Age | Commit message (Expand) | Author |
2008-03-02 | * to be able to properly compile this, the friend needs 'class' too: friend ... | Nathan Letwory |
2008-03-01 | Various mem leaks related to CValue reference count fixed | Benoit Bolsee |
2008-03-01 | Mem leak fixed in sound buffer & parent invert node | Benoit Bolsee |
2008-03-01 | Radar/Near sensor performance problem fixed | Benoit Bolsee |
2008-03-01 | unknown property fixed in sensor/actuators | Benoit Bolsee |
2008-03-01 | random sensor fixed (patch 8414) | Benoit Bolsee |
2008-02-23 | === PyNodes === | Nathan Letwory |
2008-02-16 | patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr... | Benoit Bolsee |
2008-02-13 | Added a global string to be used for the tempdir. since the user preference i... | Campbell Barton |
2008-02-10 | * remove constness. | Nathan Letwory |
2008-02-10 | * make some explicit casts to make some compilers happy | Nathan Letwory |
2008-02-06 | Reverting some other changes zaghaghi made | Joshua Leung |
2008-02-05 | This is patch [#8232] Memory leak in KX_Scene destructor fixed | Kent Mein |
2008-02-05 | This is patch: [#8216] Make blender compile with gcc 4.3 | Kent Mein |
2008-02-04 | Added missing include dir so it builds again. | Kent Mein |
2008-02-04 | bugfix 8183, Ray sensor with material/property filter always triggers when hi... | Hamed Zaghaghi |
2008-02-04 | merging game_engine branch changes into trunk, 2d-filters and opengl speedup | Hamed Zaghaghi |
2007-12-05 | This is a modified version of this patch: | Kent Mein |
2007-11-28 | Blender interface code in Game Engine, who would that have thought! | Ton Roosendaal |
2007-11-18 | Fix for multimodifier commit breaking game engine compile. | Brecht Van Lommel |
2007-11-06 | Patch [#7743] Enable display lists when vertex arrays are enabled, by Ovidiu ... | Hamed Zaghaghi |
2007-11-06 | 2d Filters updated, now you can use custom filter and write your own GLSL sha... | Hamed Zaghaghi |
2007-11-05 | Tweaks I needed to get blender compiling on my new macbook running leopard. | Kent Mein |
2007-11-04 | GE Patch(#7684) by Ovidiu Sabou, Speedup patch for GE in OpenGL Display Lists. | Hamed Zaghaghi |
2007-10-29 | GE Patch(#7684) by Ovidiu Sabou, Speedup patch for GE in OpenGL Display Lists. | Hamed Zaghaghi |
2007-10-23 | 2d-Filters feature and actuators. | Hamed Zaghaghi |
2007-10-21 | == Core == | Peter Schlaile |
2007-09-29 | GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine. | Mal Duffin |
2007-09-18 | Fix insert_vert_icu, missing the new "fast" argument. | Diego Borghetti |
2007-09-17 | Updated calls to insert_vert_ipo to be | Kent Mein |
2007-08-28 | This commit fixes up a bunch of svn properties to hopefully make things a lit... | Kent Mein |
2007-08-07 | This should fix up saving a blender runtime. | Kent Mein |
2007-07-29 | Forgot to commit file in the game engine. | Brecht Van Lommel |
2007-07-19 | was missing header | Campbell Barton |
2007-07-19 | removing duplicate constants | Campbell Barton |
2007-07-16 | bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twi... | Erwin Coumans |
2007-07-06 | //someone reversed axle direction conventions inside Bullet (axle winding), s... | Erwin Coumans |
2007-06-27 | This is a fix for game engine bug #6667 | Kent Mein |
2007-06-26 | This is patch #6825 (The patch missed a couple of them but | Kent Mein |
2007-06-23 | upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the ... | Erwin Coumans |
2007-06-23 | preparation to upgrade to Bullet 2.53 | Erwin Coumans |
2007-06-23 | bugfix: adding static objects will 'replace' previously added static object i... | Erwin Coumans |
2007-06-01 | Applied patch [#5795] Parent to bone - Supplied by Monster. | Charlie Carley |
2007-05-29 | Test commit... | Charlie Carley |
2007-05-20 | Fix provided by Mal: | Ton Roosendaal |
2007-05-20 | post release update of the scons build system for os x powerpc | Jean-Luc Peurière |
2007-05-07 | two minor changes, hopefully before release: | Erwin Coumans |
2007-04-29 | dont use tface hide or select anymore, since maintaining 2 sets of hide/selec... | Campbell Barton |
2007-04-04 | * spelling commit by ideasman did accidental rename of one var, but not prope... | Nathan Letwory |
2007-04-04 | moved source and text to american spelling | Campbell Barton |