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AgeCommit message (Expand)Author
2012-05-18patch [#31507] site not automatically imported when using external python pac...Campbell Barton
2012-05-17style cleanup: block commentsCampbell Barton
2012-05-16Spell check fix (lenght -> length)Bastien Montagne
2012-05-14Make blender compilable by gcc-4.7 and strict compilation flags:Sergey Sharybin
2012-05-13code cleanup: use vector math function minmax_v3v3_v3() and other minor vecto...Campbell Barton
2012-05-09Fix #31366: check to enable opengl quadbuffer stereo was wrong, causing it toBrecht Van Lommel
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
2012-05-05code cleanup: BKE_ naming, also make bpy.data.images.load() always load a new...Campbell Barton
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-03Fix #31273: videotexture ImageRender not working in blenderplayer.Brecht Van Lommel
2012-05-02style cleanup: whitespace, bracesCampbell Barton
2012-05-01style cleanup: guys - set your editors to tabs!Campbell Barton
2012-05-01Merging phase 1 of the BGE Harmony branch:Daniel Stokes
2012-04-30code cleanup: header cleanupCampbell Barton
2012-04-29Fix for [#31166] 2.63 applyRotation() makes Dynamic and Rigid object spin ver...Mitchell Stokes
2012-04-29style cleanup: function calls & whitespace.Campbell Barton
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-29compile fixes:Nathan Letwory
2012-04-29Also updating CMakeLists.txt.Joerg Mueller
2012-04-29fix pthread path for windows buildsNathan Letwory
2012-04-29Fix for windows compile.Joerg Mueller
2012-04-24revert 45924, not a very clean solution, especially for external libraries an...Antony Riakiotakis
2012-04-24Remove mingw-w64 errors from loss of precision by converting 64bit pointers t...Antony Riakiotakis
2012-04-24Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with sligh...Antony Riakiotakis
2012-04-24fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.Campbell Barton
2012-04-24First MinGW-w64 support for cmake has been added. To test I recommend this bu...Antony Riakiotakis
2012-04-23code cleanup: remove unused definesCampbell Barton
2012-04-22Missed this file in my last commit.Mitchell Stokes
2012-04-22Fix for bug #30219: "Obstacle Simulation of Steering Actuator does not work w...Mitchell Stokes
2012-04-21fix [#31045]Campbell Barton
2012-04-21style cleanupCampbell Barton
2012-04-19Fix #31016: rigid body joint constraint in game engine did not respect constr...Brecht Van Lommel
2012-04-16Fix #30720: Creating Navmesh crashes blenderSergey Sharybin
2012-04-15BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and...Benoit Bolsee
2012-04-12code cleanup: remove unused var for windows and style edit (remove spaces bet...Campbell Barton
2012-04-11Game engine: pass string length to BLI_str_cursor_step_prev_utf8 rather than ...Sergey Sharybin
2012-04-11code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)Campbell Barton
2012-04-10fix [#30839] Blender crashes while open/close a scene and deletes .blend-fileCampbell Barton
2012-04-09Game Engine:Thomas Dinges
2012-04-09bugfix [#30760] edit text property bugDalai Felinto
2012-04-09Warning Fixes - const correctness in unicode encoding, unused variables in bl...Jason Wilkins
2012-04-06code cleanup: header cleanup, remove commented workaround for mingw since its...Campbell Barton
2012-04-06spherical panoramic fixDalai Felinto
2012-04-05This fixes BGE bugs #30484 (Frame rate increases very high after game engine ...Mitchell Stokes
2012-04-04Yet another windef.h compile fix for MinGW for game engine/video textures wit...Antony Riakiotakis
2012-04-04fix for building on linux with gcc4.7, an error was caused by undefining __cp...Campbell Barton
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
2012-03-29BGE: This fixes a problem where lamps in inactive layers were rendering shado...Mitchell Stokes
2012-03-29Windows Blenderplayer: The console now closes when the Blenderplayer launches...Mitchell Stokes