Age | Commit message (Expand) | Author |
2007-09-29 | GE Patch by Hamed Zaghaghi - Adding Motion Blur to the Game Engine. | Mal Duffin |
2007-09-18 | Fix insert_vert_icu, missing the new "fast" argument. | Diego Borghetti |
2007-09-17 | Updated calls to insert_vert_ipo to be | Kent Mein |
2007-08-28 | This commit fixes up a bunch of svn properties to hopefully make things a lit... | Kent Mein |
2007-08-07 | This should fix up saving a blender runtime. | Kent Mein |
2007-07-29 | Forgot to commit file in the game engine. | Brecht Van Lommel |
2007-07-19 | was missing header | Campbell Barton |
2007-07-19 | removing duplicate constants | Campbell Barton |
2007-07-16 | bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twi... | Erwin Coumans |
2007-07-06 | //someone reversed axle direction conventions inside Bullet (axle winding), s... | Erwin Coumans |
2007-06-27 | This is a fix for game engine bug #6667 | Kent Mein |
2007-06-26 | This is patch #6825 (The patch missed a couple of them but | Kent Mein |
2007-06-23 | upgrade to latest Bullet 2.53. cross the fingers it doesn't break one of the ... | Erwin Coumans |
2007-06-23 | preparation to upgrade to Bullet 2.53 | Erwin Coumans |
2007-06-23 | bugfix: adding static objects will 'replace' previously added static object i... | Erwin Coumans |
2007-06-01 | Applied patch [#5795] Parent to bone - Supplied by Monster. | Charlie Carley |
2007-05-29 | Test commit... | Charlie Carley |
2007-05-20 | Fix provided by Mal: | Ton Roosendaal |
2007-05-20 | post release update of the scons build system for os x powerpc | Jean-Luc Peurière |
2007-05-07 | two minor changes, hopefully before release: | Erwin Coumans |
2007-04-29 | dont use tface hide or select anymore, since maintaining 2 sets of hide/selec... | Campbell Barton |
2007-04-04 | * spelling commit by ideasman did accidental rename of one var, but not prope... | Nathan Letwory |
2007-04-04 | moved source and text to american spelling | Campbell Barton |
2007-03-27 | This commit does a couple of things to the Makefiles. | Kent Mein |
2007-03-26 | Applied patch #5247 by scabootssca. This adds an instant replace mesh feature. | Charlie Carley |
2007-03-23 | Applied patch #6102 submitted by Mal | Charlie Carley |
2007-03-08 | Added a guard to prevent more than one texture to be generated per image. | Charlie Carley |
2007-02-20 | Patch provided by Carsten, | Kent Mein |
2007-02-19 | Finally commit a workaround for the Python>2.3 and FreeBSD>5.0 problem. | Hans Lambermont |
2007-02-05 | Left out the case where MTFace can be null. | Charlie Carley |
2007-02-05 | Bug fix for TF_BMFONT faces. Colors on the material were backwards when rende... | Charlie Carley |
2007-02-01 | 1). Fix for cube maps in the player. | Charlie Carley |
2007-01-23 | Two errors caused by previous commit; | Charlie Carley |
2007-01-21 | Klockwork (http://www.klocwork.com) report; game engine fixes, related to 'Us... | Charlie Carley |
2007-01-21 | bugfix for an incompatibility with ipo actuator in play mode, thanks Malachy ... | Erwin Coumans |
2007-01-19 | fix crash in constraint conversion, fix reference frame transformations for ... | Erwin Coumans |
2007-01-13 | Add a break, to get the bumpmap demo running again! | Charlie Carley |
2007-01-13 | First commit! Small bug fix for cube map crashing in the player. | Charlie Carley |
2007-01-10 | Bugfix from Malachy, for some IPO logic brick changes. | Erwin Coumans |
2007-01-08 | = game engine fixes= | Tom Musgrove |
2007-01-07 | fixes in rigidbody constraints rigidbody -> IPO baking: | Erwin Coumans |
2007-01-07 | patch by Charlie, related to recent changes of multi-uv/lightmap generation. ... | Erwin Coumans |
2007-01-07 | 2 bugfixes by Malachy, related to message sensor / ipo actuator firing wrongly | Erwin Coumans |
2007-01-05 | fix, static objects were not dynamically added at the right position. | Erwin Coumans |
2006-12-27 | normalize hitnormal | Erwin Coumans |
2006-12-27 | -fixes in player: draw physics debugging, only render frames when actually up... | Erwin Coumans |
2006-12-25 | prevent crashes: some python scripts keep 'global variable' access to destroy... | Erwin Coumans |
2006-12-25 | fixing some issues: force needs to wake up objects, property sensor issue, is... | Erwin Coumans |
2006-12-22 | Bugfix: UV texture layer without vertex color layer did not display correct | Brecht Van Lommel |
2006-12-20 | GamePlayer: now uses new Image API calls too, so it compiles. | Ton Roosendaal |