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AgeCommit message (Expand)Author
2012-07-29Fix for [#27484] "Run-time command line options don't work in Multi-texture m...Mitchell Stokes
2012-07-29BGE: Fixing a memory leaked caused by the character controller (CcdPhysicsCon...Mitchell Stokes
2012-07-28BGE: Fixing a performance regression with 2D filters. My changes caused a che...Mitchell Stokes
2012-07-28Getting rid of some GLEW warnings when compiling ge_videotex in SCons.Mitchell Stokes
2012-07-26fix some types and incorrect infoCampbell Barton
2012-07-26Fix for [#32185] "Incorrect physics for LibLoaded dupligroups" reported by Da...Mitchell Stokes
2012-07-25BGE: A better fix for using the Action Actuator with the Actuator Sensor. Thi...Mitchell Stokes
2012-07-24Hopefully Blender compiles again with MSVCSergey Sharybin
2012-07-24BGE: Bringing over the dynamic lamp properties fixes from Cucumber (thanks to...Mitchell Stokes
2012-07-23Fix for bug [#26122] "Overlay scene gets transparent when motion blur is enab...Mitchell Stokes
2012-07-23BGE LibLoad: Allow the user to disable loading text datablocks if they want t...Mitchell Stokes
2012-07-22code cleanup: use cosf and sinf when both args and results are float values.Campbell Barton
2012-07-22style cleanupCampbell Barton
2012-07-21use fabsf when using floats.Campbell Barton
2012-07-19quiet double promotion warnings for the game engine.Campbell Barton
2012-07-18Fix for [#32129] "2D filter texture width off by one?" reported by Alex Frase...Mitchell Stokes
2012-07-17code cleanup: spellingCampbell Barton
2012-07-16BGE: The Action Actuator now returns correct values to work with the Actuator...Mitchell Stokes
2012-07-14BGE: Better fix for the textures not working with custom shaders regression. ...Mitchell Stokes
2012-07-10Scaling non-power-of-two (NPOT) textures to powers of two is really time cons...Mitchell Stokes
2012-07-10Fix for a crash caused by ReplaceMesh changing an objects physics shape. CcdS...Mitchell Stokes
2012-07-09BGE: Fixing up the error message received when trying to add an object from a...Mitchell Stokes
2012-07-09As a response to issue [#28483] "Enable/Disable Rigid Body actuator do nothin...Mitchell Stokes
2012-07-09Fixing a memory leak when using Bullet's btGImpactMeshShape for triangle mesh...Mitchell Stokes
2012-07-09Fixing a memory leak introduced by the Character Physics type patch: a new bt...Mitchell Stokes
2012-07-08Fix for [#31701] "radar causes collision" reported by Markus Rietz (afeature).Mitchell Stokes
2012-07-07code cleanup: dont use function calls like dot_v3v3, pow and sqrt within macr...Campbell Barton
2012-07-06Fix for [#31978] "Horizon colour drawn on two edges of screen when a 2D filte...Mitchell Stokes
2012-07-06Fix for [#31122] "Properties cant have Spaces in names when using interval as...Mitchell Stokes
2012-07-05code cleanup: remove Python.h include from blenkernel.Campbell Barton
2012-07-04More spell checking.Bastien Montagne
2012-07-03More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise...Bastien Montagne
2012-07-01style cleanupCampbell Barton
2012-07-01style cleanup: commentsCampbell Barton
2012-06-30Finally committing support for compressed textures on the GPU (DDS+DXT). This...Mitchell Stokes
2012-06-29code cleanup: bge builds with clang without warnings / errors.Campbell Barton
2012-06-28Fix for [#23375] "texture2D in custom 2D filters can get texture outside of g...Mitchell Stokes
2012-06-28Removing channel manipulation from the Action Actuator Python API since this ...Mitchell Stokes
2012-06-28bge.logic.keyboard.getClipboard() and .setClipboard methodsDalai Felinto
2012-06-27style cleanup: also some spelling correction.Campbell Barton
2012-06-25more guardedalloc use in C++, also make compositorMutex a static var, was all...Campbell Barton
2012-06-25optionally use guarded alloc for tiles compositor, also replace allocation fu...Campbell Barton
2012-06-23Fix for [#29412] "Priority 0 cause problems with pulse mode" reported by Guil...Mitchell Stokes
2012-06-21Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by ...Mitchell Stokes
2012-06-20style cleanupCampbell Barton
2012-06-18Reduce amount of deprecated symbols used from FFmpegSergey Sharybin
2012-06-17style cleanup:Campbell Barton
2012-06-17Fix for [#31848] "BGE: Commit r47628 breaks custom GLSL material shaders" rep...Mitchell Stokes
2012-06-17code cleanup: includes, also correct some py example typosCampbell Barton
2012-06-14Comment numberoffilters in constructor too.Sergey Sharybin