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AgeCommit message (Expand)Author
2009-06-232.5Ton Roosendaal
2009-06-232.5Ton Roosendaal
2009-06-23PyRNA API support for matrix types as Mathutils matrix (with callbacks) rathe...Campbell Barton
2009-06-22PyAPI Mathutils Vector callbacks, referencing other PyObjects rather then thi...Campbell Barton
2009-06-21more corrections from cleanup :/Campbell Barton
2009-06-21Spring CleaningCampbell Barton
2009-06-202.5Brecht Van Lommel
2009-06-19BGE: allow action blending by bringing back blend_poses() as game_blend_poses...Campbell Barton
2009-06-19Fix for compiler error since BLO_sys_types.h was not in the pathDaniel Genrich
2009-06-19don't include stdint.h directly, it's broken on non C99 compliant compilers (...Martin Poirier
2009-06-182.5Brecht Van Lommel
2009-06-18fix for building with py2.3Campbell Barton
2009-06-18build generic modules in their own lib, compiling without the game engine wou...Campbell Barton
2009-06-18Some generic modules from blender 2.4x building with py3k and mostly working.Campbell Barton
2009-06-17ActionActuator in the game engine working again to display deformed meshes wi...Campbell Barton
2009-06-16small merge needed for testing new animsys in 2.5 BGE, mixing own changes wit...Campbell Barton
2009-06-16BGE Action Actuator setChannel() function was broken in a number of ways. Campbell Barton
2009-06-16svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20855:20928Campbell Barton
2009-06-16KX_PythonSeq (used for a number of BGE sequence types)Campbell Barton
2009-06-16BGE Py APICampbell Barton
2009-06-162.5: Image EditorBrecht Van Lommel
2009-06-16saving globalDict didnt work with python3.xCampbell Barton
2009-06-15missing var in last commitCampbell Barton
2009-06-15Game Engine working with the new animation system for Ipos (IpoActuator)Campbell Barton
2009-06-14changing the scale of a sleeping object wasnt working with bullet.Campbell Barton
2009-06-14BGE events, not sure every event works as it should but keyboard looking and ...Campbell Barton
2009-06-13GameEngine WIP,Campbell Barton
2009-06-13svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20849:20855Campbell Barton
2009-06-13G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo d...Campbell Barton
2009-06-13allow building without SDLCampbell Barton
2009-06-13merged from trunk 20741:20848 Campbell Barton
2009-06-12use contains for ListValue and KX_GameObject types (has_key is deprecated by ...Campbell Barton
2009-06-11Bugfix for [#18911] Applied torque breaks rigid bodies in game engineErwin Coumans
2009-06-11Sound actuator bug reported by zapman on blenderartist.Campbell Barton
2009-06-10was printing all warnings twiceCampbell Barton
2009-06-10fix for bug #18898: GE perspective 3D View not working properly (missing LENS)Dalai Felinto
2009-06-09Fix for bug #18900: game engine lights in non-glsl mode did moveBrecht Van Lommel
2009-06-092.50:Brecht Van Lommel
2009-06-07Bugfix to avoid crashing BGE on Mobile Intel GMA 950/945 Express GPU (2009 la...Erwin Coumans
2009-06-07BGE VideoTexture: fix VideoFFmpeg range attribute + error message.Benoit Bolsee
2009-06-06#18872 bugfix for torque on dynamic objectsErwin Coumans
2009-06-05bpy.config.sequenceMemCacheLimit is the only way to set the memcache in backg...Campbell Barton
2009-06-05getScreenPosition, Ray and Vect fixes:Dalai Felinto
2009-06-05BGE [#18884] light in skinned object only work properly after running the act...Benoit Bolsee
2009-06-04BGE small fixesCampbell Barton
2009-06-04KX_MouseFocusSensor - bug reported by Micro27 on blenderartistCampbell Barton
2009-06-03BGE PyAPI fixesCampbell Barton
2009-06-01BGE: memory leak in Random actuator + make actuator truly random when seed=0 ...Benoit Bolsee
2009-06-01BGE Blendfile path bug (use for loading and saving the GameLogic.globalDict)Campbell Barton
2009-06-01BGE bug fix: dynamically added sensor objects didn't have their physic shape ...Benoit Bolsee