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AgeCommit message (Expand)Author
2013-04-14BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fu...Mitchell Stokes
2013-04-12bge fix: framing mode "Expanded" not updated when resizing blenderplayerDalai Felinto
2013-04-12code cleanup: warnings and style.Campbell Barton
2013-04-11code cleanup: unused vars, make other vars static.Campbell Barton
2013-04-08style cleanupCampbell Barton
2013-04-07Fix for [#34898] Typo in error message of mathutils.VectorThomas Dinges
2013-04-07BGE: KX_Camera.getScreenVect() was using glReadPixels to get a depth value, w...Mitchell Stokes
2013-04-05BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of cop...Mitchell Stokes
2013-04-05correction to previous warning cleanup, also quiet shadow-warning for thumbna...Campbell Barton
2013-04-05code cleanup: bge warningsCampbell Barton
2013-04-04Fix #34863: bge.render.makeScreenshot from Blender was only saving PNG files,Brecht Van Lommel
2013-04-04Fix for [#34754] "Revision 55527 provokes glitchy GLSL shadow map rendering" ...Mitchell Stokes
2013-03-29style cleanupCampbell Barton
2013-03-28style cleanup: osl and NULL pointer use, also correct sequencer gap operator ...Campbell Barton
2013-03-26style cleanup:Campbell Barton
2013-03-25code cleanup:Campbell Barton
2013-03-24fix for struct definition building with msvc2008 and some style cleanup.Campbell Barton
2013-03-23BGE: getting rid of a few maybe-uninitialized warnings.Mitchell Stokes
2013-03-23fix for BGE crash replicating a navmesh.Campbell Barton
2013-03-22code cleanup: unused defines, shadowing and unintended enum-as-variable.Campbell Barton
2013-03-22code cleanup: use booleans and const's for operator vars.Campbell Barton
2013-03-22BGE bugfix for [#34505] Vertex Colors not working in the BGE (for custom GLSL...Dalai Felinto
2013-03-22code cleanup: conversion from blender to BGE was unnecessarily confusing in c...Campbell Barton
2013-03-22BGE bugfix: [#34550] getVertexArrayLength changed in 2.66Dalai Felinto
2013-03-19BGE: Adding a getProfileInfo() function to bge.logic. This function returns a...Mitchell Stokes
2013-03-19bge bugfix: [#34677] Setting Boolean property on KX_GameObject creates Int typeDalai Felinto
2013-03-18style cleanupCampbell Barton
2013-03-17use const pointers for file loading and booleans for animation system return ...Campbell Barton
2013-03-17code cleanup: add 'const' to headers to quiet msvc warnings, also remove (cha...Campbell Barton
2013-03-15code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist,Campbell Barton
2013-03-12Patch [#34373] Use i18n monospace font in Text editor and Python consoleIrie Shinsuke
2013-03-10patch [#34103] check_for_dupid.patchCampbell Barton
2013-03-08style cleanupCampbell Barton
2013-03-07bullet: Update to current svn, r2636Sergej Reich
2013-03-05code cleanup: also change BKE_blender.h BLENDER_VERSION_CHAR to 'a' so as not...Campbell Barton
2013-03-05patch [#34103]Campbell Barton
2013-03-04bge bugfix: [#34517] 2D Filter causes mouselook script drifting effect (patch...Dalai Felinto
2013-03-04BGE bug-fix[#34523] 2dfilter produces render error (objects disappear) - like...Dalai Felinto
2013-03-04code cleanup: unused vars in collada, preprocessor formatting & warning in mi...Campbell Barton
2013-03-02BGE: Fix for bugs #34428, #20856, #20281. These were all multi-uv bugs caused...Mitchell Stokes
2013-03-02Fix #34483: game engine multi UV glsl materials not working correct after cha...Brecht Van Lommel
2013-02-27add PHY headers to cmake's ketsji (else some IDE's won't show)Campbell Barton
2013-02-27Fix various warnings with clang build, and adjust cmake clang warnings flagsBrecht Van Lommel
2013-02-25Check if the variable is a string and split nicely, so compile command stays ...Nathan Letwory
2013-02-25BGE: Fixing a crash reported by Ace Dragon on BA. It looks like Object->totco...Mitchell Stokes
2013-02-24BGE: Adding back the virtual destructor to PHY_IPhysicsController, which was ...Mitchell Stokes
2013-02-24fix for own commit r54806 with argument order and multisampling.Campbell Barton
2013-02-24BGE: Removing the source files for the PHY interfaces since they just contain...Mitchell Stokes
2013-02-24fix for fullscreen on X11 (used by the BGE, not blender application),Campbell Barton
2013-02-24GHOST/X11 - free memory allocated by XF86VidModeGetAllModeLines(),Campbell Barton