Age | Commit message (Expand) | Author |
2008-08-17 | Win64: please check my changes if you ran across them ;) But should be fine s... | Daniel Genrich |
2008-08-17 | BGE patch: New Delay sensor (derived from patch #17472) | Benoit Bolsee |
2008-08-16 | warning message for when sensors loose their controllers, has been a problem ... | Campbell Barton |
2008-08-16 | SCA_PythonController.cpp - Made errors in python print the controller name, u... | Campbell Barton |
2008-08-16 | BGE bug fix: the fix in revision 16022 for bug #17450 was wrong: the formula ... | Benoit Bolsee |
2008-08-14 | Python API get/setObject update for Actuators. (SetParent, AddObject, Camera ... | Campbell Barton |
2008-08-14 | bugfix (good for 2.47) - 2 cases of returning Py_None without increfing it. t... | Campbell Barton |
2008-08-14 | game engine python api | Campbell Barton |
2008-08-13 | Bugfix: in the game engine, errors in a particular python script caused | Brecht Van Lommel |
2008-08-12 | raise an error when assigning properties to a game object that cant be conver... | Campbell Barton |
2008-08-08 | BGE bug #17450 fixed: When we have parented objects with no scale-applyed obj... | Benoit Bolsee |
2008-08-07 | BGE bug #17408 fixed: Radar sensor is oriented the wrong way when the set alo... | Benoit Bolsee |
2008-08-07 | BGE bug #17409 fixed: BGE Near Sensor Incorrect once inside the radius. The b... | Benoit Bolsee |
2008-08-07 | BGE fix: alignToVect() fac parameter clamping should obviously be done the ot... | Benoit Bolsee |
2008-08-07 | Getting the blenderplayer to compile/link with CMake. | Chris Want |
2008-08-06 | BGE fix: confirm fix for segmentation fault by Diego and remove warning in ca... | Benoit Bolsee |
2008-08-06 | * blenderplayer wasnt useing the scenes frame rate. | Campbell Barton |
2008-08-06 | Made Mathutils its own module rather then GanmeLogic.Mathutils | Campbell Barton |
2008-08-06 | Fix segmentation faul in GE. | Diego Borghetti |
2008-08-05 | BGE fix bug #17430: BGE Collide/Touch Sensor interfearing with other unrelate... | Benoit Bolsee |
2008-08-05 | Added GameLogic.Mathutils so Mathutils and its types can be accessed from ble... | Campbell Barton |
2008-08-04 | * KX_GameObject.cpp - error with getMesh(), was returning None rather then an... | Campbell Barton |
2008-08-04 | BGE patch #17398 approved: implementation of BGE method getVectTo(). | Benoit Bolsee |
2008-08-03 | Small update to get the BlenderPlayer compiling (also needed for 2.47) | Benoit Bolsee |
2008-07-31 | * another commit adding std:: to the sort call (older msvc [<9] choked?) | Nathan Letwory |
2008-07-30 | BGE patch: logic optimization part 2: remove inactive sensors from logic mana... | Benoit Bolsee |
2008-07-30 | Bugfixes: fix for two memory leaks related to dupligroups, | Brecht Van Lommel |
2008-07-30 | * making sure BGE compiles after brecht's big commit (r15867). Needed <algori... | Nathan Letwory |
2008-07-30 | Am teaching a GE course this week, and am finding some small issues that I'm ... | Mal Duffin |
2008-07-29 | Game Engine: alpha blending and sorting | Brecht Van Lommel |
2008-07-29 | BGE patch: fix support of group hidden layer in dupli group instantiation: on... | Benoit Bolsee |
2008-07-28 | Bugfix: game engine does not support non-camera type objects as a | Brecht Van Lommel |
2008-07-26 | BGE patch: support runtime duplication of groups. Adding an object with Dupli... | Benoit Bolsee |
2008-07-26 | added exception messages to game engine matrix and vector conversions. also r... | Campbell Barton |
2008-07-25 | BGE patch: approve patch #17312: Multiple material IPOs per mesh in BGE. | Benoit Bolsee |
2008-07-25 | BGE bug fix: approve patch #17297: Track To Actuator bug fix | Benoit Bolsee |
2008-07-24 | BGE patch: Add PyDoc for new logic bricks, set exception message on Py error,... | Benoit Bolsee |
2008-07-23 | Added NodeUpdateGS so GameObject Python api alignAxisToVect function, | Campbell Barton |
2008-07-23 | BGE patch: Add min/max parameters to orientation constraint actuator | Benoit Bolsee |
2008-07-22 | BGE patch: update KX_GameObject::getChildren() to use CListValue instead of p... | Benoit Bolsee |
2008-07-22 | == Grease Pencil == | Joshua Leung |
2008-07-21 | BGE patch: Optimization of bullet adaptation layer - part 1. | Benoit Bolsee |
2008-07-21 | BGE 2dFilters some extra fixes | Hamed Zaghaghi |
2008-07-21 | BGE Bug Fix:#17349, fixes some problems about 2d-filters | Hamed Zaghaghi |
2008-07-21 | BGE patch: constraint orientation actuator did not work when damping=0. | Benoit Bolsee |
2008-07-20 | GameObject functions getChildren() and getChildrenRecursive() | Campbell Barton |
2008-07-20 | BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when paren... | Benoit Bolsee |
2008-07-19 | syntax change so GCC 4.3 will build | Campbell Barton |
2008-07-19 | BGE bug fix (good for 2.47): remove static-static collision messages on the c... | Benoit Bolsee |
2008-07-19 | BGE patch: Relink actuators with target within group when duplicating group; ... | Benoit Bolsee |