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AgeCommit message (Expand)Author
2017-07-21Merge branch 'master' into blender2.8Sergey Sharybin
2017-07-21Fix strict compiler warning in BGE when linking directly to SDLSergey Sharybin
2017-07-21Pass EvaluationContext argument everywhereLuca Rood
2017-07-08Merge branch 'master' into blender2.8Brecht Van Lommel
2017-07-08Fix T51889: new file or load factory settings results in broken UI.Brecht Van Lommel
2017-06-19Merge branch 'master' into blender2.8Campbell Barton
2017-06-19Cleanup: doxygen commentsCampbell Barton
2017-06-02Merge branch 'master' into blender2.8Campbell Barton
2017-06-02Cleanup: styleCampbell Barton
2017-06-01Main Workspace IntegrationJulian Eisel
2017-06-01Clear pose draw data in BGE pose copyCampbell Barton
2017-05-28Merge branch 'master' into blender2.8Bastien Montagne
2017-05-27Remove MinGW supportAaron Carlisle
2017-05-24TexFace removal part 2Campbell Barton
2017-05-24Remove TexFace, per-face imagesCampbell Barton
2017-05-20Merge branch 'master' into blender2.8Campbell Barton
2017-05-20CMake: Use GCC7's -Wimplicit-fallthrough=5Campbell Barton
2017-05-19remove GPU_display_list_support queryMike Erwin
2017-05-11Merge branch 'master' into blender2.8Sergey Sharybin
2017-05-11BGE: Use BLI's stringify instead of implementing it againSergey Sharybin
2017-05-11Allow building the game engine with core profileDalai Felinto
2017-05-11Unifying access to GLEW from the Blender Game EngineDalai Felinto
2017-05-03Merge branch 'master' into blender2.8Lukas Stockner
2017-05-02BGE: Fix silly typo that invalidates negative scaling camera feature.Benoit Bolsee
2017-04-18Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2017-04-18Revert "Object Info node support for GLSL mode and the internal render"Dalai Felinto
2017-04-18Object Info node support for GLSL mode and the internal renderAlexander Romanov
2017-04-14Object Info node support for GLSL mode and the internal renderAlexander Romanov
2017-04-07Fix compilation error after recent changesSergey Sharybin
2017-04-06Depsgraph: Remove old depsgraph header from game engineSergey Sharybin
2017-04-03GPULamp: Separate GPULamp from GPUMaterialClément Foucault
2017-03-23convert last remaining GLU calls in BGEMike Erwin
2017-03-16Merge branch 'master' into blender2.8Sergey Sharybin
2017-03-16Fix BGE building.Bastien Montagne
2017-03-15Merge branch 'master' into blender2.8Julian Eisel
2017-03-15Missed BGE in recent commitCampbell Barton
2017-03-01Merge branch 'master' into blender2.8Campbell Barton
2017-02-28Cleanup: Grey --> GrayAaron Carlisle
2017-02-15Bring rendering back (update all references to SETLOPPER)Dalai Felinto
2017-02-07Render Layers and Collections (merge from render-layers)Dalai Felinto
2016-12-28Revert particle system and point cache removal in blender2.8 branch.Lukas Tönne
2016-12-17Merge branch 'master' into blender2.8Bastien Montagne
2016-12-14BGE: Fix T50098: Crash when useding ImageMirrorThomas Szepe
2016-11-16Merge remote-tracking branch 'origin/master' into blender2.8Dalai Felinto
2016-11-15Atomics: Make naming more obvious about which value is being returnedSergey Sharybin
2016-10-10BGE: remove calls to GLSL support query (it's always supported)Mike Erwin
2016-10-10BGE: remove calls to GLSL support query (it's always supported)Mike Erwin
2016-10-02Merge branch 'master' into blender2.8Bastien Montagne
2016-10-01Fix T49520: broken vertex colors in the game engine.Brecht Van Lommel
2016-09-23Merge branch 'master' into blender2.8Julian Eisel