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AgeCommit message (Expand)Author
2008-06-29adding explicit cast to get things compilingJean-Luc Peurière
2008-06-28BGE , fix an compile errorHamed Zaghaghi
2008-06-28BGE 2d-filter, custom shaders now can have depth texture and luminance textureHamed Zaghaghi
2008-06-27patch [#15865] BGE API call to delete objectsCampbell Barton
2008-06-26Python API/Game engine fixes, dosn't affect 2.47Campbell Barton
2008-06-25Commented out face transp changing when switching images, this is more annoyi...Campbell Barton
2008-06-25BGE patch 15044 approved: Edit Object Dynamics Actuator.Benoit Bolsee
2008-06-25BGE patch: Add automatic support for armature driven shape keys.Benoit Bolsee
2008-06-25BGE patch: remove Shape key driver code from previous commitBenoit Bolsee
2008-06-24BGE patch: Add damping and clamping option to motion actuator.Benoit Bolsee
2008-06-24BGE patch: Add NAND, NOR, XOR, XNOR controllers.Benoit Bolsee
2008-06-24BGE patch: Add level option on sensor and fix sensor reset.Benoit Bolsee
2008-06-23BGE patch #14386: Action Actuator Current Frame Prop. This patch is very use...Benoit Bolsee
2008-06-22BGE patch: add state engine support in the logic bricks.Benoit Bolsee
2008-06-21* Documented that get/setOrientation use an inverted rotation matrixCampbell Barton
2008-06-19BGE bug fix for new shape action: mesh with multiple materials did not deform...Benoit Bolsee
2008-06-19BGE patch #13625: getLinearVelocity() rewrite to use only vector and matrix o...Benoit Bolsee
2008-06-18* Fix for a crash in game engine vertex array drawing with texfaces.Brecht Van Lommel
2008-06-18Small fix to be able to compile Blender.Jiri Hnidek
2008-06-18bugfix, BGE, use vec.safe_normalized() rather then vec.normalized() because i...Campbell Barton
2008-06-18Forgot to set Id property on new shape action filesBenoit Bolsee
2008-06-18BGE Patch: Add Shape Action support and update MSCV_7 project file for glew.Benoit Bolsee
2008-06-17Merge of apricot branch game engine changes into trunk, excluding GLSL.Brecht Van Lommel
2008-06-17Use the scenes framerate for ipo and action framerate in the game engine, was...Campbell Barton
2008-06-16Material color was always overriding OBCOL for blender text.Campbell Barton
2008-06-15bugfix, clip alpha wasn't working in the GE, not happy with these functions, ...Campbell Barton
2008-06-15BGE patch: support Set Scene in BGE. Linked Set Scene should have no name con...Benoit Bolsee
2008-06-14Added access for adjusting timeOffset value at runtime, used for apricot (Fra...Campbell Barton
2008-06-13Some pose action ipo corruptions when using BGE, added some debug printf's wh...Campbell Barton
2008-06-10error in variable name, not sure how this even compiledCampbell Barton
2008-06-09adding clip alpha (binary alpha) to the 3D view and game engine.Campbell Barton
2008-06-08Bugfix #13666: Joshua Leung
2008-06-06fix 2dfilter problem on AMD64, Patches item #13626Hamed Zaghaghi
2008-06-04Issue jms was having with # else on msvc. Seems odd but easy to fix.Kent Mein
2008-06-04bugfix #13618 - 2d filters + GLSL python scriptsHamed Zaghaghi
2008-06-04Fix BGE bug #13605: GameEngine corrupts Pose dataBenoit Bolsee
2008-06-02Patch #11000 approved: [new function] KX_GameObject::alignAxisToVect() Align ...Benoit Bolsee
2008-05-25Apply BGE patch 11137: Render objects with negative scaling correctly (as in ...Benoit Bolsee
2008-05-25BGE patch: rename rayCastToEx() to rayCast() - better nameBenoit Bolsee
2008-05-24BGE patch: add rayCastToEx(), an extended version of rayCastTo() for use in g...Benoit Bolsee
2008-05-24fix BGE bug #8646: unusable anaglyph settingsBenoit Bolsee
2008-05-20replacing epydoc generation script with one copied from bpy docsCampbell Barton
2008-05-15Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Verte...Benoit Bolsee
2008-05-13last commit had a typo, also adjusted teh and colour instancesCampbell Barton
2008-05-11fix BGE bug #8668: Behavior of os.getcwd() is not consistent between operatin...Benoit Bolsee
2008-05-08Fixing up the webplugin defines for the Makefiles.Kent Mein
2008-05-08Fix BGE bug #6054: Camera actuator crashes Blender. The crash occurs when mi...Benoit Bolsee
2008-05-07BGE patch #10492 approved: getLinearVelocity() now can provide local velocity...Benoit Bolsee
2008-05-06Fixes Makefiles for mac_compat_glext.h by updating some include paths.Kent Mein
2008-05-05Fixed some indentation, I stumbled across (spaces vs tabs)Kent Mein