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AgeCommit message (Expand)Author
2012-09-06style cleanup: indentationCampbell Barton
2012-09-06code clenup: comments and some style edits on ghost/osx (odd indentation)Campbell Barton
2012-09-06code cleanup: capitalize defines.Campbell Barton
2012-09-04fix for building without python, also rework python-main-loop control in the ...Campbell Barton
2012-09-04Fix for [#32469] "standalone blenderplayer no longer starts in lastest build"...Mitchell Stokes
2012-09-04code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines...Campbell Barton
2012-09-02..\commmit_hive.txtBenoit Bolsee
2012-08-27BGE: Make sure lib loaded cameras are added to the active scene's camera list.Mitchell Stokes
2012-08-26style cleanup: whitespaceCampbell Barton
2012-08-26Some FFmpeg changesSergey Sharybin
2012-08-25style cleanup: also spellingCampbell Barton
2012-08-23style cleanupCampbell Barton
2012-08-21code cleanup: use BLI_RCT_SIZE macroCampbell Barton
2012-08-20patch/bugfix [#32006] Fix for Collision Sensor - R6025 pure virtual function ...Dalai Felinto
2012-08-19Fix for [#32361] "Blenderplayer quad-buffer maximum 100Hz Fps" reported by HG1.Mitchell Stokes
2012-08-18style cleanup: also correct some doxy commentsCampbell Barton
2012-08-18Moving more duplicate code from GPU_create_gl_tex_compressed() and BL_Texture...Mitchell Stokes
2012-08-12style cleanupCampbell Barton
2012-08-08Accidentally did a commit when I wanted to revert... (ignore my last revision)Mitchell Stokes
2012-08-08(no commit message)Mitchell Stokes
2012-08-06fix for bge module imports so you can do for eg:Campbell Barton
2012-08-06Fix for [#32054] "Animation break after resuming scene" reported by Andreas E...Mitchell Stokes
2012-08-06Fix for [#32270] "Removing a Character object from the scene causes a crash."...Mitchell Stokes
2012-08-05BGE: Fixing a NULL pointer exception caused by calling KX_Scene.active_camera...Mitchell Stokes
2012-08-04style cleanupCampbell Barton
2012-08-04code cleanup:Campbell Barton
2012-08-03code cleanup: double promotion warningsCampbell Barton
2012-08-01game engine: Fix CcdPhysicsEnvironment functions that accessed m_solverInfoSergej Reich
2012-08-01style cleanup: whitespace, also add '?' to save over popup since it wasnt tot...Campbell Barton
2012-07-31Tweak to commit related to non-power-of-two textures, some cards claim toBrecht Van Lommel
2012-07-30BGE: When using the "Restrict Animation Updates" option, animations are now t...Mitchell Stokes
2012-07-30BGE: Fix for [#31993] "BGE Vertex deformer optimized method does not work pro...Mitchell Stokes
2012-07-29code cleanup:Campbell Barton
2012-07-29Fix for [#32213] "Action actuator doesn't finish playing if frame rate drops"...Mitchell Stokes
2012-07-29Fix for [#27484] "Run-time command line options don't work in Multi-texture m...Mitchell Stokes
2012-07-29BGE: Fixing a memory leaked caused by the character controller (CcdPhysicsCon...Mitchell Stokes
2012-07-28BGE: Fixing a performance regression with 2D filters. My changes caused a che...Mitchell Stokes
2012-07-28Getting rid of some GLEW warnings when compiling ge_videotex in SCons.Mitchell Stokes
2012-07-26fix some types and incorrect infoCampbell Barton
2012-07-26Fix for [#32185] "Incorrect physics for LibLoaded dupligroups" reported by Da...Mitchell Stokes
2012-07-25BGE: A better fix for using the Action Actuator with the Actuator Sensor. Thi...Mitchell Stokes
2012-07-24Hopefully Blender compiles again with MSVCSergey Sharybin
2012-07-24BGE: Bringing over the dynamic lamp properties fixes from Cucumber (thanks to...Mitchell Stokes
2012-07-23Fix for bug [#26122] "Overlay scene gets transparent when motion blur is enab...Mitchell Stokes
2012-07-23BGE LibLoad: Allow the user to disable loading text datablocks if they want t...Mitchell Stokes
2012-07-22code cleanup: use cosf and sinf when both args and results are float values.Campbell Barton
2012-07-22style cleanupCampbell Barton
2012-07-21use fabsf when using floats.Campbell Barton
2012-07-19quiet double promotion warnings for the game engine.Campbell Barton
2012-07-18Fix for [#32129] "2D filter texture width off by one?" reported by Alex Frase...Mitchell Stokes