Age | Commit message (Expand) | Author |
2012-05-13 | Merge r46323-r46613 from trunk | Daniel Genrich |
2012-05-13 | code cleanup: use vector math function minmax_v3v3_v3() and other minor vecto... | Campbell Barton |
2012-05-09 | Fix #31366: check to enable opengl quadbuffer stereo was wrong, causing it to | Brecht Van Lommel |
2012-05-05 | Merge from trunk r46114-r46322 | Daniel Genrich |
2012-05-05 | code cleanup: naming - pose/armature/image | Campbell Barton |
2012-05-05 | code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new... | Campbell Barton |
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton |
2012-05-05 | code cleanup: function naming, use BKE_*type* prefix. | Campbell Barton |
2012-05-03 | Fix #31273: videotexture ImageRender not working in blenderplayer. | Brecht Van Lommel |
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton |
2012-05-01 | style cleanup: guys - set your editors to tabs! | Campbell Barton |
2012-05-01 | Merging phase 1 of the BGE Harmony branch: | Daniel Stokes |
2012-04-30 | code cleanup: header cleanup | Campbell Barton |
2012-04-29 | Fix for [#31166] 2.63 applyRotation() makes Dynamic and Rigid object spin ver... | Mitchell Stokes |
2012-04-29 | style cleanup: function calls & whitespace. | Campbell Barton |
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton |
2012-04-29 | compile fixes: | Nathan Letwory |
2012-04-29 | Also updating CMakeLists.txt. | Joerg Mueller |
2012-04-29 | fix pthread path for windows builds | Nathan Letwory |
2012-04-29 | Fix for windows compile. | Joerg Mueller |
2012-04-24 | revert 45924, not a very clean solution, especially for external libraries an... | Antony Riakiotakis |
2012-04-24 | Remove mingw-w64 errors from loss of precision by converting 64bit pointers t... | Antony Riakiotakis |
2012-04-24 | Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with sligh... | Antony Riakiotakis |
2012-04-24 | fix for CcdPhysicsController::RelativeRotate reading 2 values past the input. | Campbell Barton |
2012-04-24 | First MinGW-w64 support for cmake has been added. To test I recommend this bu... | Antony Riakiotakis |
2012-04-23 | code cleanup: remove unused defines | Campbell Barton |
2012-04-22 | Missed this file in my last commit. | Mitchell Stokes |
2012-04-22 | Fix for bug #30219: "Obstacle Simulation of Steering Actuator does not work w... | Mitchell Stokes |
2012-04-21 | fix [#31045] | Campbell Barton |
2012-04-21 | style cleanup | Campbell Barton |
2012-04-19 | Fix #31016: rigid body joint constraint in game engine did not respect constr... | Brecht Van Lommel |
2012-04-16 | Fix #30720: Creating Navmesh crashes blender | Sergey Sharybin |
2012-04-15 | BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and... | Benoit Bolsee |
2012-04-12 | code cleanup: remove unused var for windows and style edit (remove spaces bet... | Campbell Barton |
2012-04-11 | Game engine: pass string length to BLI_str_cursor_step_prev_utf8 rather than ... | Sergey Sharybin |
2012-04-11 | code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) | Campbell Barton |
2012-04-10 | fix [#30839] Blender crashes while open/close a scene and deletes .blend-file | Campbell Barton |
2012-04-09 | Game Engine: | Thomas Dinges |
2012-04-09 | bugfix [#30760] edit text property bug | Dalai Felinto |
2012-04-09 | Warning Fixes - const correctness in unicode encoding, unused variables in bl... | Jason Wilkins |
2012-04-06 | code cleanup: header cleanup, remove commented workaround for mingw since its... | Campbell Barton |
2012-04-06 | spherical panoramic fix | Dalai Felinto |
2012-04-05 | This fixes BGE bugs #30484 (Frame rate increases very high after game engine ... | Mitchell Stokes |
2012-04-04 | Yet another windef.h compile fix for MinGW for game engine/video textures wit... | Antony Riakiotakis |
2012-04-04 | fix for building on linux with gcc4.7, an error was caused by undefining __cp... | Campbell Barton |
2012-03-31 | move debug flag into its own global var (G.debug), split up debug options. | Campbell Barton |
2012-03-29 | BGE: This fixes a problem where lamps in inactive layers were rendering shado... | Mitchell Stokes |
2012-03-29 | Windows Blenderplayer: The console now closes when the Blenderplayer launches... | Mitchell Stokes |
2012-03-28 | Fix #30702: game engine softbody weld threshold was exposed in UI, but actually | Brecht Van Lommel |
2012-03-28 | style cleanup | Campbell Barton |