Age | Commit message (Expand) | Author |
2006-12-27 | normalize hitnormal | Erwin Coumans |
2006-12-27 | -fixes in player: draw physics debugging, only render frames when actually up... | Erwin Coumans |
2006-12-25 | prevent crashes: some python scripts keep 'global variable' access to destroy... | Erwin Coumans |
2006-12-25 | fixing some issues: force needs to wake up objects, property sensor issue, is... | Erwin Coumans |
2006-12-22 | Bugfix: UV texture layer without vertex color layer did not display correct | Brecht Van Lommel |
2006-12-20 | GamePlayer: now uses new Image API calls too, so it compiles. | Ton Roosendaal |
2006-12-20 | Warning fixes for previous Image commit, also fixed verse_image.c | Ton Roosendaal |
2006-12-20 | Enable 'show physics visualization' in the Game Menu. Should help to locate p... | Erwin Coumans |
2006-12-18 | Use degrees instead of radians for rigidbody constraint axis (euler angles). ... | Erwin Coumans |
2006-12-17 | prevent crash in case no polygons have collisions assigned | Erwin Coumans |
2006-12-16 | contribution from RCRuiz: | Erwin Coumans |
2006-12-12 | some fixes in a recent contribution, added return values and check for valid ... | Erwin Coumans |
2006-12-04 | added some 'angularFactor' for character control (to avoid rotation) | Erwin Coumans |
2006-12-04 | fixed some motionstate synchronization issues | Erwin Coumans |
2006-12-03 | Fix for getting gcc compile GE with Py 2.5 | Jean-Luc Peurière |
2006-12-03 | more work on Bullet 2.x | Erwin Coumans |
2006-12-03 | different Bullet/graphics synchronization | Erwin Coumans |
2006-12-03 | gameengine: reverted some timing experiment | Erwin Coumans |
2006-12-03 | - GEadded VSYNC for Mac OS X swapbuffers (can be easily undone by commenting ... | Erwin Coumans |
2006-12-02 | - added support for generic 6DOF constraint | Erwin Coumans |
2006-12-01 | some Bullet compound shape fix | Erwin Coumans |
2006-12-01 | - enabled compound collision objects, requires 'clear parent inverse' | Erwin Coumans |
2006-11-30 | removed (int) cast, should fix 64bit issue in recent commit | Erwin Coumans |
2006-11-30 | Reserved some Bullet 2.x constraint data. | Erwin Coumans |
2006-11-29 | fix some loose ends in Bullet 2.x upgrade | Erwin Coumans |
2006-11-29 | updated to latest Bullet Physics | Erwin Coumans |
2006-11-25 | Patch by Vladimír Marek (neuron), part of bugfix #5298 | Ton Roosendaal |
2006-11-23 | make compiler happy | Erwin Coumans |
2006-11-23 | pass right friction/restitution/damping values to btRigidBody | Erwin Coumans |
2006-11-22 | Makefile support for bullet2 ... please test | Chris Want |
2006-11-21 | more Bullet 2.x upgrading. fair amount of functionality is now restored, not ... | Erwin Coumans |
2006-11-21 | updated CMake files for game engine for Bullet 2.x upgrade | Erwin Coumans |
2006-11-21 | Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x | Erwin Coumans |
2006-11-20 | Added custom vertex/edge/face data for meshes: | Brecht Van Lommel |
2006-11-17 | CMake lists initial submission. Documentationand further verification for dif... | Jacques Beuarain |
2006-11-06 | * compiler command-line fix for scons/win32-mingw | Nathan Letwory |
2006-08-29 | Added a VGroup input to the Armature modifier. This allows the user to specify | Ben Batt |
2006-08-28 | upgraded Bullet rigidbody physics to latest version 1.9 | Erwin Coumans |
2006-08-28 | Integration of the Google Summer of Code Modifier Stack Upgrade project. The | Ben Batt |
2006-07-19 | use 'fixedtime/enable all frames' from the blend file | Erwin Coumans |
2006-07-19 | accidently replaced initGamePlayerPythonScripting with initGamePythonScriptin... | Erwin Coumans |
2006-07-07 | attempt to fix crashes (reported under Linux)related to OpenGL extension quer... | Erwin Coumans |
2006-07-06 | some minor webplugin changes, new loading .blend, upgraded version to 2.42, ... | Erwin Coumans |
2006-07-03 | debug lines / register the applied impulse for constraint (for breaking) | Erwin Coumans |
2006-06-27 | patch from Ralf Hölzemer (cheleb) for | Stephen Swaney |
2006-06-23 | bug: normalized raycast | Erwin Coumans |
2006-06-22 | bugfix:: added objects didn't have proper physics id (they used the physics i... | Erwin Coumans |
2006-06-22 | fixed restore/suspendDynamics bug | Erwin Coumans |
2006-06-22 | workaround for a irregularity/bug in physics system (happens very seldom, jus... | Erwin Coumans |
2006-06-20 | bugfix: removing constraints should activate rigidbodies. | Erwin Coumans |