Age | Commit message (Expand) | Author |
2013-08-04 | code cleanup: remove redundant NULL checks | Campbell Barton |
2013-08-04 | code cleanup: replace strcpy with BLI_strncpy for fixed size strings, and cor... | Campbell Barton |
2013-08-04 | fix memory leak in KX_ObstacleSimulation | Campbell Barton |
2013-08-04 | fix for BL_ArmatureConstraint::UpdateTarget(), was getting the pose from the ... | Campbell Barton |
2013-08-04 | fix read outside buffer range KX_ObstacleSimulationTOI_rays::sampleRVO, | Campbell Barton |
2013-08-04 | KX_ObstacleSimulation: replace inline math functions with BLI_math functions | Campbell Barton |
2013-08-04 | code cleanup: replace strncpy -> BLI_strncpy, skip first 2 chars when making ... | Campbell Barton |
2013-08-04 | avoid freeing NULL pointer for navmesh BuildVertIndArrays and dont truncate m... | Campbell Barton |
2013-08-04 | avoid runtime overflow (1 << 31), for RNA and armature layer UI. | Campbell Barton |
2013-08-04 | code cleanup: remove unused define, correct header guard mismatch, add NULL c... | Campbell Barton |
2013-08-04 | fix for strange error with BGE 2d filter code, | Campbell Barton |
2013-08-03 | BGE: Making sure m_drawingmode is initialized in the various RAS_Storage cons... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_left, m_right, m_parent, m_radius, and m_client_object are... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_objType is initialized in the BlendType (VideoTexture) con... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_line is initialized in the Exception (VideoTexture) constr... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_buffV, m_buffU, and m_pitchUV are initialized in the Filte... | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_offset is initialized in the ImageSourceMix constructor. | Mitchell Stokes |
2013-08-03 | BGE: Making sure m_mirrorHalfWidth and m_mirrorHalfHeight are initialized in ... | Mitchell Stokes |
2013-08-03 | BGE: Removing some unreachable and unused code in BL_ActionManager.cpp. | Mitchell Stokes |
2013-08-03 | BGE: Fixing a memory leak with PyType_Ready_ADD. | Mitchell Stokes |
2013-07-30 | BGE: Adding vsync control. Users can enable vsync, disable vsync, or use adap... | Mitchell Stokes |
2013-07-30 | BGE: Adding bge.physics as another alias for the PhysicsConstraints module. | Mitchell Stokes |
2013-07-28 | patch [#36233] Fix Halo and Billboard Normal and Behavior | Campbell Barton |
2013-07-26 | BGE Fix [#18804] Shadow type faces cast onto invisible faces (non-GLSL) | Daniel Stokes |
2013-07-24 | BGE Fix [#29575] Object not drawn in game engine | Daniel Stokes |
2013-07-24 | BGE fix [#21488] Pumpkin in Gamekit Tutorial flips upside down | Daniel Stokes |
2013-07-23 | replace use of strcat() where the string offset is known. | Campbell Barton |
2013-07-23 | bge: de-duplicate cleanup code for empty mesh error case | Campbell Barton |
2013-07-23 | BGE: Fix for [#34398] "«illegal operator» in Expression Controller" reporte... | Mitchell Stokes |
2013-07-21 | code cleanup: add break statements in switch ()'s, (even at the last case). | Campbell Barton |
2013-07-20 | Changing the python error when accessing SCA_JoystickSensor.axisSingle in the... | Daniel Stokes |
2013-07-20 | Re fixing BGE bug [#36223] Strange page fault of "Game" actuator | Daniel Stokes |
2013-07-20 | Add the Boost include to the right CMakeLists.txt... | Mitchell Stokes |
2013-07-20 | More build fixes for r58428. | Mitchell Stokes |
2013-07-20 | SCons fix for r58428. | Mitchell Stokes |
2013-07-20 | Removing source files from source/gameengine/GamePlayer/common/SConscript tha... | Mitchell Stokes |
2013-07-20 | edit to r58425, BLI_math is available here, better not copy,paste from linear... | Campbell Barton |
2013-07-20 | * Compile fix for overloaded pow() function. | Thomas Dinges |
2013-07-20 | BGE: Partial fix for [#36151] "Distance model not carrying over to standalone... | Mitchell Stokes |
2013-07-20 | BGE fix [#35563] Object colour setting for objects and fonts not using colour... | Daniel Stokes |
2013-07-20 | Merging from ge_dev to trunk r58091-58422. | Mitchell Stokes |
2013-07-20 | Bge fix [#33016] Blender crashes when I start the game engine | Daniel Stokes |
2013-07-20 | Merged changes from trunk r58324-58419.ge_dev | Mitchell Stokes |
2013-07-19 | Fix some definitions for MinGW64 | Antony Riakiotakis |
2013-07-17 | Merging changes from trunk r58091-58323. | Mitchell Stokes |
2013-07-16 | BGE: adding a fix so 2D filters work properly with side-by-side stereoscopic ... | Mitchell Stokes |
2013-07-16 | BGE: Fix for [#36023] "Objects of added scene are lit by lights of current sc... | Mitchell Stokes |
2013-07-15 | clang/cmake - quiet warnings for external libs and reference moto as a system... | Campbell Barton |
2013-07-10 | BGE: Adding animation culling. Armature objects will only have their poses up... | Mitchell Stokes |
2013-07-10 | BGE: Committing patch #32422 "Debug properties for added objects" by HG1. | Mitchell Stokes |