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AgeCommit message (Expand)Author
2016-07-31simplify redundant conditionalsMike Erwin
2016-07-18fix breakage caused by D2094 / rB404f41d22de46119ee8afb409011eb1ba1840092lazydodo
2016-07-14PyAPI: fix memory leaks in dictionary assignmentCampbell Barton
2016-07-10Cleanup/Refactor: pass Main pointer to all ID copy functions.Bastien Montagne
2016-07-09Cleanup to shapekeys' make_local (and copy) functions.Bastien Montagne
2016-07-02Cleanup: comment blocksCampbell Barton
2016-07-01BGE: Display Hardware infos only in standalone.Ulysse Martin
2016-06-22ID-Remap - Step one: core work (cleanup and rework of generic ID datablock ha...Bastien Montagne
2016-06-18Cleanup: style, whitespace, doxy filepathsCampbell Barton
2016-06-11BGE: DeckLink card support for video capture and streaming.Benoit Bolsee
2016-06-11BL_Shader.setUniformEyef(name)Benoit Bolsee
2016-06-11BGE: Various render improvements.Benoit Bolsee
2016-06-09BGE: alpha on frame buffer and precedence of MSAA over swap.Benoit Bolsee
2016-05-12Fix missing piece in recent rBce65fae8f32c (support for '+' key).Bastien Montagne
2016-05-10Attempt to fix blenplayer after recent changesSergey Sharybin
2016-05-10Fix T48393: Blender player doesn't start on files saved with with cyrillic le...Sergey Sharybin
2016-05-10Fix T48369: Missing suport for main '+' key.Bastien Montagne
2016-04-26Support multiple tangents for BI render & viewportAlexander Romanov
2016-04-25Refactor BKE_blender into separate headersCampbell Barton
2016-04-11BGE: Fix T48071: Global logic managerPorteries Tristan
2016-03-23Fix T47893: BGE crashes w/ generated mesh dataCampbell Barton
2016-03-13More compile fixes - Game EngineJoshua Leung
2016-03-13Full Inverse-Quadratic-Equation Lamp FalloffJack Andersen
2016-03-11BGE: Fix memory leak in VBO codeMitchell Stokes
2016-03-11BGE: Fix animations when using VBOsMitchell Stokes
2016-03-01UPBGE: Fix light visibilityUlysse Martin
2016-03-01UPBGE: Disallow shadow buffer render when the lamp is hidden.Porteries Tristan
2016-02-26Fix T47015: BGE, objects vanish aligning to vectorCampbell Barton
2016-02-23Fix warnings reported by MSVCSergey Sharybin
2016-02-20Make Blender ready for C++11Sergey Sharybin
2016-02-18BGE: Allow access to original texture openGL Bind code/Id/NumberUlysse Martin
2016-02-16Make game engine ready for FFmpeg-3.0 as wellSergey Sharybin
2016-02-15Cleanup: reorganize BKE ID tagging functions.Bastien Montagne
2016-01-28cleanup: spelling, comments, alignmentMike Erwin
2016-01-27World textures displaying for viewport in BI.Alexander Romanov
2016-01-25Fix T46902: Revert zeroing velocity in BGE logic brickSybren A. Stüvel
2016-01-23Vector Transform node support for GLSL mode and the internal rendererAlexander Romanov
2016-01-17BGE: Allow access to light shadow settings with pythonUlysse Martin
2016-01-04Remove SCons building systemSergey Sharybin
2016-01-03Get rid of three needless instances of DM_DRAW_OPTION_NO_MCOL.Antony Riakiotakis
2015-12-30BGE: Fix invalid operator< for microsoft compiler.Porteries Tristan
2015-12-27Split id->flag in two, persistent flags and runtime tags.Bastien Montagne
2015-12-27OpenGL: stipple support added to basic GLSL shaderAlexander Romanov
2015-12-17Fix T46959: sys.meta_path reset on on exitCampbell Barton
2015-12-17Cleanup: quiet warningCampbell Barton
2015-12-16BGE clean up: use float version of trigonometric functionsJorge Bernal
2015-12-16BGE Ketsji clean-up: double-promotion warningsJorge Bernal
2015-12-15use float (not double) for font matrixMike Erwin
2015-12-14BGE Physics clean up: double-promotion warningsJorge Bernal
2015-12-14BGE Scenegraph clean up: double-promotion warningsJorge Bernal