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AgeCommit message (Expand)Author
2013-08-04code cleanup: remove redundant NULL checksCampbell Barton
2013-08-04code cleanup: replace strcpy with BLI_strncpy for fixed size strings, and cor...Campbell Barton
2013-08-04fix memory leak in KX_ObstacleSimulationCampbell Barton
2013-08-04fix for BL_ArmatureConstraint::UpdateTarget(), was getting the pose from the ...Campbell Barton
2013-08-04fix read outside buffer range KX_ObstacleSimulationTOI_rays::sampleRVO,Campbell Barton
2013-08-04KX_ObstacleSimulation: replace inline math functions with BLI_math functionsCampbell Barton
2013-08-04code cleanup: replace strncpy -> BLI_strncpy, skip first 2 chars when making ...Campbell Barton
2013-08-04avoid freeing NULL pointer for navmesh BuildVertIndArrays and dont truncate m...Campbell Barton
2013-08-04avoid runtime overflow (1 << 31), for RNA and armature layer UI.Campbell Barton
2013-08-04code cleanup: remove unused define, correct header guard mismatch, add NULL c...Campbell Barton
2013-08-04fix for strange error with BGE 2d filter code,Campbell Barton
2013-08-03BGE: Making sure m_drawingmode is initialized in the various RAS_Storage cons...Mitchell Stokes
2013-08-03BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are...Mitchell Stokes
2013-08-03BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) con...Mitchell Stokes
2013-08-03BGE: Making sure m_line is initialized in the Exception (VideoTexture) constr...Mitchell Stokes
2013-08-03BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the Filte...Mitchell Stokes
2013-08-03BGE: Making sure m_offset is initialized in the ImageSourceMix constructor.Mitchell Stokes
2013-08-03BGE: Making sure m_mirrorHalfWidth and m_mirrorHalfHeight are initialized in ...Mitchell Stokes
2013-08-03BGE: Removing some unreachable and unused code in BL_ActionManager.cpp.Mitchell Stokes
2013-08-03BGE: Fixing a memory leak with PyType_Ready_ADD.Mitchell Stokes
2013-07-30BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap...Mitchell Stokes
2013-07-30BGE: Adding bge.physics as another alias for the PhysicsConstraints module.Mitchell Stokes
2013-07-28patch [#36233] Fix Halo and Billboard Normal and BehaviorCampbell Barton
2013-07-26BGE Fix [#18804] Shadow type faces cast onto invisible faces (non-GLSL)Daniel Stokes
2013-07-24BGE Fix [#29575] Object not drawn in game engineDaniel Stokes
2013-07-24BGE fix [#21488] Pumpkin in Gamekit Tutorial flips upside downDaniel Stokes
2013-07-23replace use of strcat() where the string offset is known.Campbell Barton
2013-07-23bge: de-duplicate cleanup code for empty mesh error caseCampbell Barton
2013-07-23BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reporte...Mitchell Stokes
2013-07-21code cleanup: add break statements in switch ()'s, (even at the last case).Campbell Barton
2013-07-20Changing the python error when accessing SCA_JoystickSensor.axisSingle in the...Daniel Stokes
2013-07-20Re fixing BGE bug [#36223] Strange page fault of "Game" actuatorDaniel Stokes
2013-07-20Add the Boost include to the right CMakeLists.txt...Mitchell Stokes
2013-07-20More build fixes for r58428.Mitchell Stokes
2013-07-20SCons fix for r58428.Mitchell Stokes
2013-07-20Removing source files from source/gameengine/GamePlayer/common/SConscript tha...Mitchell Stokes
2013-07-20edit to r58425, BLI_math is available here, better not copy,paste from linear...Campbell Barton
2013-07-20* Compile fix for overloaded pow() function. Thomas Dinges
2013-07-20BGE: Partial fix for [#36151] "Distance model not carrying over to standalone...Mitchell Stokes
2013-07-20BGE fix [#35563] Object colour setting for objects and fonts not using colour...Daniel Stokes
2013-07-20Merging from ge_dev to trunk r58091-58422.Mitchell Stokes
2013-07-20Bge fix [#33016] Blender crashes when I start the game engineDaniel Stokes
2013-07-20Merged changes from trunk r58324-58419.ge_devMitchell Stokes
2013-07-19Fix some definitions for MinGW64Antony Riakiotakis
2013-07-17Merging changes from trunk r58091-58323.Mitchell Stokes
2013-07-16BGE: adding a fix so 2D filters work properly with side-by-side stereoscopic ...Mitchell Stokes
2013-07-16BGE: Fix for [#36023] "Objects of added scene are lit by lights of current sc...Mitchell Stokes
2013-07-15clang/cmake - quiet warnings for external libs and reference moto as a system...Campbell Barton
2013-07-10BGE: Adding animation culling. Armature objects will only have their poses up...Mitchell Stokes
2013-07-10BGE: Committing patch #32422 "Debug properties for added objects" by HG1.Mitchell Stokes