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AgeCommit message (Expand)Author
2008-03-02* to be able to properly compile this, the friend needs 'class' too: friend ...Nathan Letwory
2008-03-01Various mem leaks related to CValue reference count fixedBenoit Bolsee
2008-03-01Mem leak fixed in sound buffer & parent invert nodeBenoit Bolsee
2008-03-01Radar/Near sensor performance problem fixedBenoit Bolsee
2008-03-01unknown property fixed in sensor/actuatorsBenoit Bolsee
2008-03-01random sensor fixed (patch 8414)Benoit Bolsee
2008-02-23=== PyNodes ===Nathan Letwory
2008-02-16patch 8235 8218 8211 added: various gameengine improvements, fixed windows pr...Benoit Bolsee
2008-02-13Added a global string to be used for the tempdir. since the user preference i...Campbell Barton
2008-02-10* remove constness.Nathan Letwory
2008-02-10* make some explicit casts to make some compilers happyNathan Letwory
2008-02-06Reverting some other changes zaghaghi madeJoshua Leung
2008-02-05This is patch [#8232] Memory leak in KX_Scene destructor fixedKent Mein
2008-02-05This is patch: [#8216] Make blender compile with gcc 4.3Kent Mein
2008-02-04Added missing include dir so it builds again.Kent Mein
2008-02-04bugfix 8183, Ray sensor with material/property filter always triggers when hi...Hamed Zaghaghi
2008-02-04merging game_engine branch changes into trunk, 2d-filters and opengl speedupHamed Zaghaghi
2007-12-05This is a modified version of this patch:Kent Mein
2007-11-28Blender interface code in Game Engine, who would that have thought!Ton Roosendaal
2007-11-18Fix for multimodifier commit breaking game engine compile.Brecht Van Lommel
2007-11-06Patch [#7743] Enable display lists when vertex arrays are enabled, by Ovidiu ...Hamed Zaghaghi
2007-11-062d Filters updated, now you can use custom filter and write your own GLSL sha...Hamed Zaghaghi
2007-11-05Tweaks I needed to get blender compiling on my new macbook running leopard.Kent Mein
2007-11-04GE Patch(#7684) by Ovidiu Sabou, Speedup patch for GE in OpenGL Display Lists.Hamed Zaghaghi
2007-10-29GE Patch(#7684) by Ovidiu Sabou, Speedup patch for GE in OpenGL Display Lists.Hamed Zaghaghi
2007-10-232d-Filters feature and actuators.Hamed Zaghaghi
2007-10-21== Core ==Peter Schlaile
2007-09-29GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine.Mal Duffin
2007-09-18Fix insert_vert_icu, missing the new "fast" argument.Diego Borghetti
2007-09-17Updated calls to insert_vert_ipo to beKent Mein
2007-08-28This commit fixes up a bunch of svn properties to hopefully make things a lit...Kent Mein
2007-08-07This should fix up saving a blender runtime.Kent Mein
2007-07-29Forgot to commit file in the game engine.Brecht Van Lommel
2007-07-19was missing headerCampbell Barton
2007-07-19removing duplicate constantsCampbell Barton
2007-07-16bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twi...Erwin Coumans
2007-07-06//someone reversed axle direction conventions inside Bullet (axle winding), s...Erwin Coumans
2007-06-27This is a fix for game engine bug #6667Kent Mein
2007-06-26This is patch #6825 (The patch missed a couple of them butKent Mein
2007-06-23upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the ...Erwin Coumans
2007-06-23preparation to upgrade to Bullet 2.53Erwin Coumans
2007-06-23bugfix: adding static objects will 'replace' previously added static object i...Erwin Coumans
2007-06-01Applied patch [#5795] Parent to bone - Supplied by Monster.Charlie Carley
2007-05-29Test commit...Charlie Carley
2007-05-20Fix provided by Mal:Ton Roosendaal
2007-05-20post release update of the scons build system for os x powerpcJean-Luc Peurière
2007-05-07two minor changes, hopefully before release:Erwin Coumans
2007-04-29dont use tface hide or select anymore, since maintaining 2 sets of hide/selec...Campbell Barton
2007-04-04* spelling commit by ideasman did accidental rename of one var, but not prope...Nathan Letwory
2007-04-04moved source and text to american spellingCampbell Barton