Age | Commit message (Expand) | Author |
2014-04-23 | BGE Cleanup: Removing KX_ObjectProperties, KX_BoundBoxClass, KX_BoxBounds, an... | Mitchell Stokes |
2014-04-23 | Fix T39458: Switching physics type from Character to Dynamic enables ghost fl... | Mitchell Stokes |
2014-04-20 | BGE: Fixing memory leaks when deactivating Sensors, Controllers, or actuators. | Mitchell Stokes |
2014-04-17 | BGE - button for deactivate sensors, controllers and actuators | Jorge Bernal |
2014-04-16 | Fix T39445: Async LibLoad Crash | Mitchell Stokes |
2014-04-16 | Fix T39509: Crash when assign an empty as a LoD | Daniel Stokes |
2014-04-12 | Code cleanup: RAS_ILightObject is class, not a struct. | Thomas Dinges |
2014-04-11 | API Cleanup: Use BKE_constraint prefix for constraint api | Campbell Barton |
2014-04-10 | BGE: Allow skinned meshes with modifiers to do skinning updates in parallel. | Mitchell Stokes |
2014-04-10 | BGE: Fixing a crash when animating objects with modifiers and armatures. | Mitchell Stokes |
2014-04-07 | BGE: Multi-threading animation updates and skinning. | Mitchell Stokes |
2014-04-07 | blenderplayer - Reviewed some command line options and the respective help | brita |
2014-04-01 | Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT define | Campbell Barton |
2014-03-30 | Style cleanup | Campbell Barton |
2014-03-28 | BGE code cleanup: Removing an unused include in KX_Light.cpp | Mitchell Stokes |
2014-03-28 | BGE code cleanup: Removing OpenGL and bf_gpu code from KX_LightObject | Mitchell Stokes |
2014-03-28 | Fix T39452: Meshes without materials causes a memory leak in the game engine | Mitchell Stokes |
2014-03-25 | Code cleanup: Removing KX_KetsjiEngine::m_drawingmode | Mitchell Stokes |
2014-03-25 | Fix T38929: BGE: Strange behaving from addObject after trying to add an nonex... | Mitchell Stokes |
2014-03-21 | Fix T38051: Even if Color Management is disabled, it is still applied to the ... | Sergey Sharybin |
2014-03-20 | BGE: Adding support for the Cast Only material option. | Mitchell Stokes |
2014-03-20 | Fix T36566: 2D filters broken in the Blenderplayer when using side by side st... | Mitchell Stokes |
2014-03-15 | Code cleanup: use r_ prefix for return args | Campbell Barton |
2014-02-24 | Partial fix for T3817: BGE crashing when using LibNew. | Mitchell Stokes |
2014-02-23 | Fix T38645 - Mouse reversed in standalone player with kde | brita |
2014-02-22 | Fix T38539: Can't set near sensor distance above 100 via python | Campbell Barton |
2014-02-18 | Fix T38654: Using a non-camera object for the SetCamera Scene Actuator causes... | Mitchell Stokes |
2014-02-15 | Fix T37964: KX_GameObject missing NULL checks for m_physicsController. | Mitchell Stokes |
2014-02-14 | Code cleanup: duplicate headers | Campbell Barton |
2014-02-12 | Revert own previous commit rBe2f9afbaabbd. | IRIE Shinsuke |
2014-02-11 | Fix T38553: Crash load new level; array modifier using curve length | Sergey Sharybin |
2014-02-11 | Blender Internal: Modify material property "Cast Buffer Shadows" to affect ra... | IRIE Shinsuke |
2014-02-07 | ListBase API: add utility api funcs for clearing and checking empty | Campbell Barton |
2014-02-05 | BGE: Fixing memory corruption/double free when duplicating (e.g., addObject) ... | Mitchell Stokes |
2014-02-04 | Blenderplayer: Fixing a memory leak. | Mitchell Stokes |
2014-02-04 | Code cleanup: declarations for removed functions | Campbell Barton |
2014-02-03 | Fix T38455: Blenderplayer is not working | Sergey Sharybin |
2014-02-03 | BGE: correct for last commit | Campbell Barton |
2014-02-03 | Code cleanup: white space and cmake was broken on all platforms | Campbell Barton |
2014-02-02 | Code cleanup: suffix vars to make obvious they are squared | Campbell Barton |
2014-01-28 | libavformat API usage: use avformat_close_input() instead of av_close_input_f... | Anton Khirnov |
2014-01-28 | Fix T37673: Ray casting could fail with 0 collision margins | Sergej Reich |
2014-01-24 | Fix compilation error caused by 67f1fd2 | Sergey Sharybin |
2014-01-24 | game engine: implement hitMaterial for collision and ray sensors | Dalai Felinto |
2014-01-23 | Fix T38110: GameEngine keyboard sensor ignores unicode characters | Campbell Barton |
2014-01-22 | Revert "Fix T37920: BGE LibLoad failed for meshes with no materials" | Campbell Barton |
2014-01-15 | Python/Depsgraph: bpy.data.*.is_updated now detects add/remove of any datablock. | Tom Edwards |
2014-01-14 | fix #T37892 BL_ArmatureConstraint.active returns wrong value | Dalai Felinto |
2014-01-13 | Code Cleanup: spelling | Campbell Barton |
2014-01-11 | Code Cleanup: move MOUSEX/Y to BGE, describe INBETWEEN_MOUSEMOVE | Campbell Barton |