Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2008-09-26Bugfix: the game player did not initialize tiff and quicktime, so loadingBrecht Van Lommel
2008-09-26support concave soft bodies, preliminary. could be used for cloth too. need v...Erwin Coumans
2008-09-26Allow Bullet soft bodies to be created using a AddObject actuator. Added a fa...Erwin Coumans
2008-09-26don't apply vertex transformation for deformable game soft bodies.Erwin Coumans
2008-09-25avoid crash and apply force for soft bodies.Erwin Coumans
2008-09-25[#17679] BGE print statement when start and when finishCampbell Barton
2008-09-25re-use some Blender soft body settings for Bullet game soft bodiesErwin Coumans
2008-09-25BGE patch: add Debug button next to object state. The object state mask will ...Benoit Bolsee
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-25BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Py...Benoit Bolsee
2008-09-24Created a KX_SoftBodyDeformer for real-time soft bodies.Erwin Coumans
2008-09-24BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.Benoit Bolsee
2008-09-23Make GameLogic work for python autocomplete (after running the BGE once at le...Campbell Barton
2008-09-23BGE patch #17569 approved: Make FrameProp: work in Shape Action. PyDoc updated.Benoit Bolsee
2008-09-22BGE patch: KX_STATEx constant to allow simple state manipulation in setState()Benoit Bolsee
2008-09-22KX_PythonInit.cpp - workaround for current sandbox and possible fix. no real ...Campbell Barton
2008-09-21BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hook...Erwin Coumans
2008-09-21game engine now compiles with SDL disabled. CDROM and Joystick wont function ...Campbell Barton
2008-09-21set the visibility state based on the objects render option in the outliner.Campbell Barton
2008-09-21BGE bug fix: dupligroup scale not correctly applied to bullet shape.Benoit Bolsee
2008-09-21BGE patch: allow Bullet mesh shape sharing for objects copied with ALT-D.Benoit Bolsee
2008-09-20[#17600] char* -> const char*Campbell Barton
2008-09-20BGE patch: new 'Advanced Settings' button to keep special Bullet options away...Benoit Bolsee
2008-09-18BGE patch: change constraint location actuator to work in local coordinates. ...Benoit Bolsee
2008-09-18This file did not compile, but is also not part of the build target...Ton Roosendaal
2008-09-18Fix for bug #3858: the game engine mouse focus sensor did not workBrecht Van Lommel
2008-09-18BGE bug #17578: repair linV actuator in Add+Local mode.Benoit Bolsee
2008-09-17Preparation for real-time soft bodies for the game engine, step 1 out of 3. T...Erwin Coumans
2008-09-17Fix for bug #4192: game engine armatures that are dynamically addedBrecht Van Lommel
2008-09-17BGE patch: bullet buttons UI change after discussion with Erwin: use a drop d...Benoit Bolsee
2008-09-17Fix for bug #5413: game engine armature actions and shapes keysBrecht Van Lommel
2008-09-16Fix bug that broke editing vertices through python in the game engine.Brecht Van Lommel
2008-09-16Fix (harmless) error print about GameLogic.globalDict being lost. AlsoBrecht Van Lommel
2008-09-15Small tweak to get things compiling again.Kent Mein
2008-09-15Added -d debug option for blenderplayer, and remove someBrecht Van Lommel
2008-09-15replaced static make_absolute_filename with BLI_convertstringcwdCampbell Barton
2008-09-15Fix for bug #17620: the motion blur actuator did not work correctBrecht Van Lommel
2008-09-15Fix for bug #4859: once a visibility actuator was set it was notBrecht Van Lommel
2008-09-15Fix zoom level and clipping to be consistent with the viewportBrecht Van Lommel
2008-09-15Fix for bug #17617: GLSL shaders change vertex color unexpectedly.Brecht Van Lommel
2008-09-14BGE patch: new Physics button and margin parameter in Logic panel. Change sub...Benoit Bolsee
2008-09-14Fix a game engine crash with mesh objects parented to an armatureBrecht Van Lommel
2008-09-14Bugfix: avoid crash with too long pathname.Andrea Weikert
2008-09-14== Global 'Delete Key' Tool ==Joshua Leung
2008-09-14game engine didnt compile with recent keyframing changesCampbell Barton
2008-09-14Fix for bug #5758 and #17585: armatures with IK constraint did notBrecht Van Lommel
2008-09-14Fix for bug #7097: blender multitexture materials in the game engineBrecht Van Lommel
2008-09-14Various game engine fixes:Brecht Van Lommel
2008-09-13Game engine: added Rasterizer.get/setMaterialMode to set texface,Brecht Van Lommel
2008-09-13BGE patch: use new btScaledBvhTriangleMeshShape to allow shape sharing betwee...Benoit Bolsee