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AgeCommit message (Expand)Author
2015-12-13BGE: Use float as default instead of double in Moto library.Porteries Tristan
2015-12-12BGE: Improve clock managementArnaud Degroote
2015-12-08OpenGL: split off framebuffer, shader and texture code into separate files.Brecht Van Lommel
2015-12-08OpenGL: remove non-power-of-two texture check, where even ES 2.0 does not nee...Brecht Van Lommel
2015-12-08BGE code cleanup: Removing RAS_GLExtensionManager.Mitchell Stokes
2015-12-08OpenGL/BGE: Remove RAS_StorageIM (glBegin/glEnd rendering of mesh data)Mitchell Stokes
2015-12-08BGE: Remove RAS_IRasterizer::IndexPrimitivesMulti()Mitchell Stokes
2015-12-06BGE: Add GL synchronization on ImageRender.refresh() without buffer.Benoit Bolsee
2015-12-05BGE: Display shadow when default render is off.Benoit Bolsee
2015-11-30BGE: Fix offscreen render on texture.Benoit Bolsee
2015-11-28Fix a regression introduced by https://developer.blender.org/D1396 on video p...Ulysse Martin
2015-11-26BGE: Fix ray cast with unfound property.Porteries Tristan
2015-11-26Fix T46870: bge globalDict kept between sessionsCampbell Barton
2015-11-25BGE: Set render flag true on game start.Benoit Bolsee
2015-11-24BGE: Save screenshots in a different threadSybren A. Stüvel
2015-11-22Error out on Windows if driver does not support OpenGL 2.1 with an errorAntony Riakiotakis
2015-11-22Remove vertex array support from GPUBuffers. Remove USER_DISABLE_VBO. AllAntony Riakiotakis
2015-11-21BGE: bge.render.offScreenCreate() target argument to select Texture or Render...Benoit Bolsee
2015-11-21DeckLink: clean GPL statement in new files.Benoit Bolsee
2015-11-13Merge remote-tracking branch 'origin' into decklinkBenoit Bolsee
2015-11-12Cleanup: unused definesCampbell Barton
2015-11-10BGE: allow setting velocity to zero in a motion actuator.Sybren A. Stüvel
2015-11-09Cleanup: avoid incrementing/decrementing id->us outside of BKE_library.Bastien Montagne
2015-11-05BGE: RASOffScreen object reimplemented with Renderbuffers.Benoit Bolsee
2015-11-05BGE: Cleanup occlusion buffer in CcdPhysicsEnvironment.cppPorteries Tristan
2015-11-03BGE: asynchronous render with ImageRender new render() methodBenoit Bolsee
2015-11-03BGE: Remove KX_IPOActuator.Porteries Tristan
2015-11-02Fix warnings when compiling WITH_DECKLINK=OFF and WITH_X11_ALPHA=OFFBenoit Bolsee
2015-11-02BGE: multisample FBO supported in bge.render.offscreenCreate()Benoit Bolsee
2015-10-30BGE: Fix SetMass function affecting own object gravity.Jorge Bernal
2015-10-29BGE: Fix T38986: Start object position not initialized in IPO.Porteries Tristan
2015-10-29BGE: Cleanup KX_IPO_SGCOntroller.Porteries Tristan
2015-10-29BGE: Fix T46338 replace mesh from an other scene.Porteries Tristan
2015-10-29BGE: Fix T35188: Duplicate an instance of group.Porteries Tristan
2015-10-28BGE: Fix T45945: Action bouncing.Porteries Tristan
2015-10-27BGE: Fix T43218: Text of framerate and profile glitch in Multitexture shadingUlysse Martin
2015-10-27BGE: Fix T31357: wrong zoom when sets camera.Porteries Tristan
2015-10-26BGE: generic python callback list + replace KX_PythonSeq.Porteries Tristan
2015-10-26Cleanup: warning & whitespaceCampbell Barton
2015-10-25BGE: Cleanup: Code style BL_ShaderThomas Szepe
2015-10-25BGE: Fix issues with async libload.Porteries Tristan
2015-10-23BGE: Fix T30179 action actuator not stoped when state changed.Porteries Tristan
2015-10-22BGE: Fix T46556: check on null sound datablock pointer.Porteries Tristan
2015-10-21BGE: Cleanup ConvertMaterial function.Porteries Tristan
2015-10-21BGE: Fix physics meshes conversion with modifiers.Porteries Tristan
2015-10-20BGE: fix call to GPU_offscreen_create after merge.Benoit Bolsee
2015-10-20Merge remote-tracking branch 'origin/master' into decklinkBenoit Bolsee
2015-10-20Cleanup: remove _POSIX_C_SOURCE undefineCampbell Barton
2015-10-20BGE: Image source refresh() accepts pixel format argument.Benoit Bolsee
2015-10-19BGE: Cleanup BL_ActionPorteries Tristan