Age | Commit message (Expand) | Author |
2012-02-14 | font objects in blenderplayer fail when object with alpha is rendered | Dalai Felinto |
2012-02-14 | Fixing up some buggy cleanup code in BL_ShapeDeformer. This code was causing ... | Mitchell Stokes |
2012-02-10 | bge font objects: fix for difference in size when object has a parent | Dalai Felinto |
2012-02-10 | reverting commit [43876] Fix for aliased fonts in the game engine | Dalai Felinto |
2012-02-10 | bugfix [#30127] alpha in FontObjects not working in blenderplayer | Dalai Felinto |
2012-02-07 | Fix for [#29910] Crash on reading KX_SoundActuator.sound | Joerg Mueller |
2012-02-05 | BGE bug #21947: Softbodies not using object size. Fixed by scaling the shape ... | Benoit Bolsee |
2012-02-04 | BGE bug #29133: Render to Texture not working. Fixed by using same viewport t... | Benoit Bolsee |
2012-02-04 | Fix for aliased fonts in the game engine. | Alex Fraser |
2012-02-02 | Fix #29381: Navmeshs frees not guarded allocated memory and leaked | Sergey Sharybin |
2012-01-30 | pydoc cleanup + remove unused bge.logic constants | Dalai Felinto |
2012-01-23 | Fix for "[#29911] Crash on reading BL_ActionActuator.channelNames" | Mitchell Stokes |
2012-01-23 | Committing patch "[#27676] Change window size/resolution in realtime" by me. | Mitchell Stokes |
2012-01-22 | Committing patch "[#29763] Adding an active_events property to SCA_PythonKeyb... | Mitchell Stokes |
2012-01-22 | cucumber merge: world scaling + video texture constants | Dalai Felinto |
2012-01-21 | change filepath limit from 240 to 1024 | Campbell Barton |
2012-01-16 | opengl render save ignored alpha settings. also some FILE_MAX defines missed ... | Campbell Barton |
2012-01-16 | use defines for property name lenghths in the BGE, were using 31,32,64,100. | Campbell Barton |
2012-01-12 | Some small fixes to get things compiling on solaris with cmake. | Kent Mein |
2012-01-12 | de-duplicate object conversion code in BGE | Campbell Barton |
2012-01-12 | Cucumber - AA for blenderplayer and fullscreen | Dalai Felinto |
2012-01-11 | bge camera actuator: -X and -Y axis | Dalai Felinto |
2012-01-11 | minor changes to BLF api use | Campbell Barton |
2012-01-05 | more edits to r43145, | Campbell Barton |
2012-01-05 | BGE Font Object: fix for relative path not working AND packed fonts not working | Dalai Felinto |
2012-01-05 | This patch creates an interface for ["Text"] properties in Font objects. | Dalai Felinto |
2012-01-02 | Fixes two crashers for games, with GHOST under SDL: | Alex Fraser |
2011-12-31 | Changing KX_FontObject to look for a "Text" game property instead of a "text"... | Daniel Stokes |
2011-12-30 | use PyUnicode_From_STR_String in the game engine in more places. | Campbell Barton |
2011-12-30 | cucumber merge, multiline font object: | Dalai Felinto |
2011-12-30 | formatting edits, missed these last commit. | Campbell Barton |
2011-12-30 | style edits for function declarations | Campbell Barton |
2011-12-23 | Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplay... | Mitchell Stokes |
2011-12-23 | recent matrix row/col swap broke matrix assignment in the BGE, fix provided b... | Campbell Barton |
2011-12-22 | split >120 length lines (mostly if statements) | Campbell Barton |
2011-12-22 | SVN maintenance. | Guillermo S. Romero |
2011-12-20 | Cucumber, first batch of merge - UI changes and custom exit key | Dalai Felinto |
2011-12-18 | bugfix: [#29486] 2D filters make scene disappear when wire material used - pa... | Dalai Felinto |
2011-12-17 | style edit only - move parenthesis onto second line of function definition (i... | Campbell Barton |
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel |
2011-12-16 | static functions for getting power of 2 values were being copied about too mu... | Campbell Barton |
2011-12-15 | more vertex weight edits, | Campbell Barton |
2011-12-10 | verify existence of dm | Morten Mikkelsen |
2011-12-10 | fixes scale on derivative maps | Morten Mikkelsen |
2011-12-09 | went over all uses of MDeformWeight.def_nr and made sure the value is clamped... | Campbell Barton |
2011-12-01 | Slight refactor of VBO code to deal with multiple textures. | Sergey Sharybin |
2011-11-29 | Fix #27696: record animation in game engine not working with pre made fcurves. | Brecht Van Lommel |
2011-11-29 | remove header text: | Campbell Barton |
2011-11-26 | Add missing GLEW_STATIC definition, causing link errors. | Antony Riakiotakis |
2011-11-26 | replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX | Campbell Barton |