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AgeCommit message (Expand)Author
2015-02-25Warning messagebox for windows when an unsupported implementation ofAntony Riakiotakis
2015-02-21Fix T43748: MouseLook actuator raises an Assert errorSybren A. Stüvel
2015-02-21scene conversion: style cleanupInes Almeida
2015-02-21gamengine: removing useless commentInes Almeida
2015-02-21gameengine: removing addInitFromFrame hackInes Almeida
2015-02-21gameengine: dataconversion import and whitespace cleanupInes Almeida
2015-02-21Fix T33762 - texture fonts were not using the material color (gameengine)HG1
2015-02-21makeScreenshot - adding frame number to the filenameHG1
2015-02-21commiting patch to fix T30173Benoit Bolsee
2015-02-21gameengine: KX_Scene comment cleanupInes Almeida
2015-02-21BGE cleanup: removing unused async logic bricksInes Almeida
2015-02-21BGE: Fix T43215: Rigidbody constraints deletion.Thomas Szepe
2015-02-19bge physics: disallowing compound collisions for soft bodiesInes Almeida
2015-02-19BGE: Fix T41502 Path following jumpingJorge Bernal
2015-02-18BGE: Fix T42437: Physics/Compound bugJorge Bernal
2015-02-18BGE: Fix T41570: Blender crash when physics createConstraintJorge Bernal
2015-02-15Fix T42919 & T42218: BGE: Python-driven armature animation got buggySybren A. Stüvel
2015-02-13BGE: Fix for T42285 & T38935 crashes. They are Rayhit related.Jorge Bernal
2015-02-13BGE Fix T39026: No collisions detected with parented rigid body objectJorge Bernal
2015-02-11cleanup: style/indentationCampbell Barton
2015-02-10Fix T43565: BGE removed unneeded if/else in BL_KetsjiEmbedStartSybren A. Stüvel
2015-02-09BGE - Vehicle Controller - add background and API checks for arguments of fun...Ines Almeida
2015-02-09Recreating bge python modules instead of using existingInes Almeida
2015-02-08BGE physics: When colliding, report first contact point to PythonSybren A. Stüvel
2015-02-06cleanup: styleCampbell Barton
2015-02-03BGE: python API initialization cleanupInes Almeida
2015-02-03BGE: python API cleanup - initialization for bge with submodules, closes D615Ines Almeida
2015-02-03BGE: python API cleanup - adding proper initialization to GameTypesInes Almeida
2015-02-03BGE: python API cleanup - replace BLI_program_path with BKE_appdir_program_pathInes Almeida
2015-02-03BGE: python API cleanup - bge submodules definitionsInes Almeida
2015-02-03BGE: python API cleanup - using PyDoc_STRVAR instead of static char*Ines Almeida
2015-02-03BGE: python API initialization cleanupInes Almeida
2015-02-02Adjust GLSL drawing of window coordinates from camera view (use cameraAntony Riakiotakis
2015-01-29Fix crash on joystick access (if SDL's not found)Campbell Barton
2015-01-29BGE: draw contact points + normals in yellowSybren A. Stüvel
2015-01-29BGE: draw contact points as sphere + line indicating the surface normal.Sybren A. Stüvel
2015-01-26missed last commitCampbell Barton
2015-01-26BGE: remove Py3.1 workaroundCampbell Barton
2015-01-24Fix BGE compilation after recent renames in BKE_image (tsst...).Bastien Montagne
2015-01-22bge.render.getStereoEye() and bge.types.LEFT_EYE/RIGHT_EYEDalai Felinto
2015-01-21Cleanup of BGE code CcdPhysicsEnvironment::CallbackTriggers()Sybren A. Stüvel
2015-01-21Cleanup: styleCampbell Barton
2015-01-15BGE physics: get/set linear and angular dampingSybren A. Stüvel
2015-01-09Fix T43174: "Record animation" does not update fcurve handlesBastien Montagne
2015-01-08Fix T40257: Frustum culling not working properlyMitchell Stokes
2015-01-08Revert "Fix T40257: Frustum culling not working properly"Mitchell Stokes
2015-01-07Fix for bool flag useCampbell Barton
2015-01-06BGE: Fix for bugs T42520 and T42097 (mouse look actuator related).Jorge Bernal
2015-01-05Recent fix for SDL2 broke joysticks for SDL1.2Campbell Barton
2015-01-04Freestyle: reserve array sizes before fillingCampbell Barton