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AgeCommit message (Expand)Author
2011-09-16- remove deprecated pose channel membersCampbell Barton
2011-09-12- fix for mesh_get_mapped_verts_nors copying short normals to floats without ...Campbell Barton
2011-09-11Recast: fix bad level calls, Recast compiled out if BGE not enabled. SCons up...Benoit Bolsee
2011-09-11bugfix: [bf-blender-Game Engine][28167] Restart game actuator don't get chang...Dalai Felinto
2011-09-10Another set of fixes for recats: osx uses different order of arguments for so...Sergey Sharybin
2011-09-10fix for building with collada and some other warningsCampbell Barton
2011-09-10fixed linking with CMakeCampbell Barton
2011-09-10recast and detour patch now builds again with GCCCampbell Barton
2011-09-10SVN maintenance.Guillermo S. Romero
2011-09-09svn merge -r 39975:40061 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Benoit Bolsee
2011-09-07svn merge -r 37306:39975 https://svn.blender.org/svnroot/bf-blender/trunk/ble...Benoit Bolsee
2011-09-07use Py_ssize_t rather than int when dealing with list sizes (original patch f...Campbell Barton
2011-09-07BGE fix: ignore sounds that cannot be opened instead of crashing. ;-)Joerg Mueller
2011-09-06fix some complier warnings and add -Wundef to CMake's default GCC warnings.Campbell Barton
2011-09-05Code cleanup: warning fixes.Brecht Van Lommel
2011-09-04BGE animations: fixing initialization order issues for BL_ActionActuator and ...Mitchell Stokes
2011-09-04BGE animations: Fixing a potential crash when using camera IPOs. The IPOs wer...Mitchell Stokes
2011-09-04BGE animations: Adding a separate list to KX_Scene for animated objects. This...Mitchell Stokes
2011-09-03BGE animations: Fixing a crash that would happen if the property for a proper...Mitchell Stokes
2011-09-03fix [#28462] Tiled textures and 2D filters don't mixCampbell Barton
2011-09-03whitespace editsCampbell Barton
2011-09-02BGE animations: This is an attempt to help smooth out some more compatibility...Mitchell Stokes
2011-09-01BGE: Undoing r39729 and applying a simpler fix (ensuring that the viewport is...Mitchell Stokes
2011-09-01whitespace bge editsCampbell Barton
2011-09-01BGE Animations: The return type for KX_GameObject.getActionFrame() was an int...Mitchell Stokes
2011-08-31BGE: Adding two new functions to bge.render to allow users to change the anis...Mitchell Stokes
2011-08-31typo fix: end of lines ;; --> ;Campbell Barton
2011-08-30Fix for [#25062] Sound Actuator - Positional Audio.Joerg Mueller
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
2011-08-29BGE Animations: Various changes to make code reviewers happy:Mitchell Stokes
2011-08-29bge bugfix: [#28362] Controllers names appear incorrectly with a python queryDalai Felinto
2011-08-28* Removing mocap GSoC (is an addon already).Joerg Mueller
2011-08-28check for unlikely error when freeing a library blend file from the BGE.Campbell Barton
2011-08-27- use %u rather tham %d for unsigned ints in string formatting funcs.Campbell Barton
2011-08-27- fix for BL_Shader::SetUniform() missing out the last part of the matrix.Campbell Barton
2011-08-27BGE: Post drawing callbacks are now done per viewport instead of per scene. T...Mitchell Stokes
2011-08-27fix for bug with all rotation modes being treated as euler by the BGE, this b...Campbell Barton
2011-08-27bge py api XK_GameObject.linVelocityMin was returning linVelocityMax.Campbell Barton
2011-08-25Committing patch #25675 "Make "Cast Buffer Shadows" option work in viewport a...Mitchell Stokes
2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-223D Audio GSoC:Joerg Mueller
2011-08-22fix [bf-blender-Patches][27924] Redundant applying of SetNetworkDeviceCampbell Barton
2011-08-17BGE Animations: Lamp and Camera IPOs are now handled like object IPOs, which ...Mitchell Stokes
2011-08-16BGE Animations: Increasing the max layer count to 8 as per a user request. Al...Mitchell Stokes
2011-08-16Merging trunk up to r39447.Joerg Mueller
2011-08-163D Audio GSoC:Joerg Mueller
2011-08-14bugfix:[#25603] bad shadows in stereo mode - patch by Juha Maki-KantoDalai Felinto
2011-08-13BGE Animations: Adding an option to let users choose whether or not to lock a...Mitchell Stokes
2011-08-11BGE Animations: Animation updates are now handled separately from logic/physi...Mitchell Stokes
2011-08-11BGE Animations: Updating BL_ActionActuator.frame to work with the new actuator.Mitchell Stokes