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AgeCommit message (Expand)Author
2012-04-12code cleanup: remove unused var for windows and style edit (remove spaces bet...Campbell Barton
2012-04-11Game engine: pass string length to BLI_str_cursor_step_prev_utf8 rather than ...Sergey Sharybin
2012-04-11code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)Campbell Barton
2012-04-10fix [#30839] Blender crashes while open/close a scene and deletes .blend-fileCampbell Barton
2012-04-09Game Engine:Thomas Dinges
2012-04-09bugfix [#30760] edit text property bugDalai Felinto
2012-04-09Warning Fixes - const correctness in unicode encoding, unused variables in bl...Jason Wilkins
2012-04-06code cleanup: header cleanup, remove commented workaround for mingw since its...Campbell Barton
2012-04-06spherical panoramic fixDalai Felinto
2012-04-05This fixes BGE bugs #30484 (Frame rate increases very high after game engine ...Mitchell Stokes
2012-04-04Yet another windef.h compile fix for MinGW for game engine/video textures wit...Antony Riakiotakis
2012-04-04fix for building on linux with gcc4.7, an error was caused by undefining __cp...Campbell Barton
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
2012-03-29BGE: This fixes a problem where lamps in inactive layers were rendering shado...Mitchell Stokes
2012-03-29Windows Blenderplayer: The console now closes when the Blenderplayer launches...Mitchell Stokes
2012-03-28Fix #30702: game engine softbody weld threshold was exposed in UI, but actuallyBrecht Van Lommel
2012-03-28style cleanupCampbell Barton
2012-03-27quiet some warnings for gcc 4.7Campbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: pep8, indentationCampbell Barton
2012-03-21spelling cleanup: tesselate -> tessellate (last of these found)Campbell Barton
2012-03-18spelling cleanupCampbell Barton
2012-03-18code cleanup:Campbell Barton
2012-03-17minor mathutils code cleanup - use mathutils callbacks as unsigned chars ever...Campbell Barton
2012-03-14fix [#30493] GE crashes on exit because of using freed mtfaces from tessfacesCampbell Barton
2012-03-13bmesh py api: more comprehensive intro page, also fix some spelling errors.Campbell Barton
2012-03-12Commit patch from Shane Ambler to make VideoTexture compile with a clang on F...Sergey Sharybin
2012-03-11style cleanup, also remove unused externs.Campbell Barton
2012-03-09style cleanup: consistent names for header guards.Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-09style cleanup: spelling.Campbell Barton
2012-03-09- MSVC doesn't have log2f functionSergey Sharybin
2012-03-08Compilation error fix for game engine caused by recent DM refactoring.Sergey Sharybin
2012-03-08style cleanup - remove unneeded ';'sCampbell Barton
2012-03-07change camera zoom from short to float.Campbell Barton
2012-03-04style cleanup - comment spelling + translate some dutch.Campbell Barton
2012-03-03style cleanup - use aligned * prefixed blocks for descriptive comments (was a...Campbell Barton
2012-03-03style cleanup - spelling corrections & update some incorrect comments.Campbell Barton
2012-03-03option for the Armature Actuator to change the influence of a bone constraint.Dalai Felinto
2012-03-02style cleanupCampbell Barton
2012-03-01Spelling CleanupCampbell Barton
2012-02-29Code Cleanup: remove non existing function declarations.Campbell Barton
2012-02-28code cleanup: use float vector size in function definitions, and const's wher...Campbell Barton
2012-02-27style cleanup (mostly whitespace)Campbell Barton
2012-02-27Fixing a crash when converting physics objects in the Game Engine.Daniel Stokes
2012-02-25style cleanup, use { on newline after function definition.Campbell Barton
2012-02-24Fix for #30336: Couldn't playback from Python without having played back via ...Joerg Mueller
2012-02-23fix for meshes not showing up in the game engine. Campbell Barton
2012-02-23use __ prefix on header guards to avoid mixing up defines with api functions ...Campbell Barton
2012-02-23BGE is compilable by MSVC againSergey Sharybin