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AgeCommit message (Expand)Author
2015-02-11cleanup: style/indentationCampbell Barton
2015-02-10Fix T43565: BGE removed unneeded if/else in BL_KetsjiEmbedStartSybren A. Stüvel
2015-02-09BGE - Vehicle Controller - add background and API checks for arguments of fun...Ines Almeida
2015-02-09Recreating bge python modules instead of using existingInes Almeida
2015-02-08BGE physics: When colliding, report first contact point to PythonSybren A. Stüvel
2015-02-06cleanup: styleCampbell Barton
2015-02-03BGE: python API initialization cleanupInes Almeida
2015-02-03BGE: python API cleanup - initialization for bge with submodules, closes D615Ines Almeida
2015-02-03BGE: python API cleanup - adding proper initialization to GameTypesInes Almeida
2015-02-03BGE: python API cleanup - replace BLI_program_path with BKE_appdir_program_pathInes Almeida
2015-02-03BGE: python API cleanup - bge submodules definitionsInes Almeida
2015-02-03BGE: python API cleanup - using PyDoc_STRVAR instead of static char*Ines Almeida
2015-02-03BGE: python API initialization cleanupInes Almeida
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2015-01-29Fix crash on joystick access (if SDL's not found)Campbell Barton
2015-01-29BGE: draw contact points + normals in yellowSybren A. Stüvel
2015-01-29BGE: draw contact points as sphere + line indicating the surface normal.Sybren A. Stüvel
2015-01-26missed last commitCampbell Barton
2015-01-26BGE: remove Py3.1 workaroundCampbell Barton
2015-01-24Fix BGE compilation after recent renames in BKE_image (tsst...).Bastien Montagne
2015-01-22bge.render.getStereoEye() and bge.types.LEFT_EYE/RIGHT_EYEDalai Felinto
2015-01-21Cleanup of BGE code CcdPhysicsEnvironment::CallbackTriggers()Sybren A. Stüvel
2015-01-21Cleanup: styleCampbell Barton
2015-01-15BGE physics: get/set linear and angular dampingSybren A. Stüvel
2015-01-09Fix T43174: "Record animation" does not update fcurve handlesBastien Montagne
2015-01-08Fix T40257: Frustum culling not working properlyMitchell Stokes
2015-01-08Revert "Fix T40257: Frustum culling not working properly"Mitchell Stokes
2015-01-07Fix for bool flag useCampbell Barton
2015-01-06BGE: Fix for bugs T42520 and T42097 (mouse look actuator related).Jorge Bernal
2015-01-05Recent fix for SDL2 broke joysticks for SDL1.2Campbell Barton
2015-01-04Freestyle: reserve array sizes before fillingCampbell Barton
2015-01-04Fix 8 memory leaks from bad PyList_Append useCampbell Barton
2015-01-04mathutils: refactor instantiationCampbell Barton
2015-01-02Fix T43066: Joystick broken in GE since 2.73rcCampbell Barton
2014-12-31Joystick: Suppress add/remove device eventsSergey Sharybin
2014-12-25OSX: revive GHOST_HACK_getFirstFile cause it breaks things on older OSX versi...Jens Verwiebe
2014-12-11Fix ping-pong actions when using the Action Actuator.Mitchell Stokes
2014-12-05BGE VideoTexture: refresh() on ImageFFmpeg should have no effect.Benoit Bolsee
2014-12-03Make sure materials are updated before passing to renderer in gameAntony Riakiotakis
2014-12-03BGE: Fix Rigid body constraint deletionHG1
2014-12-03Fixes for T41168Mitchell Stokes
2014-11-23Refactor: BLI_path_util (part 2)Campbell Barton
2014-11-23Refactor: BLI_path_util (split out app directory access)Campbell Barton
2014-11-23Cleanup: warningsCampbell Barton
2014-11-21Cleanup: typoCampbell Barton
2014-11-17Support dynamic loading of SDL librariesSergey Sharybin
2014-11-16Cleanup: use BLI_listbase_count_ex to avoid redundant loopingCampbell Barton
2014-11-16Cleanup: use BLI_listbase_*** prefix for count,sort,sort_rCampbell Barton
2014-11-13Windows (MSVC2013) move to SDL2Martijn Berger
2014-10-11Fix another crash with Navigation mesh.Benoit Bolsee