2008-02-13Added a global string to be used for the tempdir. since the user preference i...Campbell Barton
2008-02-10* remove constness.Nathan Letwory
2008-02-10* make some explicit casts to make some compilers happyNathan Letwory
2008-02-06Reverting some other changes zaghaghi madeJoshua Leung
2008-02-05This is patch [#8232] Memory leak in KX_Scene destructor fixedKent Mein
2008-02-05This is patch: [#8216] Make blender compile with gcc 4.3Kent Mein
2008-02-04Added missing include dir so it builds again.Kent Mein
2008-02-04bugfix 8183, Ray sensor with material/property filter always triggers when hi...Hamed Zaghaghi
2008-02-04merging game_engine branch changes into trunk, 2d-filters and opengl speedupHamed Zaghaghi
2007-12-05This is a modified version of this patch:Kent Mein
2007-11-28Blender interface code in Game Engine, who would that have thought!Ton Roosendaal
2007-11-18Fix for multimodifier commit breaking game engine compile.Brecht Van Lommel
2007-11-06Patch [#7743] Enable display lists when vertex arrays are enabled, by Ovidiu ...Hamed Zaghaghi
2007-11-062d Filters updated, now you can use custom filter and write your own GLSL sha...Hamed Zaghaghi