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AgeCommit message (Expand)Author
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-20BGE: bindId property in VideoTexture.Texture (to get the openGL id of the tex...Dalai Felinto
2010-03-16Keying Set Fixes:Joshua Leung
2010-03-10[#21261] Bugfix for dynamically loaded scenes' lights not mixing in multitextureCampbell Barton
2010-03-09rename some functions to use easier to understand names.Campbell Barton
2010-03-08image re-project now uses offscreen render function and has input for render ...Campbell Barton
2010-03-07BGE 2D Filters: slightly change dfelinto patch to use SCA_IScene instead of K...Benoit Bolsee
2010-03-03small png include adjustments (ifndef NOPNG ...).Dalai Felinto
2010-03-03fix for CMake compile in windows. ($PNG_INC was needed) - partial revert of c...Dalai Felinto
2010-03-03fix for minor errors/warningsCampbell Barton
2010-03-03BGE 2D Filters: filters run per scene now (fix for [#18152]) - it (slightly) ...Dalai Felinto
2010-02-28make BGL and BLF modile names lowercaseCampbell Barton
2010-02-27VideoTexture: optional arguments to ImageBuff constructor.Benoit Bolsee
2010-02-26use negate_v3 rather then multiplying a vector by -1.0 (no functional changes)Campbell Barton
2010-02-26VideoTexture: fix a bug with AV sync that was causing a loss of sync in case ...Benoit Bolsee
2010-02-25BGE Dome: BlenderPlayer Console arguments: warpdata working now (only with ab...Dalai Felinto
2010-02-25BGE Dome: Console arguments: angle, tilt, mode and warpdata (not working yet)Dalai Felinto
2010-02-23matrix functions, to_3x3, to_4x4Campbell Barton
2010-02-22game engine support for recording animation back & some other minor changes.Campbell Barton
2010-02-22use BLI_findstring in more places & remove some warnings, no functional changes.Campbell Barton
2010-02-22fix for typoCampbell Barton
2010-02-22Fix for the player by nazg-gul.Joerg Mueller
2010-02-22VideoTexture: improvements to image data access API. Benoit Bolsee
2010-02-21No need for this change anymore (force include to get BLO_sys_types.h in GE)Martin Poirier
2010-02-21Compile fix for CMakeElia Sarti
2010-02-16[#18961] Use const char * where appropriate (2.5)Campbell Barton
2010-02-15[#21023] 2 Dynamic loading patches (one bugfix, one feature)Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2010-02-12BGE: linear velocity and angular velocity are attributes nowDalai Felinto
2010-02-11BGE API DOC update - scene add/restart/end. patch by GomerDalai Felinto
2010-02-082.5 Audio:Joerg Mueller
2010-02-07BGE: add audio/video synchronization capability to VideoTextureBenoit Bolsee
2010-02-07Adjust priorities so game engine will link (VideoTex after Ketsji)Martin Poirier
2010-02-07BGE: Fix typo in SConscript preventing to import VideoTexture module.Benoit Bolsee
2010-02-07Wrong argument name for sconsMartin Poirier
2010-02-07BGE: VideoTexture was not included, missing WITH_FFMEG defined. Fixed in all ...Benoit Bolsee
2010-02-05BGE: Sound Actuator APIDalai Felinto
2010-02-05BGE fix: KX_Lamp using strcmp wrongly + typo in rna_defineDalai Felinto
2010-02-04BGE: Optimize Soft body conversion: don't create BVH structure.Benoit Bolsee
2010-02-01BGE: fix for [#20684] Game Render blanks screen on Anaglyph Stereo viewDalai Felinto
2010-01-31rename game object obcolor to colorCampbell Barton
2010-01-30BGE: patch [#20293] Added python sensor attribute: Status.Benoit Bolsee
2010-01-30BGE: patch #20399 Python control over adding/removing scenes.Benoit Bolsee
2010-01-29same fix from 2.4x r26392.Campbell Barton
2010-01-25Radians -> Degrees (in UI)Matt Ebb
2010-01-18BGE: Mouse Sensor type defaults to 1 (MOUSELEFT ) + remove camera attribute f...Dalai Felinto
2010-01-17patch [#20560] [patch] KX_GameObject.obcolorCampbell Barton
2010-01-14spelling errors, no real changes to code.Campbell Barton
2010-01-11evil 1 liner to get bge.logic, bge.render, bge.keys etc.. may eventually repl...Campbell Barton
2010-01-11get rid of annoying duplicate python initialization code, added setupGamePyth...Campbell Barton